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Re: Honor

Posted: Tue Nov 01, 2016 2:03 pm
by MightyGuy
i have 2 version of image. not finished yet but choose one which is the better.

Re: Honor

Posted: Tue Nov 01, 2016 2:19 pm
by Constantin
I need a King with the royal shield and the royal sword and horse that he was armor

Re: Honor

Posted: Tue Nov 01, 2016 2:22 pm
by Constantin
From your pictures is more suitable second version

Re: Honor

Posted: Tue Nov 01, 2016 3:09 pm
by Alpha
Agree

Re: Honor

Posted: Tue Nov 01, 2016 4:14 pm
by samuelch
Base from Mighty's king.

Re: Honor

Posted: Tue Nov 01, 2016 4:30 pm
by Alpha
That looks good!

Re: Honor

Posted: Tue Nov 01, 2016 5:19 pm
by Constantin
Good picture, but the horse is too low and reminiscent poni :D XD

Re: Honor

Posted: Tue Nov 01, 2016 8:35 pm
by Stratego (dev)
ok, i have formed the campaign.
up on server in 20 minutes.

Re: Honor

Posted: Wed Nov 02, 2016 12:39 pm
by MightyGuy
Edited. I think it's bad, i'm not better making mounted unit images like horse sorry, but i will try to fix it if there's something wrong with image.

Re: Honor

Posted: Wed Nov 02, 2016 1:26 pm
by Alpha
Maybe make this a separate unit!

Re: Honor

Posted: Sun Nov 06, 2016 10:23 am
by Constantin
6 st mission

Re: Honor

Posted: Sun Nov 06, 2016 10:25 am
by Constantin
7st mission

Re: Honor

Posted: Sun Nov 06, 2016 11:03 am
by MightyGuy
all maps are seems great! 7th map is very challenge and more difficult! nice job!

Re: Honor

Posted: Tue Nov 08, 2016 3:35 pm
by Constantin
8st mission
only have a small problem. Snow terrain does not merge with earthy terrain how a standard green terrain.

Re: Honor

Posted: Tue Nov 08, 2016 5:50 pm
by MightyGuy
it's still pretty cool!

Re: Honor

Posted: Thu Nov 10, 2016 4:13 pm
by Alexander82
Do you like that?

Re: Honor

Posted: Thu Nov 10, 2016 4:30 pm
by Midonik
Nice I think.

Re: Honor

Posted: Thu Nov 10, 2016 4:36 pm
by Alpha
Looks majestic.

Re: Honor

Posted: Thu Nov 10, 2016 4:53 pm
by Constantin
Alexander82 wrote:Do you like that?
Very good work, Alexander!(͡ ° ͜ʖ ͡ °) :) .I like it!This what I need.His armor and the horse are the same as at the imperial knight and it is very well suited to my future missions!

Re: Honor

Posted: Thu Nov 10, 2016 5:49 pm
by Alexander82
Perfect! I tought it was the best unit to start from.

Re: Honor

Posted: Thu Nov 10, 2016 6:12 pm
by Constantin
Then here's his stats of
Cost: 0
Hp: 90
Attack: 35
Armor:8
P. Armor:8
Action:1
Speed:6
Spell resist: 100%
Sight: 7

Re: Honor

Posted: Thu Nov 10, 2016 7:48 pm
by Skelegonsans
Wow, isnt that a bit op? Even for a king?
Btw, maybe cost 0 will bug the game or something, cuz ive never seen a unit with less than 1 cost, even neutral units.

I havent played this campaign yet, and dev version beyond version 1.0 strangely doesnt work on my cell (maybe due to old android which is 4.4.), but it seems really cool and i really wanna play it! When will it be off on google play version?

Re: Honor

Posted: Thu Nov 10, 2016 7:52 pm
by Midonik
It going to be non-producte unit. Only for campaings.

Re: Honor

Posted: Thu Nov 10, 2016 8:10 pm
by Skelegonsans
I know. But its op even for a campaign exclusive unit.

Re: Honor

Posted: Thu Nov 10, 2016 8:12 pm
by MightyGuy
very nice image! :D :) btw, the stats seems it's too op...

new stats #1
Then here's his stats of
Cost: 0
Hp: 50
Range:1
Attack: 15
Armor:8
P. Armor:8
Action:1
Speed:6
Spell resist: 100%
Sight: 6


new stats #2
Then here's his stats of
Cost: 0
Hp: 50
Range:1
Attack: 10
Armor:6
P. Armor:6
Action:1
Speed:6
Spell resist: 100%
Sight: 6
Ability: Moral to nearby units

Re: Honor

Posted: Thu Nov 10, 2016 8:15 pm
by Skelegonsans
Whoa! Stats are good but armor is still too op! How about 5/5?

Re: Honor

Posted: Thu Nov 10, 2016 8:25 pm
by Constantin
Skelegonsans wrote:Wow, isnt that a bit op? Even for a king?
Btw, maybe cost 0 will bug the game or something, cuz ive never seen a unit with less than 1 cost, even neutral units.

I havent played this campaign yet, and dev version beyond version 1.0 strangely doesnt work on my cell (maybe due to old android which is 4.4.), but it seems really cool and i really wanna play it! When will it be off on google play version?
In AOS in the map editor there are a lot of units with the value of "0". In a mission from my campaign you have a problem? first? In the first mission you need to go to Oswald place between two fires, then Triger work. I will try to fix the first mission and increase the area of ​​action triggers. Also increase hp assassin.

Re: Honor

Posted: Thu Nov 10, 2016 8:36 pm
by Constantin
MightyGuy wrote:new stats #2
Then here's his stats of
Cost: 0
Hp: 50
Range:1
Attack: 10
Armor:6
P. Armor:6
Action:1
Speed:6
Spell resist: 100%
Sight: 6
Ability: Moral to nearby units

I like this option because here the king gives moral.
But wait guys. If you look at the image of Alexander, you will see that the human king on a horse has a lot of similarities to the imperial knight. So statistics should be approximately the same.

Re: Honor

Posted: Thu Nov 10, 2016 8:47 pm
by Skelegonsans
Agreed. But 10 atk is too low and 6/6 armor is too high. The rest is good.

Re: Honor

Posted: Thu Nov 10, 2016 8:54 pm
by MightyGuy
thanks, imperial guard idea from Yugrath, btw,imperial guard is imperial guard and King is King i mean have similarities to look but different stats or abilities and talents or skills.