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Re: Unit: Voulgier

Posted: Thu Nov 03, 2016 1:01 am
by DoomCarrot
Those images are perfect!

Re: Unit: Voulgier

Posted: Thu Nov 03, 2016 1:43 am
by MightyGuy
thanks. Is this unit accepted by Sir Daniel???

Re: Unit: Voulgier

Posted: Thu Nov 03, 2016 11:37 pm
by COOLguy
I agree looks great!

Re: Unit: Voulgier - ACCEPTED

Posted: Fri Nov 04, 2016 12:25 am
by MightyGuy
thank you so much! and to all forumers! :D :D
★★★★★

Re: Unit: Voulgier - ACCEPTED

Posted: Fri Nov 04, 2016 2:00 am
by Alpha
Looks good!

Re: Unit: Voulgier - ACCEPTED

Posted: Thu Nov 24, 2016 8:54 pm
by MightyGuy
edited. Added Shadow And Mpre sharper blade and fixed

Re: Unit: Voulgier - ACCEPTED

Posted: Thu Nov 24, 2016 8:58 pm
by MightyGuy
Cost:4
Hp:27
Attack Power:5
Range:1
Armor:1
Pierce Armor:0
Speed:3
Sight:5
Action Turn:2
Spell Resistance:0%
Builders: Barracks, Towncenter
Bonuses:
infantry 160%
cavalry 260%
(Nothing Changes) Here's the Voulgier Stats

Re: Unit: Voulgier - ACCEPTED

Posted: Sat Oct 28, 2017 3:40 am
by MRkimchi
Is it a normal unit which is supposed to receive blacksmith upgrades cuz if not it's too weak

Re: Unit: Voulgier - ACCEPTED

Posted: Sat Oct 28, 2017 4:15 am
by MightyGuy
This is the rare one, An anti-cavalry and demolisher foot soldier, it is not a normal unit. I Think this one is ready to vote.

Re: Unit: Voulgier - ACCEPTED

Posted: Mon Oct 30, 2017 7:55 am
by godOfKings
So up to 26 damage to infantry and up to 36 damage to horses, may be it is better without blacksmith upgrade although the armour might be upgraded

Re: Unit: Voulgier - ACCEPTED

Posted: Mon Oct 30, 2017 11:34 am
by DoomCarrot
I agree it should rither get blacksmith upgrades or just be more powerful. Personally, I think it should just get upgrades. I think upgrades should be given to almost everything, as it is already given to things like samurai and tuetonic knights.

Re: Unit: Voulgier - ACCEPTED

Posted: Mon Oct 30, 2017 12:23 pm
by MightyGuy
DoomCarrot wrote:I agree it should rither get blacksmith upgrades or just be more powerful. Personally, I think it should just get upgrades. I think upgrades should be given to almost everything, as it is already given to things like samurai and tuetonic knights.

I Agree :)

Re: Unit: Voulgier - ACCEPTED

Posted: Wed Nov 01, 2017 11:42 pm
by DoomCarrot
Also, I have noticed some new players get very confused as to why certain things get upgrades and others don't, so streamlining the upgrades into "almost everything," except secialized units like spartans and stuff makes things a bit easier to understand for most players.

Re: Unit: Voulgier - IMPLEMENTED

Posted: Fri Nov 03, 2017 8:50 am
by godOfKings
Wow when was it implemented wasn't I supposed to get an announcement or sth

Re: Unit: Voulgier - IMPLEMENTED

Posted: Fri Nov 03, 2017 8:52 am
by LordOfAles
It won the halloween vote

Re: Unit: Voulgier - IMPLEMENTED

Posted: Sun Nov 05, 2017 7:08 pm
by COOLguy
godOfKings wrote:Wow when was it implemented wasn't I supposed to get an announcement or sth
Watch the votes and you will ;)

Re: Unit: Voulgier - IMPLEMENTED

Posted: Tue Nov 07, 2017 10:03 am
by godOfKings
Umm... where can I see the votes? Or participate in voting?

Re: Unit: Voulgier - IMPLEMENTED

Posted: Tue Nov 07, 2017 10:39 am
by tamtam12345
godOfKings wrote:Umm... where can I see the votes? Or participate in voting?
You can see it there.
viewtopic.php?f=7&p=47382#p47382

Re: Unit: Voulgier - IMPLEMENTED

Posted: Sun Feb 18, 2018 8:46 pm
by COOLguy
Implemented this unit in the game! :) ARCHIVED