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Re: version v1.030

Posted: Thu Mar 24, 2016 10:08 pm
by Stratego (dev)
a little progressbar appears on longer AI runs.
up on server in 20 minutes.

Re: version v1.030

Posted: Fri Mar 25, 2016 4:28 am
by TheBluePhoenix
Awesome!
Here are the flow of events
I save my account
I join a bet game(say staking 10 gems)
I play and in the middle uninstall the app
I reinstall it. Reload my data.
As it is obvious, the multiplayer game i left in between is missing. So i go to recently played games and rejoin it.
This time while joining i dont lose any gems
After joining i win the game. But i dont recieve any gems
This happened 6 months back. I am asking so it does not happen again

Re: version v1.030

Posted: Fri Mar 25, 2016 5:23 am
by Stratego (dev)
It was probably because you need to press the save button right before uninstalling. ( the offered bet is stored in account).

Re: version v1.030

Posted: Fri Mar 25, 2016 7:56 pm
by Stratego (dev)
i have changed the values for these:
build turns with worker:
catapultship 13->18
cannonship 13->18
mendship 4->9
greattransport 4->5


up on server in10 minutes.

Re: version v1.030

Posted: Sat Mar 26, 2016 5:41 am
by TheBluePhoenix
How do i retrieve the maps i sent to you via mail? I logged in and also loaded the account with data just saved before uninstalling

Re: version v1.030

Posted: Sat Mar 26, 2016 6:42 am
by Stratego (dev)
if you refer design drafts than i wrote with red letters that all will lost after an uninstall.
i will make option to make a draft from an existing map - but i have "copyright" problem if anyone can do that to any map other's designed. so i think only forumers will have this option.

Re: version v1.030

Posted: Sat Mar 26, 2016 8:15 am
by Disco
Daniel (the dev) wrote:a little progressbar appears on longer AI runs.
up on server in 20 minutes.
Cool nice!
Is this only on dev. version atm?

Re: version v1.030

Posted: Sat Mar 26, 2016 8:26 am
by TheBluePhoenix
Well thats good. I had sent it to u and i think they will be mostly in the tutorial section. Also, your idea is good to allow forummers access to the drafts

Re: version v1.030

Posted: Mon Mar 28, 2016 10:57 pm
by Stratego (dev)
it is fixed up on server in 5 minutes. (in AOF too)
http://www.ageofstrategy.net/viewtopic. ... 33&p=20720

also there is an easter map by Coolguy under the Tutorial please try it.

Re: version v1.030

Posted: Tue Mar 29, 2016 9:53 pm
by Stratego (dev)
hoplite costs 1 turn less.

Re: version v1.030

Posted: Wed Mar 30, 2016 12:00 am
by DoomCarrot
Yay :D

Re: version v1.030

Posted: Wed Mar 30, 2016 7:50 am
by Stratego (dev)
MAsonry/massive walls: now i hope i have fixed it, workers build the buildings in same time as before the tech,
these needs extensive testing:
- masonry/massive walls: bonus on mending when constructing (to check: you need to actually build the buildings not only checking the "turn requirement" in the productionlist)
- masonry/massive walls: does all buildings get the HP bonus (existing ones and so on)
- also needs check the persuasion tech
- also the ambidextria tech

please confirm they are now working fine - i can not publish to google play without being sure.
thanks!

Re: version v1.030

Posted: Wed Mar 30, 2016 8:10 pm
by Stratego (dev)
one last request to be tested for the above post: the stealing masonry tech - is that working fine? (giving the extra hp to existing buildings?)

Re: version v1.030

Posted: Fri Apr 01, 2016 7:51 pm
by Stratego (dev)
change1: "Campaign map intro texts - missing?" topic is fixed.

i have modified the logic and now i see the intro on my device.
please check if you still see them properly or not.
(also is there any change on them - eg. does the transparency still work: meaning: the intro text background should not be white or any other color than the window background "yello-brownish" color

thanks!


change2: new 2x3 sized trojan horse in troj campaign.

up on server in 20 minutes.

Re: version v1.030

Posted: Sat Apr 02, 2016 11:05 am
by SomeGuy
I found two issues with the intros:

1. Where the map name and size is shown, map named longer than 19 characters get cut off.

For example, 'Hungarian invasions of Europe: Saxonia.' is shown as: 'Map: 70x61 Hungarian' as any words beyond this are cut off.

But any map names shorter than this are fine.

2. Sometimes when I load an intro, the screen goes blank. This often, but not always, causes it to crash. This seems to happen randomly.

Other than that, the intros are showing fine.

Re: version v1.030

Posted: Sat Apr 02, 2016 1:26 pm
by Stratego (dev)
thanks!
names: yes they are not on the webview, it was like this earlier - it is an issue tough.
crash: which map(intro) caused crash?

Re: version v1.030

Posted: Sat Apr 02, 2016 1:38 pm
by SomeGuy
I found it on the 'Defense of Galaer' map. I loaded the intro again and it went blank, but did not crash.

Re: version v1.030

Posted: Sat Apr 02, 2016 7:03 pm
by Stratego (dev)
new units on april votes - thanks to everyone and Coolguy!
- roman archer
- celt duo-swordman
- banner bearer.

up on server in 10 minutes.



i plan to publish in 20 hours, so pelase feedback me if you have found any problems on above changes
(i see the intro problem, thanks - checking it)

Re: version v1.030

Posted: Sat Apr 02, 2016 7:06 pm
by Stratego (dev)
Daniel (the dev) wrote:thanks!
names: yes they are not on the webview, it was like this earlier - it is an issue tough.
crash: which map(intro) caused crash?
also please send me the crash report
(i checked the Defense of Galaer too and works fine on my device)

Re: version v1.030

Posted: Sun Apr 03, 2016 12:22 pm
by TheBluePhoenix
Donot publish this version
The upgrades(most recent 5 ) are all messed up. The upgrade info shown on clicking the upgrades are differnt from the unit image displayed and stat sheet

Re: version v1.030

Posted: Sun Apr 03, 2016 12:52 pm
by Stratego (dev)
please send me screenshots highlighting the problem (all seems fine for me)

Re: version v1.030

Posted: Tue Apr 05, 2016 11:57 am
by SomeGuy
About the intro crash at the Defense of Galaer map:

It works fine for me too now, so did every other intro I tried.

But now when I go into an intro and back out again, the screen shows the beginning of the map list. This is most obvious in the tutorial map list with the custom maps.

Re: version v1.030

Posted: Thu Apr 07, 2016 11:16 am
by Eiswolf
Daniel (the dev) wrote:i have changed the values for these:
build turns with worker:
catapultship 13->18
cannonship 13->18
mendship 4->9
greattransport 4->5


up on server in10 minutes.
Won't that be a balancing problem on multiplayergames with some player using 1.030 and others using older versions?

Re: version v1.030

Posted: Fri Apr 08, 2016 2:23 am
by DoomCarrot
Well, the new version automatically updates. You cannot keep the old version I do not think.

Re: version v1.030

Posted: Fri Apr 08, 2016 7:43 am
by Eiswolf
DoomCarrot wrote:Well, the new version automatically updates. You cannot keep the old version I do not think.
hmmm, at least it seems that the game crashes, when I try to keep the old version and one of the other players has the new one ...

Re: version v1.030

Posted: Fri Apr 08, 2016 8:11 am
by Stratego (dev)
Sure! Get the latest!