Age of discovery
- Maxbirykov2004
- Posts: 1024
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Re: Age of discovery
Guys squirrel, and l4 you give good ideas. And i agree: Aos consists units 50 century AD-15 century Dc, +tiger2, fighter(from age of star wars) and pikeman from AOF.
So right now i have this Sprites
So right now i have this Sprites
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- 32_unit_Tercio.png (1.25 KiB) Viewed 3346 times
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- zweihander 5.png (1.15 KiB) Viewed 3346 times
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- Rapier.png (951 Bytes) Viewed 3346 times
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- reclute.png (850 Bytes) Viewed 3346 times
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- line infantry.png (1.15 KiB) Viewed 3346 times
Last edited by Maxbirykov2004 on Thu Apr 02, 2020 1:52 pm, edited 1 time in total.
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- Maxbirykov2004
- Posts: 1024
- Joined: Mon Mar 30, 2020 12:50 pm
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Re: Age of discovery
Right now this is all units what i have some of teme from l4 some from squirrel all other from lord of ale (forum-talent-pixel art) other on post upper
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- Late Era Knight.png (1.93 KiB) Viewed 3348 times
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- Late Era Knight.png (1.93 KiB) Viewed 3349 times
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- Late Era Knight.png (1.93 KiB) Viewed 3355 times
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- reclute.png (850 Bytes) Viewed 3357 times
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- Rapier.png (951 Bytes) Viewed 3357 times
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- zweihander 5.png (1.15 KiB) Viewed 3357 times
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- 32_unit_Tercio.png (1.25 KiB) Viewed 3357 times
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- Indian-warrior.png (933 Bytes) Viewed 3357 times
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- musketeer_2.png (1.04 KiB) Viewed 3357 times
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- general.png (1.27 KiB) Viewed 3357 times
Last edited by Maxbirykov2004 on Thu Apr 02, 2020 2:00 pm, edited 12 times in total.
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: Age of discovery
Hmm the pictures dont load up for me
If using a PC and making sprites get gimp(free software) and make a translucent 32x32 canvas, can be 32x64 if units is extremely tall or has pike/flag/plume. After you finish you click export as, go into further options and untick everything, then export it. The you can upload it here as an attachment
If on phone i use pixly, just save it and upload as attachment
Below the box when you are creating a post there is attachments option, click it and click add files.
I assume from your message you are trying to upload sprites you have made, if yes you can do it like this
Unless you are uploading actual images in which case they didnt load up for me
If using a PC and making sprites get gimp(free software) and make a translucent 32x32 canvas, can be 32x64 if units is extremely tall or has pike/flag/plume. After you finish you click export as, go into further options and untick everything, then export it. The you can upload it here as an attachment
If on phone i use pixly, just save it and upload as attachment
Below the box when you are creating a post there is attachments option, click it and click add files.
I assume from your message you are trying to upload sprites you have made, if yes you can do it like this
Unless you are uploading actual images in which case they didnt load up for me
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- Maxbirykov2004
- Posts: 1024
- Joined: Mon Mar 30, 2020 12:50 pm
- Location: Belarus
Re: Age of discovery
Thank youSquirrel5555 wrote: ↑Thu Apr 02, 2020 8:53 am Hmm the pictures dont load up for me
If using a PC and making sprites get gimp(free software) and make a translucent 32x32 canvas, can be 32x64 if units is extremely tall or has pike/flag/plume. After you finish you click export as, go into further options and untick everything, then export it. The you can upload it here as an attachment
If on phone i use pixly, just save it and upload as attachment
Below the box when you are creating a post there is attachments option, click it and click add files.
I assume from your message you are trying to upload sprites you have made, if yes you can do it like this![]()
Unless you are uploading actual images in which case they didnt load up for me![]()
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Re: Age of discovery
Maxbirikov, thanks, they look great
Even if they arent totally fine, or they should be others, they could be used for a first experience of the game, if it get developed(i hope it)
There will be Mercenaries too (swiss, genovesse crossbow, corsair, natives, lanqkinets idk how it writes, etc)
About siege, first at all, we need to separate then by the kind of cannon (mortar, hancannon, field cannon, fixed cannon, rocket batery)
Maybe just generic at the begining, and get different types later
Even if they arent totally fine, or they should be others, they could be used for a first experience of the game, if it get developed(i hope it)
There will be Mercenaries too (swiss, genovesse crossbow, corsair, natives, lanqkinets idk how it writes, etc)
About siege, first at all, we need to separate then by the kind of cannon (mortar, hancannon, field cannon, fixed cannon, rocket batery)
Maybe just generic at the begining, and get different types later
- Maxbirykov2004
- Posts: 1024
- Joined: Mon Mar 30, 2020 12:50 pm
- Location: Belarus
Re: Age of discovery
You're rightL4cus wrote: ↑Thu Apr 02, 2020 1:54 pm Maxbirikov, thanks, they look great
Even if they arent totally fine, or they should be others, they could be used for a first experience of the game, if it get developed(i hope it)
There will be Mercenaries too (swiss, genovesse crossbow, corsair, natives, lanqkinets idk how it writes, etc)
About siege, first at all, we need to separate then by the kind of cannon (mortar, hancannon, field cannon, fixed cannon, rocket batery)
Maybe just generic at the begining, and get different types later
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- Squirrel5555
- Posts: 860
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Re: Age of discovery
Nice! They can be polished and worked on further to fit the same style but its a great taster for what could be in this version 
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- Maxbirykov2004
- Posts: 1024
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- Location: Belarus
Re: Age of discovery
Yes you right, but how can i give them amm... a color (color of team, in forum tells about this)Squirrel5555 wrote: ↑Thu Apr 02, 2020 2:01 pm Nice! They can be polished and worked on further to fit the same style but its a great taster for what could be in this version![]()
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- Gral.Sturnn
- Posts: 1878
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Re: Age of discovery
hold on hold on hold on
I have better sprites from those (many of them are mine).
I have better sprites from those (many of them are mine).
~Gral.Sturnn
- Gral.Sturnn
- Posts: 1878
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Re: Age of discovery
.
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- swiss halberdier 3.png (1.63 KiB) Viewed 3333 times
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- swiss halberdier 2.png (1.65 KiB) Viewed 3333 times
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- swiss halberdier 1.png (1.68 KiB) Viewed 3333 times
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- french pikeman.png (1.81 KiB) Viewed 3333 times
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- austrian pikeman.png (1.49 KiB) Viewed 3333 times
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- austrian knight with pike.png (1.65 KiB) Viewed 3333 times
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- 70476333_344203486296746_8599348327089176576_n.png (1.61 KiB) Viewed 3333 times
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- 71215228_548771535930056_3494759926058713088_n.png (1.04 KiB) Viewed 3333 times
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- 69697923_3128505560499942_6882093086432821248_n.png (1.1 KiB) Viewed 3333 times
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- musketeer3 (1)2.png (1.72 KiB) Viewed 3333 times
~Gral.Sturnn
- Gral.Sturnn
- Posts: 1878
- Joined: Tue Feb 13, 2018 11:29 pm
Re: Age of discovery
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- swiss halberdier 1.png (1.68 KiB) Viewed 3333 times
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- swiss halberdier 2.png (1.65 KiB) Viewed 3333 times
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- swiss halberdier 3.png (1.63 KiB) Viewed 3333 times
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- swiss halberdier 4.png (1.72 KiB) Viewed 3333 times
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- swiss pikeman 2.png (1.79 KiB) Viewed 3333 times
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- swiss pikeman.png (1.61 KiB) Viewed 3333 times
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- received_1219013868291002.png (1.3 KiB) Viewed 3333 times
~Gral.Sturnn
- Gral.Sturnn
- Posts: 1878
- Joined: Tue Feb 13, 2018 11:29 pm
Re: Age of discovery
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- 32_unit_janissary.png (1.46 KiB) Viewed 3332 times
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- 32_unit_janissary_rifleman.png (1.61 KiB) Viewed 3332 times
~Gral.Sturnn
- Squirrel5555
- Posts: 860
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Re: Age of discovery
Nice, though some might need different postures and team colours/shading to fit with AoS art more
Especially good is the musketeer and some of the pikes and janissaries
Thanks for sharing
Especially good is the musketeer and some of the pikes and janissaries
Thanks for sharing
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- Gral.Sturnn
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Re: Age of discovery
I was thinking also in militia units
They cost 1 turn, and there are pikeman and musket (very weak since they are militia)
Also a hunter with an ability similar to an elf unit i saw at aof that summons a dog
Foot scout (low damage, good sight)
Mounted scout (low damage, good sight)
Officer (with some kind of aura)
I dont think there should be a blacksmith, maybe for some armored units like pikeman, knights and others mounted units upgrading their armor
About unit categories, here are some ideas:
Infantry, cavalry, light armored, heavy armored, unarmored, ranged, melee, artillery, gunpowder unit, polearm welder, shield barier and nations(factions)
Also, i'd like to say that pikemen were very effective at renassence (idk how to write it, sorry) they should have a regular attack, and with or without a tech they could get aura to become better when fight in groups, similar to roman formations in aos.
They cost 1 turn, and there are pikeman and musket (very weak since they are militia)
Also a hunter with an ability similar to an elf unit i saw at aof that summons a dog
Foot scout (low damage, good sight)
Mounted scout (low damage, good sight)
Officer (with some kind of aura)
I dont think there should be a blacksmith, maybe for some armored units like pikeman, knights and others mounted units upgrading their armor
About unit categories, here are some ideas:
Infantry, cavalry, light armored, heavy armored, unarmored, ranged, melee, artillery, gunpowder unit, polearm welder, shield barier and nations(factions)
Also, i'd like to say that pikemen were very effective at renassence (idk how to write it, sorry) they should have a regular attack, and with or without a tech they could get aura to become better when fight in groups, similar to roman formations in aos.
- Maxbirykov2004
- Posts: 1024
- Joined: Mon Mar 30, 2020 12:50 pm
- Location: Belarus
Re: Age of discovery
Thanks for help grant styrn fo this Sprites
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- Maxbirykov2004
- Posts: 1024
- Joined: Mon Mar 30, 2020 12:50 pm
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Re: Age of discovery
Your right, you want to add peasants(from aos), +i think about fractionsL4cus wrote: ↑Thu Apr 02, 2020 3:05 pm I was thinking also in militia units
They cost 1 turn, and there are pikeman and musket (very weak since they are militia)
Also a hunter with an ability similar to an elf unit i saw at aof that summons a dog
Foot scout (low damage, good sight)
Mounted scout (low damage, good sight)
Officer (with some kind of aura)
I dont think there should be a blacksmith, maybe for some armored units like pikeman, knights and others mounted units upgrading their armor
About unit categories, here are some ideas:
Infantry, cavalry, light armored, heavy armored, unarmored, ranged, melee, artillery, gunpowder unit, polearm welder, shield barier and nations(factions)
Also, i'd like to say that pikemen were very effective at renassence (idk how to write it, sorry) they should have a regular attack, and with or without a tech they could get aura to become better when fight in groups, similar to roman formations in aos.
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Re: Age of discovery
Depending on how will the gameplay go on...
- Maxbirykov2004
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Re: Age of discovery
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Re: Age of discovery
They could be replaced by militia units (it could be another category)
But, if there will be cities and villages, then militia could be produced at cities and peasant at villages
That is just an idea
But, if there will be cities and villages, then militia could be produced at cities and peasant at villages
That is just an idea
- Maxbirykov2004
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Re: Age of discovery
Good idea
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- Maxbirykov2004
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Re: Age of discovery
Guys i found this Aztec units thanks grand stug
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- aztec archer.png (1.02 KiB) Viewed 3293 times
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- aztec archer (1).png (1.03 KiB) Viewed 3293 times
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- Aztec priest.png (1.79 KiB) Viewed 3293 times
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- Aztec spearman.png (1.55 KiB) Viewed 3293 times
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- jaguar warrior.png (1.66 KiB) Viewed 3293 times
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- Aztek hut 3.png (2.09 KiB) Viewed 3293 times
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- Aztec hut v1.png (2.06 KiB) Viewed 3293 times
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- tlaxcalan warrior.png (1.43 KiB) Viewed 3293 times
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- aztec warrior.png (1.43 KiB) Viewed 3293 times
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- aztec warrior.png (1.43 KiB) Viewed 3293 times
- Maxbirykov2004
- Posts: 1024
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Re: Age of discovery
+some Spanish unit
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- spanish arquebusier.png (1.41 KiB) Viewed 3292 times
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- spanish arquebusier (1).png (1.43 KiB) Viewed 3292 times
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- spanish rider.png (1.49 KiB) Viewed 3292 times
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- Spanish rodelero.png (1.18 KiB) Viewed 3292 times
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- Spanish crossbowman.png (1.39 KiB) Viewed 3292 times
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- Harnessed knight.png (1.48 KiB) Viewed 3292 times
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Re: Age of discovery
Mmh those spanish units looks like american conquest soldiers
This idea isnt focused on that, they should look more like european wars (30 years war) like tecios style
But yeah, i like them
This idea isnt focused on that, they should look more like european wars (30 years war) like tecios style
But yeah, i like them
- Maxbirykov2004
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- Location: Belarus
Re: Age of discovery
I think they with priest (and cannons+ships+they versions of 16,17 century) will be Spain fraction
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Re: Age of discovery
Yeah, they should have some religious techs, their kings were catholic (later, house of habsburg were too)
I love spain history, then i have a lot of ideas for that faction
But it can wait for later
Priest are good idea, i was already thi king about them
All factions should have them
Also, they will have differences by religion
Some of them were anglican church, luther church, islam, etc...
But i am afraid about it could make the game a little complicate
For healer role (only healing ability) i was thi king on field hospital, and medics
I love spain history, then i have a lot of ideas for that faction
But it can wait for later
Priest are good idea, i was already thi king about them
All factions should have them
Also, they will have differences by religion
Some of them were anglican church, luther church, islam, etc...
But i am afraid about it could make the game a little complicate
For healer role (only healing ability) i was thi king on field hospital, and medics
- Maxbirykov2004
- Posts: 1024
- Joined: Mon Mar 30, 2020 12:50 pm
- Location: Belarus
Re: Age of discovery
I think medics also will heal units, but i think priests will heal units less than medics, but priests can take units if they have their fateL4cus wrote: ↑Thu Apr 02, 2020 6:25 pm Yeah, they should have some religious techs, their kings were catholic (later, house of habsburg were too)
I love spain history, then i have a lot of ideas for that faction
But it can wait for later
Priest are good idea, i was already thi king about them
All factions should have them
Also, they will have differences by religion
Some of them were anglican church, luther church, islam, etc...
But i am afraid about it could make the game a little complicate
For healer role (only healing ability) i was thi king on field hospital, and medics
+more compilate game than AOF we never make
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Re: Age of discovery
This is the chance to get risky decissions i think
Everything is on the hands of developers and moders
Everything is on the hands of developers and moders
- Maxbirykov2004
- Posts: 1024
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- Location: Belarus
Re: Age of discovery
In my hands!!!
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- Puss_in_Boots
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Re: Age of discovery
Conversion shouldn't be in this game, instead we can have status buffs like morale, religious fevor or we debuffs that demoralize enemy units.
OLÉ