The basic ACP version comes with a basic anti-infantry weaponry.

This ACP was designed to carry "small" plasma torpedo batteries, dealing irreversive damage to any ground obstacle, long reloading, best used against armored units and buildings.

This ACP was designed to stay shooting relentless and endless, a meat grinder that will keep shooting on its targed even after its enemy went out of its sight. It's also usefull to shoot down low flying objects and aircrafts.

A very versatile ACP, mixing mid-long and melee range, the emp missiles of this unit might not deal much damage, but they renders most of mechanic foes vulnerable to its energy sword. Also thanks to this emp property, even after a non directly hit, these missiles exels in taking down aircrafts.

A top line stealth prototype ACP, that recreate the effect of chamaleons skinsuit, perfect for scouting and supporting chamaleon infantry, dealing moderate damage on the frontlines.
