Ooooo i see, very good you could also try with the medieval 2 total war arauebusiers and compare results
English units
- Gral.Sturnn
- Posts: 1878
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Re: English units
~Gral.Sturnn
Re: English units
Alright
- Gral.Sturnn
- Posts: 1878
- Joined: Tue Feb 13, 2018 11:29 pm
Re: English units
Also the arbalaster is a bit too early for the project, it starts at 1450
~Gral.Sturnn
Re: English units
Arquebusier
Gral hows this?
Gral hows this?
- Attachments
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- Arquebusier.png (1.98 KiB) Viewed 3826 times
Re: English units
Mounted Dragoon (weapon : Dragon )
Cost: 4
Trainable at : Stables
Hp: 23
Atk: 3
Spd: 5
Arm: 0/2
Range: 1
Sight: 7
Ability:
Shoot (rng:4)(atk:10)(cooldown:1)
Dismount (one time use only)(transforms to a swordsman)
Infantry who moved on horseback,but dismounted on foot,were known in the 17th and early 18th centuries as dragoons, a class of mounted infantry.
Mounted,Ranged infantry
Bonuses:
100% infantry
Cost: 4
Trainable at : Stables
Hp: 23
Atk: 3
Spd: 5
Arm: 0/2
Range: 1
Sight: 7
Ability:
Shoot (rng:4)(atk:10)(cooldown:1)
Dismount (one time use only)(transforms to a swordsman)
Infantry who moved on horseback,but dismounted on foot,were known in the 17th and early 18th centuries as dragoons, a class of mounted infantry.
Mounted,Ranged infantry
Bonuses:
100% infantry
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- Dragoons (1).png (2.41 KiB) Viewed 3810 times
Last edited by Badnorth on Mon Jun 01, 2020 7:06 am, edited 3 times in total.
Re: English units
Dismounted Dragoon (weapon : Saber)
Cost: 4
Trainable at : Stables
Hp: 23
Atk: 13
Spd: 3
Arm: 1/1
Range: 1
Sight: 6
Infantry melee
Infantry who moved on horseback,but dismounted on foot,were known in the 17th and early 18th centuries as dragoons, a class of mounted infantry.
Bonuses:
100%Buildings
200% fortifications
700% Mega Buildings
Cost: 4
Trainable at : Stables
Hp: 23
Atk: 13
Spd: 3
Arm: 1/1
Range: 1
Sight: 6
Infantry melee
Infantry who moved on horseback,but dismounted on foot,were known in the 17th and early 18th centuries as dragoons, a class of mounted infantry.
Bonuses:
100%Buildings
200% fortifications
700% Mega Buildings
- Attachments
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- Dragoons.png (1.51 KiB) Viewed 3808 times
Last edited by Badnorth on Mon Jun 01, 2020 7:19 am, edited 2 times in total.
Re: English units
Dragoon used a different arm called dragon or dragoon, i am not sure
Here a link: https://en.m.wikipedia.org/wiki/Dragon_(firearm)
Also, for melee combat they used a saber...
I like the transformation ability
Cavamry units also used carbines (they were actually made for cav)
Here a link: https://en.m.wikipedia.org/wiki/Dragon_(firearm)
Also, for melee combat they used a saber...
I like the transformation ability
Cavamry units also used carbines (they were actually made for cav)
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: English units
Very nice!
Do you mind if i change the helmets and uniform slightly to better match England?
And for the dragoons, if you dont mind ill try drawing them aswell, later today probably.
Arquebusiers were first used around 1450, but carried on being used for a long time so they are perfect for this game. Arbalests of some sort also had overlapping use, while gunpowderhad not become practically the only weapon on the battlefield yet, so these fit aswell for the start ofbthe game. Its cost definitely should not be 4, for basic units like this the price is generally 2, especially since this one will be one of the 'out-dated' units, but I dont want to get mixed up with stats too much yet
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Re: English units
QuadrupoleStrat wrote: ↑Mon Jun 01, 2020 4:43 am Arbalest.
The arbalest (also arblast) was a late variation of the crossbow coming into use in Europe during the 12th century. A large weapon, the arbalest had a steel prod ("bow"). Since the arbalest was much larger than earlier crossbows, and because of the greater tensile strength of steel, it had a greater force.
Cost : 2
Hp:17
Atk: 10
Spd: 3
Arm: 1/3
Sight: 6
Rng: 4
Bonuses:
100% infantry
Decreased cost
Re: English units
Workers
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- Worker .png (1.21 KiB) Viewed 3798 times
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- Worker.png (1.17 KiB) Viewed 3798 times
Re: English units
OfcourseSquirrel5555 wrote: ↑Mon Jun 01, 2020 8:50 amVery nice!
Do you mind if i change the helmets and uniform slightly to better match England?
And for the dragoons, if you dont mind ill try drawing them aswell, later today probably.
- Maxbirykov2004
- Posts: 1024
- Joined: Mon Mar 30, 2020 12:50 pm
- Location: Belarus
Re: English units
Pretty good
AOD team, join now http://www.ageofstrategy.net/viewforum.php?f=230
And here is Discord Link https://discord.gg/DX5k9F6wQY
And here is Discord Link https://discord.gg/DX5k9F6wQY
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: English units
For workers, how about 3 of them in each image, since we are going with 'squads'.
AOD Team - Join Us!
Re: English units
M
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- Worker .png (1.5 KiB) Viewed 3787 times
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- Worker.png (1.49 KiB) Viewed 3787 times
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: English units
Thanks!
Are these meant to be upgrades for each other, or just different concepts? It might look good if you mix them up a bit, for example you could replace one of the guys with hair with a guy who has a hat on, if you know what I mean, just to introduce some variety.
Are these meant to be upgrades for each other, or just different concepts? It might look good if you mix them up a bit, for example you could replace one of the guys with hair with a guy who has a hat on, if you know what I mean, just to introduce some variety.
AOD Team - Join Us!
Re: English units
Ooops
Iforgot to tell
I was making you guys pick which worker is better
But good idea squirrel 5fives
I was making you guys pick which worker is better
But good idea squirrel 5fives
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- Workers.png (2.16 KiB) Viewed 3779 times
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: English units
Nice, those workers look much better now.
Here is the cuirassier, heavy cavalry of the late 17th or early 18th century onwards, I guess it can become available in the 17th century techs after a bit of research?
Here is the cuirassier, heavy cavalry of the late 17th or early 18th century onwards, I guess it can become available in the 17th century techs after a bit of research?
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- Cuirassiers.png (3.45 KiB) Viewed 3775 times
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Re: English units
They look awesome 
Re: English units
Are some the units I made will go to the game?
All my topics in AOS & AOF didnt get any attention so Im hoping that this will.
All my topics in AOS & AOF didnt get any attention so Im hoping that this will.
Re: English units
Another list of units we need
■Musket line
☆musketman(done)
☆musketeer (1550)
☆redcoat line musketeer
-veteran redcoat line musketeer (maybe not)
■Others units
☆light infantry
-rifleman
-granadier
☆dragoon (light armored and courass armor versions)
☆husar
☆falconet
-puckle gun
-blunderbuss
☆field artillery
☆horse artillery
☆howitzer
-mortar
☆handcannoner
■Some naval units
-sloop
☆ship of the line
-almirant frigate
-marines
-sailor
Units with "☆" are priority
If u would like to add or take off some unit(s) post it
We also need techs images. There is still a long way to go....
*******L4cus wrote*******
■Musket line
☆musketman(done)
☆musketeer (1550)
☆redcoat line musketeer
-veteran redcoat line musketeer (maybe not)
■Others units
☆light infantry
-rifleman
-granadier
☆dragoon (light armored and courass armor versions)
☆husar
☆falconet
-puckle gun
-blunderbuss
☆field artillery
☆horse artillery
☆howitzer
-mortar
☆handcannoner
■Some naval units
-sloop
☆ship of the line
-almirant frigate
-marines
-sailor
Units with "☆" are priority
If u would like to add or take off some unit(s) post it
We also need techs images. There is still a long way to go....
*******L4cus wrote*******
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: English units
Of course!QuadrupoleStrat wrote: ↑Mon Jun 01, 2020 11:57 am Are some the units I made will go to the game?![]()
All my topics in AOS & AOF didnt get any attention so Im hoping that this will.
1) They look very good (don't feel offended if some are not used, or if other make minor changes to them)
2) Unlike in AOS and AOF, these units are not suggestions to the design leaders, all these units are the basics and are necessary for this game to happen
3) We need all the help we can get. The amount of people working on this is not too many, so any images, research, modding, are super important, and it might encourage more people to work on the project.
So thanks for all the work you have done to help us and I hope you carry on
AOD Team - Join Us!
- Gral.Sturnn
- Posts: 1878
- Joined: Tue Feb 13, 2018 11:29 pm
Re: English units
No,No Im Just asking please dont be too kind.Squirrel5555 wrote: ↑Mon Jun 01, 2020 12:10 pmOf course!QuadrupoleStrat wrote: ↑Mon Jun 01, 2020 11:57 am Are some the units I made will go to the game?![]()
All my topics in AOS & AOF didnt get any attention so Im hoping that this will.
1) They look very good (don't feel offended if some are not used, or if other make minor changes to them)
2) Unlike in AOS and AOF, these units are not suggestions to the design leaders, all these units are the basics and are necessary for this game to happen
3) We need all the help we can get. The amount of people working on this is not too many, so any images, research, modding, are super important, and it might encourage more people to work on the project.
So thanks for all the work you have done to help us and I hope you carry on![]()
Anyways I will work on this game until the day I lost interest comes
Last edited by Badnorth on Mon Jun 01, 2020 1:36 pm, edited 1 time in total.
- Gral.Sturnn
- Posts: 1878
- Joined: Tue Feb 13, 2018 11:29 pm
Re: English units
retouch
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- 1500s1550s arquebusier.png (14.15 KiB) Viewed 3762 times
~Gral.Sturnn
Re: English units
Amazing 
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: English units
We have a separate place to post flavour text, where some have already been done, it is a topic called 'Flavour text for units'. The arquebusier, among others, has been done already.
AOD Team - Join Us!
Re: English units
Ok my mistake