English units

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L4cus
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Re: English units

Post by L4cus »

British light cavalry
Cost 3
Hp 26
Attack 7
Range 1
Armor 1/2
Speed 6
Sight 6
+25% v heavy infantry
+50% v inf
+100% v ranged infantry
Knight Sword.png
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Last edited by L4cus on Fri Apr 17, 2020 7:58 am, edited 1 time in total.
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L4cus
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Re: English units

Post by L4cus »

British citizen
Cost 2
Hp 14
Attack 0
Range 0
Armor 0/0
Speed 3
Sight 3
unit_worker.png
unit_worker.png (1.21 KiB) Viewed 3485 times
Can build:
British Barrack (5 turns)
British stable (6 turns)
British artillery foundry (6 turns)
British port (7 turns)
British gunsmith (6 turns)
British armory (6 turns)
Anglican curch (4 turns)
University (undefined)
Foresters camp (4 turns)
arrow tower (5 turns)
Musket tower (6 turns)
Watch tower (3 turns)
bridge (2 turns)
palisade (2 turns)
Fence (1 turn)
Atalay (3 turns)
Trench (3 turns)
Last edited by L4cus on Sat Apr 18, 2020 11:59 pm, edited 1 time in total.
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L4cus
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Re: English units

Post by L4cus »

@Maxbirykov2004
Here are stats and sprites for pilot version
L4cus wrote: Fri Apr 17, 2020 1:20 am British citizen
L4cus wrote: Fri Apr 17, 2020 1:17 am British light cavalry
L4cus wrote: Fri Apr 17, 2020 1:13 am British pikeman
L4cus wrote: Fri Apr 17, 2020 1:08 am English longbowman
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L4cus
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Re: English units

Post by L4cus »

Also thanks to @DreJaDe for the sprites
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Re: English units

Post by DreJaDe »

What about the other images? Is that not going to be used.

I'll redo the Gunner this day. LOL, I have only 20mb left on my internet so I have to carefully spent it.
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L4cus
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Re: English units

Post by L4cus »

Sure they will be on the game. But i still doing sprites for them

About english cnnon, i will make another post for artillery.
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Re: English units

Post by L4cus »

I just read it. Sorry i wanted to say stats, not sprites
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Stratego (dev)
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Re: English units

Post by Stratego (dev) »

DreJaDe wrote: Thu Apr 16, 2020 10:09 pm Hahahahaha, yeah just like that.

Oh yeah, no? Hahahaha just an idea but thanks for the answer.
:)

yes i think the mayority of image drawings should be done, and sure, later it can be polished and fixed the minor flaws of the image.
but not the stickie guy please :)
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Re: English units

Post by DreJaDe »

I rework the Arquebusier and also I think the other one should still be used.
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Re: English units

Post by L4cus »

Thats the musketman?
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Re: English units

Post by DreJaDe »

L4cus wrote: Fri Apr 17, 2020 7:17 am Thats the musketman?
Based on the reference I see. That's the Arquebusier. Not sure though
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Re: English units

Post by L4cus »

Gral.Sturnn wrote: Thu Apr 16, 2020 2:01 am Just make sure to give him a hat and a coat when you pair it with the furket and the matchlock
The furket is for the musket
No furket, the arquebus

Hat for musketman
Helmet for arquebus

Just delete the furket of the 1st one. It will be the arquebuiser (no furket)

And this one wil be musketman (with furket)
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Re: English units

Post by DreJaDe »

BTW, would there be an upgrade to them like they are still going to be the same unit but upgraded. This unit is like in 16th century while in 17th, they look more professor in one of the references I see.
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Musketeer.png
Musketeer.png (1.83 KiB) Viewed 3452 times
Arquebusier.png
Arquebusier.png (1.68 KiB) Viewed 3452 times
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Squirrel5555
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Re: English units

Post by Squirrel5555 »

Yep thats the plan.
If you want to, can you make the musketmans gun longer than the arquebusiers? We can always change that later though :D

Also i think they need a bit of a colour change, so most of the unit isnt red, which is one of the team colours, to reduce confusion
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Re: English units

Post by DreJaDe »

Squirrel5555 wrote: Fri Apr 17, 2020 10:23 am Yep thats the plan.
If you want to, can you make the musketmans gun longer than the arquebusiers? We can always change that later though :D

Also i think they need a bit of a colour change, so most of the unit isnt red, which is one of the team colours, to reduce confusion
I made it look red for the distinction between nation.
It's like red for British blue for French
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Re: English units

Post by Squirrel5555 »

Fair enough, that makes sense too :D
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Re: English units

Post by DreJaDe »

Since we are starting on the 15th century, I remade the swordsman and the spearman

I just saw this in some depiction of the hundred years war which happened on the 15th century
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English Swordsman.png
English Swordsman.png (1.9 KiB) Viewed 3436 times
English Spear.png
English Spear.png (1.72 KiB) Viewed 3436 times
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DreJaDe
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Re: English units

Post by DreJaDe »

Here for the light cav
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L4cus
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Re: English units

Post by L4cus »

This last one seems too old, out dated
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Squirrel5555
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Re: English units

Post by Squirrel5555 »

I like the swordsman, but spearman has no 'team colours' right now.

Maybe change the rider of light cav a bit? Im not sure if his armour fits :D
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Re: English units

Post by DreJaDe »

Squirrel5555 wrote: Sat Apr 18, 2020 1:30 am I like the swordsman, but spearman has no 'team colours' right now.

Maybe change the rider of light cav a bit? Im not sure if his armour fits :D
Ohh, yeah. Nice insight.

The dress is intentional. I saw it in a painting though that guy is a mounted archer not a swordsman.

Here's the changes
Attachments
64 knight.png
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English Spear.png
English Spear.png (1.82 KiB) Viewed 3428 times
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L4cus
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Re: English units

Post by L4cus »

Then the first pikeman will be the upgrade of the last u posted
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Re: English units

Post by L4cus »

Footman stats

Cost 2
Hp 30
Attack 9
Range 1
Armor 1/2
Speed 3
Sight 4
+50% v inf
+100% v buildings
English Swordsman.png
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Re: English units

Post by L4cus »

English arquebuiser

Cost 2
Hp 24
Attack 10
Range 4
Armor 0/0
Speed 2
Sight 4
Accuary 50%
+20% v infantry
Arquebusier.png
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Last edited by L4cus on Mon Apr 27, 2020 9:57 pm, edited 1 time in total.
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Re: English units

Post by L4cus »

Late knight

Cost 5
Hp 61
Attack 13
Range 1
Armor 5/3
Speed 5
Sight 5
English Knight 2.png
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Re: English units

Post by L4cus »

L4cus wrote: Fri Apr 17, 2020 1:23 am @Maxbirykov2004
Here are stats and sprites for pilot version
L4cus wrote: Fri Apr 17, 2020 1:20 am British citizen
L4cus wrote: Fri Apr 17, 2020 1:17 am British light cavalry
L4cus wrote: Fri Apr 17, 2020 1:13 am British pikeman
L4cus wrote: Fri Apr 17, 2020 1:08 am English longbowman
More units ready to code
L4cus wrote: Sat Apr 18, 2020 9:47 pm Footman stats
L4cus wrote: Sat Apr 18, 2020 9:48 pm English arquebuiser
L4cus wrote: Sat Apr 18, 2020 9:50 pm Late knight
They all need text
U can post text for units here
https://www.androidutils.com/forum/view ... b453e499bf
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Re: English units

Post by Maxbirykov2004 »

Ok
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Re: English units

Post by L4cus »

Are the stats ok?
Maybe it should be better if we wait to a 1st version of the game to test them and then balance them
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Re: English units

Post by Squirrel5555 »

I think the only way to know what will be balanced or not is to test it out fully, for now it looks good to me.
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DreJaDe
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Re: English units

Post by DreJaDe »

Because the time change I rework the Lancer.

Here's an English lancer.
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64 Lancer.png
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