Re: Forum heroes
Posted: Fri Aug 24, 2018 4:22 am
I was joking
Forums for the FREE Android Game "Age of Strategy" (AOS)
https://server.androidutils.com/forum/
Actually yes it is op.DoomsdayDragonfire wrote: ↑Wed Aug 22, 2018 3:32 am Here i am, and here it is my unit.
D.D.D. (summoner)
DoomsDay_Animated_Pros.png
DDD.gif
Active effect: Delay vanishing aura, Doomsday Aura (ignores spell resistance, 4 range), Curse on hit.
HP: 45
Armor: 1/30
Power: 5
AOE: 0
Range: 1
Actions: 3
speed: 3
Sight: 5
Dodge counter: 100%
Spell resistance: 100%
Spells: Spawn corpse.
Summon Meat Dragon (cooldown 5) needs 3 corpses,
Summon Bone Dinossaur (cooldown 4), needs 2 corpses,
Summon Death Jelly (Cooldown 4) (needs a corpse to summon).
Bonus against buildings.
=============================================
Meat Dragon
MeatDragon.png
Active effect: Fly, poison bite
HP: 100
Armor: 6/3
Power: 25
AOE: 1
Range: 1
Actions: 1
speed: 5
Sight: 6
Dodge counter: 30%
Spell resistance: 30%
Spells: poison breath
Bonus against other dragons and giants
=============================================
Bone Dinossaur
Bone Dinossaur 5.png
Active effect: Fear on hit
HP: 55
Armor: 2/15
Power: 15
AOE: n/a
Range: 1
Actions: 2
speed: 7
Sight: 7
Dodge counter: 30%
Spell resistance: 30%
Bonus against calvary, infantry.
==============================================
Death Jelly
Death Jelly 2.png
Active effect: none
HP: 5
Armor: 0/0
Power: (99999999999999) assassination
AOE: n/a
Range: 1
Actions: 1
speed: 2
Sight: 1
Dodge counter: 0%
Spell resistance: 0%
Bonus against Nothing and Everything.
Updated and idk how to actually attach sounds here nor do i know where to get the sound tracks thats already in game
DoomsdayDragonfire wrote: ↑Wed Aug 22, 2018 3:32 am Here i am, and here it is my unit.
D.D.D. (summoner)
DoomsDay_Animated_Pros.png
DDD.gif
Active effect: Delay vanishing aura, Doomsday Aura (ignores spell resistance, 4 range), Curse on hit.
HP: 45
Armor: 1/30. for a caster is too much, lower to 1/1. You are not a frontline caster so you don't need much armor. And doomcarroy has 0/0 armor.
Power: 5
AOE: 0
Range: 1
Actions: 3
speed: 3
Sight: 5
Dodge counter: 100%
Spell resistance: 100%
Spells: Spawn corpse. Standart cooldown - 3 turns.
Summon Meat Dragon (cooldown 5) needs 3 corpses,
Summon Bone Dinossaur (cooldown 4), needs 2 corpses,
Summon Death Jelly (Cooldown 4) (needs a corpse to summon).
Bonus against buildings.
=============================================
Meat Dragon
MeatDragon.png
HP: 100
Armor: 6/3 too much armor, lower to 1/1
Power: 25
AOE: 1
Range: 1
Actions: 1
speed: 5, flying.
Sight: 6
Dodge counter: 0% doesn't need this.
Spell resistance: 30%
Abilities:
Poisonous weapon (passive)
Poison breath
Bonus against other dragons and giants
Comment: basically it must be more powerful skeleton dragon. A bit more powerful. No vanishing.
=============================================
Bone Dinossaur
Bone Dinossaur 5.png
HP: 55
Armor: 2/15 too much armor, lower to 2/6
Power: 15
AOE: n/a
Range: 1
Actions: 2
speed: 7lower speed to 4
Sight: 7
Dodge counter: 30% doesn't need dodge counter.
Spell resistance: 30%
Bonus against calvary, infantry.doesn't need bonus. Basically it is flesh golem upgrade without vanishing.
==============================================
Death Jelly
Death Jelly 2.png
Active effect: none
HP: 5
Armor: 0/0
Power: (99999999999999) assassination
AOE: n/a
Range: 1
Actions: 1
speed: 2
Sight: 1
Dodge counter: 0%
Spell resistance: 0%
Bonus against Nothing and Everything.
Umm, the only female sound track I've heard so far is when they get hit, every other one they have they sound like a man, or with certain units its a zombieTankhead wrote: ↑Mon Aug 27, 2018 6:28 am Tankhead
Tankhead_unit.png
HP 65
Armor 5
Attack 10
Range 7
Sight 8
Dodge counter: 35%
Speed 3
P Armor 2
Spell resistance 100%
2 actions
Abilities:
test_3.png
He bullet ( high explosive ) - has Aoe with burning affect ( similar to catapult attack ) ( cool down 2 ) ( range 5 ) ( atk 20 )
red_cannon_ball.png
AP bullet ( armor pierce ) - Ignores all armor on a unit but has no burning affect and no AOE - ( cool down 1 ) ( range 3 ) ( atk
30 )
Basic attacks will use regular cannon ball
32_arrow_cannon_ball-1.png
Knife thrower ( T-Puma )
Summons cooldown: 5
Gender: Female
Race: elf
Category: light infantry or just infantry
HP: 35
Atk: 8
Atk range: 4
Sight 5
Spd: 4
Action: 2
Arm: 1
Arm P: 0
Dodge chance:
Melee: 30%
Ranged: 50%
Spell resistance: 100%
Spell probability: 75%
Bonus: 50% against infantry
Passive ability: poison
Activate ability: forest walk
Purpose of her is that she is my eyes and ears on the battlefield and helps cover me
T-Puma.gif
These 3 will have the cannon ball sound track
red_cannon_ball.png
test_3.png
32_arrow_cannon_ball-1.png
Tankhead will have a dwarf male soundtrack
Tankhead_unit.png
Female elven sound track ( same as elven archer )
T-Puma.gif
Im completely done on my part. Only thing left is attach sound tracks and JSON it in game
Now i will make them standart buildable units... I think i will keep these stats you did provided for the dino and meat dragon, while i work again on the caster for the veil. thx maka.makazuwr32 wrote: ↑Sat Aug 25, 2018 7:13 amDoomsdayDragonfire wrote: ↑Wed Aug 22, 2018 3:32 am Here i am, and here it is my unit.
D.D.D. (summoner)
DoomsDay_Animated_Pros.png
DDD.gif
Active effect: Delay vanishing aura, Doomsday Aura (ignores spell resistance, 4 range), Curse on hit.
HP: 45
Armor: 1/30. for a caster is too much, lower to 1/1. You are not a frontline caster so you don't need much armor. And doomcarroy has 0/0 armor.
Power: 5
AOE: 0
Range: 1
Actions: 3
speed: 3
Sight: 5
Dodge counter: 100%
Spell resistance: 100%
Spells: Spawn corpse. Standart cooldown - 3 turns.
Summon Meat Dragon (cooldown 5) needs 3 corpses,
Summon Bone Dinossaur (cooldown 4), needs 2 corpses,
Summon Death Jelly (Cooldown 4) (needs a corpse to summon).
Bonus against buildings.
=============================================
Meat Dragon
MeatDragon.png
HP: 100
Armor: 6/3 too much armor, lower to 1/1
Power: 25
AOE: 1
Range: 1
Actions: 1
speed: 5, flying.
Sight: 6
Dodge counter: 0% doesn't need this.
Spell resistance: 30%
Abilities:
Poisonous weapon (passive)
Poison breath
Bonus against other dragons and giants
Comment: basically it must be more powerful skeleton dragon. A bit more powerful. No vanishing.
=============================================
Bone Dinossaur
Bone Dinossaur 5.png
HP: 55
Armor: 2/15 too much armor, lower to 2/6
Power: 15
AOE: n/a
Range: 1
Actions: 2
speed: 7lower speed to 4
Sight: 7
Dodge counter: 30% doesn't need dodge counter.
Spell resistance: 30%
Bonus against calvary, infantry.doesn't need bonus. Basically it is flesh golem upgrade without vanishing.
==============================================
Death Jelly
Death Jelly 2.png
Active effect: none
HP: 5
Armor: 0/0
Power: (99999999999999) assassination
AOE: n/a
Range: 1
Actions: 1
speed: 2
Sight: 1
Dodge counter: 0%
Spell resistance: 0%
Bonus against Nothing and Everything.
Made the spear a little slimmer.Tankhead wrote: ↑Wed Aug 29, 2018 10:00 am Tankhead
32_unit_lord_paladin.png
Cost 7
Hp - 60 (pikes usually have lower hp if compare to normal units)
Disenchant weapon (passive)
Attack - 16, standart elite pikemen bonus to cavalry (300%)
Range - 2
Actions/turn - 2
Armor - 4/4 (almost same as sunrise's)
Dodges: 15%/15%/100%
Speed - 3
Sight - 7
Heal rate - 20
Spell range - 4
Spell resist - 100%
Abilities:
Heal
Disenchant
Strengthen (orc shaman one)
Make helped me out tremendously with stats.