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Re: Alpha
Posted: Fri Oct 20, 2017 8:20 pm
by Midonik
Yeah,with squad of them.
Re: Alpha
Posted: Tue Oct 24, 2017 4:40 pm
by LordOfAles
With squad
Do they resemble humans too much?
Re: Alpha
Posted: Tue Oct 24, 2017 5:25 pm
by Midonik
They are good,thanks.
Re: Alpha
Posted: Wed Oct 25, 2017 4:57 pm
by LordOfAles
Improved image
Do they look like humans too much?
Re: Alpha
Posted: Wed Oct 25, 2017 5:00 pm
by Midonik
They dont look too much like humans,those heads prevents it.
Re: Alpha
Posted: Fri Oct 27, 2017 5:09 am
by Midonik
Can you make images for upagred ones too?
Re: Alpha
Posted: Fri Oct 27, 2017 12:46 pm
by LordOfAles
Sure
Re: Alpha
Posted: Sat Oct 28, 2017 1:47 am
by Puss_in_Boots
Hold on! Whats with the need for upgrades?
Upgrades were originally set in place to keep basic units, "relevant." Throwing in some upgrades will not have that much of a positive impact.
Re: Alpha
Posted: Sat Oct 28, 2017 9:47 pm
by Sunrise Samurai
1. When posting stats, can we start including damage type? This one would be energy damage.
2. I actually think some form of technology progression rewards forward thinking plans. The question is, do we make it specific unit upgrades, or blanket upgrades like blacksmith techs?
Re: Alpha
Posted: Sat Oct 28, 2017 9:55 pm
by Puss_in_Boots
I would prefer the idea of giving yhem the blanket upgrades, but only when necessary. We will give them copies of weapon upgardes just so stealing becomes useful between cross races. *Lets try to make reverse engineering a thing here*
We could start off with the reptilian race and human race first. Then we will add every other basic units from accepted races into the game, and start adding more units from there.
With all basic units and races added into the game we will be able to balance and plan unit development out from there.
Re: Alpha
Posted: Sun Oct 29, 2017 6:15 am
by LordOfAles
We could start off with the reptilian race and human race first.
FINALLY!!! SOMEONE WHO UNDERSTANDS!!!
Re: Alpha
Posted: Sun Oct 29, 2017 9:29 am
by Midonik
But we are adding them first lol.
Steling weapons across races sounds cool thought.
Re: Alpha
Posted: Sun Oct 29, 2017 12:10 pm
by Sunrise Samurai
I was thinking that. For example, a reptilians upgrade for energy weapons can't be researched by humans, but their laser troops can certainly make use of them if stolen.
Re: Alpha
Posted: Sat Nov 04, 2017 1:33 pm
by Midonik
Basic os ready thought.
Re: Alpha
Posted: Sat Nov 04, 2017 1:35 pm
by LordOfAles
Can you add "READY" in the title of forst post?
Re: Alpha
Posted: Sat Nov 04, 2017 1:37 pm
by Midonik
I wanted to ask you about opinion.
Re: Alpha READY
Posted: Sat Nov 04, 2017 1:38 pm
by LordOfAles
oh, it is ready to me
Re: Alpha READY
Posted: Sat Nov 04, 2017 1:39 pm
by LordOfAles
Added to the organisation post
Re: Alpha READY
Posted: Sat Nov 04, 2017 2:00 pm
by LordOfAles
Oh and, please post the final stats
Re: Alpha READY
Posted: Sat Nov 04, 2017 2:16 pm
by Midonik
In first post
Re: Alpha READY
Posted: Sat Nov 04, 2017 2:18 pm
by LordOfAles
Action/turn?
Spell resistance?
Builders?
Sorry

but we need details too

Re: Alpha READY
Posted: Sat Nov 04, 2017 2:21 pm
by Midonik
Edited.
Re: Alpha READY
Posted: Sat Nov 04, 2017 2:23 pm
by LordOfAles
Putting onto the list
Re: Alpha IMPLEMENTED
Posted: Fri Nov 02, 2018 7:26 pm
by Menselot
reshaped image