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Re: PRI#? Summoned Ent changes
Posted: Mon Apr 18, 2022 8:31 pm
by makazuwr32
Savra wrote: ↑Mon Apr 18, 2022 8:16 pm
Hmm, well, we could do a quick update to elves spell caster's.
But not major one were I have to make 50+ spells, those take some time so:
Apprentice
Sorceress
Woodshaper
Druid
could get a slight update to they're spells.
I guess same goes for some undead casters as well.
And maybe orcs too so we don't have any of this copy paste crap.
So should i prepare everything planned for them?
We will discuss than what we can implement now and what leave for magic update.
Re: PRI#? Summoned Ent changes
Posted: Sun May 01, 2022 9:56 am
by Stratego (dev)
is here any consensus?
Re: PRI#? Summoned Ent changes
Posted: Sun May 01, 2022 2:09 pm
by makazuwr32
Working on changes for ents already.
Re: PRI#? Summoned Ent changes
Posted: Sun May 01, 2022 3:34 pm
by Stratego (dev)
i mean "is here any consensus?"
meaning any way that all agree
(so not ment if is there any planning for later)
Re: PRI#? Summoned Ent changes
Posted: Sun May 01, 2022 4:04 pm
by Savra
We have a ready solution for it, but I'm going to need to finish up rebalancing some of there caster's also with this.
Re: PRI#? Summoned Ent changes
Posted: Wed May 11, 2022 4:24 pm
by Stratego (dev)
it has been alsmost 1 month and we have not changed, if it sa balance problem, please suggest a quick change.
thanks!
Re: PRI#? Summoned Ent changes
Posted: Wed May 11, 2022 4:37 pm
by makazuwr32
It is worked upon already by savra.
Re: PRI#? Summoned Ent changes
Posted: Wed May 11, 2022 5:16 pm
by Stratego (dev)
same answer here: can be too late, as he not even has assets to modify.
but wait is it confirmed?
@Vladneral what u think about ents here? is there balance problem?
Re: PRI#? Summoned Ent changes
Posted: Wed May 11, 2022 5:20 pm
by makazuwr32
4. Woodshaper:
Changes to abilities:
Bark skin — gives +2/+2 and +1/+1 ×Spell power extra armors (both)
Give him summon spriggan, summon treant and summon ent abilities (summon ent is removed from sorceress).
Spriggan:
Vanishing 4, cooldown 3
Hp - 50
Attack - 21
Armor - 0/10
Speed - 3
Sight - 5
Spell resist - 0%
No bonuses.
Is affected by nature tech and ent toughness techs
Dendroid:
Vanishing 5, cooldown 4
Hp - 140
Attack - 21
Armor - 2/14
Speed - 2
Sight - 4
Spell resist - 0%
Standart infantry melee bonuses.
Is affected by nature tech and ent toughness techs.
Ent:
Vanishing 6, cooldown 5
Hp - 320
Attack - 36
Armor - 4/16
Speed - 2
Sight - 4
Spell resist - 0%
Has same as Ent Warrior bonuses.
Is affected by nature tech and ent toughness techs.
Tech costs:
Spriggan summoning — 2 turns
Dendroid summoning — 3 turns
Ent summoning — 4 turns
We even have images ready for those so only what is required is to json that properly.
Re: PRI#? Summoned Ent changes
Posted: Wed May 11, 2022 5:23 pm
by Stratego (dev)
Ent:
Vanishing 6, cooldown 5
Hp - 320
Attack - 36
Armor - 4/16
Speed - 2
Sight - 4
Spell resist - 0%
wait i already needed to undo this exact change about ents.
so i am afraid
this will not be welcomed from players if we make it again!
i dont remember who was against it or not.
but i dont see eg.
@Vladneral ideas.
lets wait Vlad's thoughts here.
Re: PRI#? Summoned Ent changes
Posted: Wed May 11, 2022 5:25 pm
by makazuwr32
it is required since this unit will be given as summon to woodshaper instead of current sorceress.
Re: PRI#? Summoned Ent changes
Posted: Wed May 11, 2022 5:28 pm
by Anchar
Mmm... Woodshaper?
Re: PRI#? Summoned Ent changes
Posted: Wed May 11, 2022 5:30 pm
by makazuwr32
yes. as stated above.
makazuwr32 wrote: ↑Wed May 11, 2022 5:20 pm
4. Woodshaper:
Changes to abilities:
Bark skin — gives +2/+2 and +1/+1 ×Spell power extra armors (both)
Give him summon spriggan, summon treant and summon ent abilities (summon ent is removed from sorceress).
We even have images ready for those so only what is required is to json that properly.
Re: PRI#? Summoned Ent changes
Posted: Wed May 11, 2022 5:30 pm
by Anchar
Although... probably there is no difference?
It's just that woodshaper already has a lot of useful abilities in my opinion, but the wizard will lose a lot.
After all, summoning was the only unique ability of the wizard. After that, he may stop being used since the wolf shaman and other cheaper magicians have all his skills.
Re: PRI#? Summoned Ent changes
Posted: Wed May 11, 2022 5:49 pm
by makazuwr32
Sorceress will get her own very unique set of spells.
No summons but...
Sorceress:
Make her trainable in tc
Spell power — 3+3
Spell range — 3+3
Spell list:
Remove healing aura
Replace disenchant with purge spell
Magic missile
Thunderstorm
Replace clear vision with "enchanted projectiles" spell — lasts for 2 turns, gives +spell power extra attack and +2×spell power extra power base to target thrower or shooter, no cooldown
Replace summon ent with "enchanted armor" spell — gives +6 +spell power extra piercing armor (no extra melee armor though), lasts 2 turns, no cooldown
Slowing
Disarmor
Invisibility — gives unit -1 speed and makes unit invisible for 5 turns, invisibility is broken when unit uses action or attacks, cooldown 4 turns, initial cooldown
I'd say +9-12 p.armor, +3-6 attack to throwers/shooters (for shooters stacks with clear vision and tower vision effects) and invisibility to others will be much more wanted to use than this summon ent.
Purge will be shared with apprentice.
Re: PRI#? Summoned Ent changes
Posted: Wed May 11, 2022 5:51 pm
by Savra
Actually we have a new spell list for her too, that will be quite useful.
Just no images yet, since we're currently working on orcs ones fist to get them done and over with.
Re: PRI#? Summoned Ent changes
Posted: Thu May 12, 2022 10:13 am
by Vladneral
As i get that ents summon will be behind the tech so seems it is fine.
Re: PRI#? Summoned Ent changes
Posted: Thu May 12, 2022 11:17 am
by makazuwr32
Yes. It will not be that costly though — 2/3/4 turns so 9 turns to get max ent and all 3 summons.
Re: PRI#? Summoned Ent changes ACCEPTED_SOLUTION
Posted: Mon May 16, 2022 7:16 am
by Stratego (dev)
Ent summoning — 4 turns
ok, for now i make only the Ent summon locker tech so ent summoning will be after a tech.
is it good as a quick fix?