Page 10 of 20
Re: English units
Posted: Thu May 28, 2020 8:16 pm
by Maxbirykov2004
Wait, at first picture one archer was umm... from negroid race...
But second picture is greate
Re: English units
Posted: Thu May 28, 2020 8:20 pm
by Badnorth
The english pikeman was rushed because I am sleepy its 4:00 am in the morning im afraid my Mom will catch me so I will do more tommorow brb.
Re: English units
Posted: Thu May 28, 2020 8:49 pm
by Maxbirykov2004
4.00 Am, wait its ... ~85-95 meridian of eastern longitud and you live in... Russia or mongolia or china or nepal or india or ... butan, bangladesh mianma...
Re: English units
Posted: Thu May 28, 2020 10:14 pm
by Gral.Sturnn
QuadrupoleStrat wrote: ↑Thu May 28, 2020 8:20 pm
The english pikeman was rushed because I am sleepy its 4:00 am in the morning im afraid my Mom will catch me so I will do more tommorow brb.
dont woeey quote you have already done a lot ill check the english pikemen one
Re: English units
Posted: Thu May 28, 2020 10:53 pm
by Gral.Sturnn
heres the full english pikemen sprite
Re: English units
Posted: Thu May 28, 2020 11:03 pm
by Gral.Sturnn
musketeer fix, their muskets were a bit 2 short
Re: English units
Posted: Fri May 29, 2020 2:52 am
by Badnorth
Did the 2 pikemans
Re: English units
Posted: Fri May 29, 2020 3:08 am
by Badnorth
position fix 64x64
Re: English units
Posted: Fri May 29, 2020 5:30 am
by Badnorth
Done
Re: English units
Posted: Fri May 29, 2020 6:12 am
by Badnorth
Uhhhh. footknight. This one was quite difficult to remake.. I think it needs more detail.
@Maxbirykov2004
Re: English units
Posted: Fri May 29, 2020 6:30 am
by Maxbirykov2004
QuadrupoleStrat wrote: ↑Thu May 28, 2020 8:20 pm
The english pikeman was rushed because I am sleepy its 4:00 am in the morning im afraid my Mom will catch me so I will do more tommorow brb.
Ok... so... I think 4.00 am is time when you sleeping, your mom does right...
Re: English units
Posted: Fri May 29, 2020 7:02 am
by Badnorth
.
Re: English units
Posted: Fri May 29, 2020 7:07 am
by Badnorth
Im wide a wake night so I tend to sleep at 12:00 midnight - 2:00 am in the morning but sometimes Im awake at 2:00am - 6:00 am I think its because of insomnia or somethng
I live in the Philippines Same country as @DreJaDe
How is the img ?
Re: English units
Posted: Fri May 29, 2020 7:38 am
by Maxbirykov2004
QuadrupoleStrat wrote: ↑Fri May 29, 2020 7:07 am
Im wide a wake night so I tend to sleep at 12:00 midnight - 2:00 am in the morning but sometimes Im awake at 2:00am - 6:00 am I think its because of insomnia or somethng
I live in the Philippines
They +++/-, they are good, much better then mine because mine +/- - - - but after painters like Drejan and Squirrel5555 they look some unnatural...
Re: English units
Posted: Fri May 29, 2020 11:39 am
by Maxbirykov2004
And i created json, for 17 musketeer, and i post this in another topic, and i wait what L4cus said about it
Re: English units
Posted: Sat May 30, 2020 5:20 am
by Badnorth
I made 3 new units
Swordsman(melee)
Heavy swordsman (more armor/hp)(upgraded)
Torch bearer (burning weapon huge sight)
Idk how stats work here so you guys decide the stats...
Re: English units
Posted: Sat May 30, 2020 5:35 am
by L4cus
We dont have any idea about stats...
We need a basic unit to be the pilar...
Re: English units
Posted: Sat May 30, 2020 5:38 am
by Badnorth
English maceman
Cost: 2
Hp:19
Att: 10
Spd:3
Arm:0
P.arm:0
Sight:6
English units,light infantry
Bonuses:
100% buildings
100% Heavy units
Re: English units
Posted: Sat May 30, 2020 5:44 am
by Badnorth
L4cus wrote: ↑Sat May 30, 2020 5:35 am
We dont have any idea about stats...
We need a basic unit to be the pilar...
Pilar ?
Re: English units
Posted: Sat May 30, 2020 8:42 am
by Squirrel5555
Hello guys.
So what happened to the art style

these guys look a bit generic not going to lie, however the musketeers looked amazing. Would be better if you changed their formation though.
What century are the swordsmen? We need this information so we know if they look correct or not. If they are basic 15-16th century units they look like 13th century. Need more armour, and it would look better if the faces were smaller and with less detail, like the musketeer faces. Right now they are not very well proportioned to the rest of the body.
Use as much space as possible!
Also its cool that we have image for a 17th century musketeer, but we must start from basics, then we will know how the stats will work.
So is each individual soldier around 32 pixels tall? After weekend I might have some time to try make a few images too, for now, have fun guys.
Re: English units
Posted: Sat May 30, 2020 9:04 am
by Badnorth
Faces fixed?
Re: English units
Posted: Sat May 30, 2020 9:24 am
by Badnorth
How can I know about the century of this units ?
Re: English units
Posted: Sat May 30, 2020 9:29 am
by Badnorth
Face fix
Re: English units
Posted: Sat May 30, 2020 11:09 am
by Stratego (dev)
here i again suggest not making front facing unit images, as they look not so natural on terrain.
Re: English units
Posted: Sat May 30, 2020 11:40 am
by Maxbirykov2004
Squirrel5555 wrote: ↑Sat May 30, 2020 8:42 am
Hello guys.
So what happened to the art style

these guys look a bit generic not going to lie, however the musketeers looked amazing. Would be better if you changed their formation though.
What century are the swordsmen? We need this information so we know if they look correct or not. If they are basic 15-16th century units they look like 13th century. Need more armour, and it would look better if the faces were smaller and with less detail, like the musketeer faces. Right now they are not very well proportioned to the rest of the body.
Use as much space as possible!
Also its cool that we have image for a 17th century musketeer, but we must start from basics, then we will know how the stats will work.
So is each individual soldier around 32 pixels tall? After weekend I might have some time to try make a few images too, for now, have fun guys.
Thanks
Re: English units
Posted: Sat May 30, 2020 1:19 pm
by Gral.Sturnn
Squirrel5555 wrote: ↑Sat May 30, 2020 8:42 am
Hello guys.
So what happened to the art style

these guys look a bit generic not going to lie, however the musketeers looked amazing. Would be better if you changed their formation though.
What century are the swordsmen? We need this information so we know if they look correct or not. If they are basic 15-16th century units they look like 13th century. Need more armour, and it would look better if the faces were smaller and with less detail, like the musketeer faces. Right now they are not very well proportioned to the rest of the body.
Use as much space as possible!
Also its cool that we have image for a 17th century musketeer, but we must start from basics, then we will know how the stats will work.
So is each individual soldier around 32 pixels tall? After weekend I might have some time to try make a few images too, for now, have fun guys.
I agree that their heads are a bit unproportioned but also thats how english soldiers of the 1500-1550s looked like
Re: English units
Posted: Sat May 30, 2020 1:23 pm
by Gral.Sturnn
As for the swrodmen i think only a couple factions should have them, if we go for historical accuracy, swordmen as we think of them, were only used by the spanish empire and the austrians around the 1550s-1650s, so in my opinion english swordmen shouldnt be a unit, unless we make a generic swordman.
Also quad, can you look at earlier sprites so you can work with the 1450s-1500s units?
Re: English units
Posted: Sat May 30, 2020 1:30 pm
by Gral.Sturnn
Re: English units
Posted: Sat May 30, 2020 1:31 pm
by Badnorth
My art is very bad but Ok.
How about the english torchbearer and maceman ?
Re: English units
Posted: Sat May 30, 2020 1:46 pm
by Maxbirykov2004
Wery interesting YouTube video...