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Re: English units

Posted: Sun Apr 19, 2020 3:25 am
by Gral.Sturnn
So before anyhing ill make 2 versions to fit both parameters.

A guy with a gambeson a wodden shield (like dres image)

And another one like if the guy came from the war of the roses.

Re: English units

Posted: Sun Apr 19, 2020 3:46 am
by DreJaDe
Gral.Sturnn wrote: Sun Apr 19, 2020 3:25 am So before anyhing ill make 2 versions to fit both parameters.

A guy with a gambeson a wodden shield (like dres image)

And another one like if the guy came from the war of the roses.
Well, then. I guess I should stop making the units and see the changes first.

Ill concetrate on other parts.

Re: English units

Posted: Sun Apr 19, 2020 6:25 am
by L4cus
To define period of time for this variant

https://www.androidutils.com/forum/view ... 483#p97437

Re: English units

Posted: Sun Apr 19, 2020 10:42 am
by Squirrel5555
Im confused, why are we giving late medieval units upgrades? This is supposed to be the very end of that era.

I think Gral.Sturnn swordsmen fits very well, that armour wasnt just used for halberdiers. Maybe if you want him to be slightly less armoured exchange his breastplate for gambeson, that way his legs, arms and face are still heavily armoured.

Levies are okay, but tbh DreJaDe some of your newer images look like 14 or 15th century, the original Late Knight you made with black armour and lance fit much better.

We are slowly slipping further and further back into AoS, but i dont know why :lol:

Re: English units

Posted: Sun Apr 19, 2020 10:50 am
by Squirrel5555
Late 15th century depiction of the Battle of Barnet, 1471

<pleae dont attach such big files - only externally>

Re: English units

Posted: Sun Apr 19, 2020 10:50 am
by DreJaDe
Squirrel5555 wrote: Sun Apr 19, 2020 10:42 am Im confused, why are we giving late medieval units upgrades? This is supposed to be the very end of that era.

I think Gral.Sturnn swordsmen fits very well, that armour wasnt just used for halberdiers. Maybe if you want him to be slightly less armoured exchange his breastplate for gambeson, that way his legs, arms and face are still heavily armoured.

Levies are okay, but tbh DreJaDe some of your newer images look like 14 or 15th century, the original Late Knight you made with black armour and lance fit much better.

We are slowly slipping further and further back into AoS, but i dont know why :lol:
Yeah, I kinda agree but the newer images I sent are from references coming from real early 15th century. I also thought thaty first images are way too armored. So I made an armored knight that isn't too armored while also using references from actual 15th century even though it's the early one.

My real problem on creating this images is the lack of references. Even the first black knight image are actually referenced from a knight guy from the 16th century not the 15th.

Well I could only use what I see for I can't imagine things from what I read.

Re: English units

Posted: Sun Apr 19, 2020 10:54 am
by DreJaDe
Squirrel5555 wrote: Sun Apr 19, 2020 10:50 am Late 15th century depiction of the Battle of Barnet, 1471
Well, would you look at that. So my first try is actually accurate at many points. Though I could still see some guy with the same armor as my newer images.

Well, you could all just decide on how I should make units. I'm pretty open for suggestions.

Re: English units

Posted: Sun Apr 19, 2020 11:00 am
by Squirrel5555
Well above i attached a source from the 15th century depicting a battle that took place in 1471, the armies on both sides were shown as very heavily armoured and the image you originally made for the late knight and the image Gral.Sturnn made fit very well.

Of course there were also less armoured units, but for that you can assume they wore gambeson and small amounts of plate on arms and legs, for example light cav or pikes/halberds before the player unlocks their 16th century versions. Just try to keep the armour that they did have in the style of 15th century :D

I dont think we need so many different units from medieval though, its not this games focus.

Re: English units

Posted: Sun Apr 19, 2020 11:20 am
by DreJaDe
Squirrel5555 wrote: Sun Apr 19, 2020 11:00 am Well above i attached a source from the 15th century depicting a battle that took place in 1471, the armies on both sides were shown as very heavily armoured and the image you originally made for the late knight and the image Gral.Sturnn made fit very well.

Of course there were also less armoured units, but for that you can assume they wore gambeson and small amounts of plate on arms and legs, for example light cav or pikes/halberds before the player unlocks their 16th century versions. Just try to keep the armour that they did have in the style of 15th century :D

I dont think we need so many different units from medieval though, its not this games focus.
Okay then, Grul said he'll make a more accurate version so I would just wait for that.

I'll do some of the buildings. Tommorow for me.

Re: English units

Posted: Sun Apr 19, 2020 3:22 pm
by L4cus
When u agree in one image for late knight, then i will set it at ready for jsons
Remember this guys, dont post anything there besides ready units
Any suggestions or if u wanna tell me a mistake i've done, plis do it in another topic. I can change it whenever

Re: English units

Posted: Sun Apr 19, 2020 5:12 pm
by Maxbirykov2004
Guys i was at Orthodox Easter, went to church (in my contry thanks our prezidend no quaranteen). So... i create about half of json. Tomorrow i will post them all...

Re: English units

Posted: Sun Apr 19, 2020 5:29 pm
by Gral.Sturnn
that sounds mazing Max!

Heres the 1400s swordman

Re: English units

Posted: Sun Apr 19, 2020 5:36 pm
by L4cus
Maxbirykov2004 wrote: Sun Apr 19, 2020 5:12 pm Guys i was at Orthodox Easter, went to church (in my contry thanks our prezidend no quaranteen). So... i create about half of json. Tomorrow i will post them all...
Nice. I will also help with some of them.
Tell me by pm what units u have already coded and what u will code now

Re: English units

Posted: Sun Apr 19, 2020 7:44 pm
by Gral.Sturnn
Heres the 1450s one

time to choose.

Re: English units

Posted: Sun Apr 19, 2020 7:53 pm
by L4cus
I like it.
Could u set team colours at other parts
I mean, tram color dont look very good in that way
Maybe just a line on the shield (the middle) and the gloves are enought for team color
Body clothes green color

Re: English units

Posted: Sun Apr 19, 2020 8:19 pm
by Gral.Sturnn
L4cus wrote: Sun Apr 19, 2020 7:53 pm I like it.
Could u set team colours at other parts
I mean, tram color dont look very good in that way
Maybe just a line on the shield (the middle) and the gloves are enought for team color
Body clothes green color
Well its supposed to be a tabbard but yeah I can change colors.

Re: English units

Posted: Sun Apr 19, 2020 11:14 pm
by DreJaDe
Here's the docks

Re: English units

Posted: Mon Apr 20, 2020 12:17 am
by L4cus
Looks great. I will make stats for buildings

Also, should i make another topic only for buildings

Re: English units

Posted: Mon Apr 20, 2020 1:19 am
by DreJaDe
L4cus wrote: Mon Apr 20, 2020 12:17 am Looks great. I will make stats for buildings

Also, should i make another topic only for buildings
I think so

Re: English units

Posted: Mon Apr 20, 2020 2:14 pm
by L4cus
Hi guys. Just to remember about arrows and bullets sprites are necesary

Maybe use the aos arrow and bullets and resize them is the best option. Dont forget to get the permission for that

Re: English units

Posted: Mon Apr 20, 2020 4:43 pm
by Stratego (dev)
you can use them - sure

Re: English units

Posted: Mon Apr 20, 2020 5:35 pm
by Maxbirykov2004
I did this units and now work on very heavy knight but i have problems with longbowmans (arrow) and citzens (they don {build} they create fundament and up its hp)

Re: English units

Posted: Tue Apr 21, 2020 10:25 pm
by Gral.Sturnn
english swordman

Re: English units

Posted: Tue Apr 21, 2020 10:52 pm
by Maxbirykov2004
Gral.Sturnn wrote: Tue Apr 21, 2020 10:25 pm english swordman
Looks great

Re: English units

Posted: Tue Apr 21, 2020 11:21 pm
by L4cus
@Maxbirycob2004 , what sprite are u using for swordman?

Re: English units

Posted: Wed Apr 22, 2020 12:26 am
by Maxbirykov2004
L4cus wrote: Tue Apr 21, 2020 11:21 pm @Maxbirycob2004 , what sprite are u using for swordman?
? Just English swordman.png, the first

Re: English units

Posted: Wed Apr 22, 2020 1:05 am
by L4cus
I mean, what picture? In this topic are 3 or 4 spirtes for swordman... i wanted to know which one...

Re: English units

Posted: Wed Apr 22, 2020 11:44 pm
by Gral.Sturnn
spearman 1450s

Re: English units

Posted: Wed Apr 22, 2020 11:54 pm
by L4cus
I like his clothes. Maybe swrodman should have the same clothes and the armored one could be a foot knight

Re: English units

Posted: Thu Apr 23, 2020 2:33 am
by Gral.Sturnn
L4cus wrote: Wed Apr 22, 2020 11:54 pm I like his clothes. Maybe swrodman should have the same clothes and the armored one could be a foot knight
Sure I can do that but ill add more armor to the first sprite i made if it is supposed to be a knight.