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Re: Feral tribe Gnolls-hostile neutral
Posted: Thu Sep 13, 2018 11:28 pm
by General Brave
Seems to fit with the Scaledfolk as well but I suppose this is good for you.
Re: Feral tribe Gnolls-hostile neutral
Posted: Thu Sep 13, 2018 11:44 pm
by Savra
General Brave wrote: ↑Thu Sep 13, 2018 11:28 pm
Seems to fit with the Scaledfolk as well but I suppose this is good for you.
Shall I replace the dark bolt with the scarecrow?

Re: Feral tribe Gnolls-hostile neutral
Posted: Fri Sep 14, 2018 12:05 am
by Savra
How's this for scarecrow stats:
Van:3
Hp:30
Atk:12 passive fear weapon
Rng:1
Sight:4
Spd:3
Arm:1
P.arm:2
Res:0%
Re: Feral tribe Gnolls-hostile neutral
Posted: Fri Sep 14, 2018 12:42 am
by General Brave
What exactly are you making here?
Re: Feral tribe Gnolls-hostile neutral
Posted: Fri Sep 14, 2018 2:57 am
by Savra
General Brave wrote: ↑Fri Sep 14, 2018 12:42 am
What exactly are you making here?
A summon for the trickster that matches his name. It matches more then the dark bolt since that move is dark and this would be like a trick of the mind or a Illusion.
Re: Feral tribe Gnolls-hostile neutral
Posted: Fri Sep 14, 2018 4:24 am
by Savra
We need some things cleared up here real quick and it should be ready.
Re: Feral tribe Gnolls-hostile neutral
Posted: Fri Sep 14, 2018 9:28 pm
by Savra
I have decided to hold on the summon scarecrow ability for the trickster and will just give him slowing instead. That way he'll be easier to make and doesn't go to far with the unit.
Re: Feral tribe Gnolls-hostile neutral
Posted: Fri Sep 14, 2018 9:30 pm
by Savra
Updated first post. You think this is ready?
Re: Feral tribe Gnolls-hostile neutral
Posted: Fri Sep 14, 2018 9:41 pm
by General Brave
Perhaps sure seems like you have everything.
Re: Feral tribe Gnolls-hostile neutral
Posted: Fri Sep 14, 2018 9:48 pm
by Savra
Shall I lost remaining images that weren't added to the first page here so we can do editing on the ones that we think need them or no? Not that long of a topic.
Re: Feral tribe Gnolls-hostile neutral
Posted: Fri Sep 14, 2018 9:50 pm
by Savra
All images are on pg 3.
Re: Feral tribe Gnolls-hostile neutral
Posted: Fri Sep 14, 2018 10:21 pm
by Savra
@Alexander82 what do you think of this? I'm pretty sure everything that's supposed to be there is there. All the other images that I didn't add are either being put on hold, omitted, or I just missed them.
Re: Feral tribe Gnolls-hostile neutral
Posted: Sat Sep 15, 2018 12:04 am
by General Brave
Link images to the first post.
Re: Feral tribe Gnolls-hostile neutral
Posted: Sat Sep 15, 2018 12:15 am
by Savra
How do... Oh wait link ok so click on chain icon of image icon?
Re: Feral tribe Gnolls-hostile neutral
Posted: Sat Sep 15, 2018 12:16 am
by General Brave
Hold view image, copy the link of it and put that in the front page with this beside it. [img /img]
Re: Feral tribe Gnolls-hostile neutral
Posted: Sat Sep 15, 2018 12:17 am
by General Brave
Just press the icon with the image thingy.
Re: Feral tribe Gnolls-hostile neutral
Posted: Sat Sep 15, 2018 1:29 am
by Savra
Done, first post has been updated.
Re: Feral tribe Gnolls-hostile neutral
Posted: Sat Sep 15, 2018 2:44 am
by General Brave
Good job.
Re: Feral tribe Gnolls-hostile neutral
Posted: Sat Sep 15, 2018 3:27 am
by Savra
So does this mean it's ready?
Re: Feral tribe Gnolls-hostile neutral
Posted: Sat Sep 15, 2018 5:12 pm
by Savra
Updated.
Re: Feral tribe Gnolls-hostile neutral
Posted: Sat Sep 15, 2018 7:52 pm
by Savra
I believe that's everything.
Re: Feral tribe Gnolls-hostile neutral
Posted: Sat Sep 15, 2018 9:00 pm
by General Brave
Good.
Re: Feral tribe Gnolls-hostile neutral
Posted: Sun Sep 16, 2018 2:19 pm
by Savra
Btw, do I add something to the title to notify its ready?
Re: Feral tribe Gnolls-hostile neutral
Posted: Tue Sep 18, 2018 8:44 pm
by Savra
@Alexander82 for future reference, should I post Gnoll updates in here that way it be easier to find or just stick with separate topic thing? By Gnolls updates I mean just new units and bug fixes.
Re: Feral tribe Gnolls-hostile neutral
Posted: Fri Sep 21, 2018 4:16 am
by Savra
Updated to add descriptions and bonuses.
Re: Feral tribe Gnolls-hostile neutral
Posted: Sat Sep 22, 2018 3:24 pm
by Savra
Savra wrote: ↑Wed Sep 05, 2018 3:23 pm
For future units to this group when it is in, I'll probably add the Bandersnatch, Condor rider, Gnoll defiler, Flind warchief, Flind bushwacker, Flind Corsair, Flind myrmidon, Flind Pathfinder, Gnoll Corrupter, Gnoll catapult, Gnoll raiding ship, Gnoll warship, Flind hut, gnoll docks. These will be in future.
Also to be added in the future:
Bastion
Maybe roc
Re: Feral tribe Gnolls-hostile neutral
Posted: Sat Sep 22, 2018 8:52 pm
by General Brave
A what?
Re: Feral tribe Gnolls-hostile neutral
Posted: Sun Sep 23, 2018 5:47 am
by Savra
Which one is the what for?
Bastion- A giant rhino with a simpler name. Acts like a war elephant.
http://dinoanimals.com/animals/giant-rh ... ric-rhino/
Roc- A
huge bird that will take the place of a dragon. They're just as big as one and, being a bird, are better flyers.
Btw before anyone jumps to conclusions, this is just a reminder for naming purposes on units that would be needed when ai neutral needs a little more power to compensate for the units added in future. Just gives you something to look forward to.

Re: Feral tribe Gnolls-hostile neutral
Posted: Sun Sep 23, 2018 5:53 am
by Savra
Added shading. Knew I was missing something.
Will fix first page later since it threw the images I posted out.

Re: Feral tribe Gnolls-hostile neutral
Posted: Mon Sep 24, 2018 5:26 am
by Savra
Alright fixed the problem, and added a few more units/buildings shading.
