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Re: Taste The Douche (Game Full)
Posted: Mon Feb 22, 2016 11:56 pm
by DoomCarrot
^^ he is a paranormal investigator, and this is the internet, so it is definitely true!
Re: Taste The Douche (Game Full)
Posted: Fri Feb 26, 2016 1:03 am
by COOLguy
Who all is even still playing?
Who wants to make an anti-AI alliance? (takes priority after my anti-zarek alliance)
Re: Taste The Douche (Game Full)
Posted: Fri Feb 26, 2016 3:41 am
by TheBluePhoenix
I am very bored of this large as hell 40% ai controlled stupid long game- i have so many units that i dont know how i will use them!
Re: Taste The Douche (Game Full)
Posted: Fri Feb 26, 2016 2:00 pm
by COOLguy
ikr. the only thing good is that I am right next to zarek the human (beating him hehe)
but after he is dead there is just you on that huge map? (and a few ai)

Re: Taste The Douche (Game Full)
Posted: Sun Feb 28, 2016 9:26 pm
by COOLguy
TheBluePhoenix: One of your crossbowmen had a accident and discharged his weapon. It wounded one of my guards, and in a rage they executed the crossbowman before I could restrain them
I hope that we can work together to avoid future tragedies from occurring.
Re: Taste The Douche (Game Full)
Posted: Mon Feb 29, 2016 3:20 am
by TheBluePhoenix
Oh well i had ordered him to prevent any one from coming within his range- but it is sad he died. Hence forth, we need to wait till zarek is down- BTW i destroyed zareks castle with my assassin!
Re: Taste The Douche (Game Full)
Posted: Mon Feb 29, 2016 2:30 pm
by COOLguy
Oh okay. Yes, zarek is going to be dead.

Good job! You are really good with the assassins. And it appears that you have overcome that little bottleneck trouble.
Re: Taste The Douche (Game Full)
Posted: Mon Feb 29, 2016 4:48 pm
by TheBluePhoenix
Yaa i will soon be done with him- btw pls ask brain dead not to pesture my ai ally as it is making me nervous;-)

Re: Taste The Douche (Game Full)
Posted: Mon Feb 29, 2016 5:44 pm
by COOLguy
Yeah. That's the bad thing about AI allies. They don't know when the humans are friends. I'm not sure what braindead is doing exactly but it is probably just like what I am doing. I am using my ships to bottleneck those bridges to keep AI Harleen from overrunning my little Island.
