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Re: Alpha

Posted: Fri Oct 20, 2017 8:20 pm
by Midonik
Yeah,with squad of them.

Re: Alpha

Posted: Tue Oct 24, 2017 4:40 pm
by LordOfAles
With squad

Do they resemble humans too much?

Re: Alpha

Posted: Tue Oct 24, 2017 5:25 pm
by Midonik
They are good,thanks.

Re: Alpha

Posted: Wed Oct 25, 2017 4:57 pm
by LordOfAles
Improved image

Do they look like humans too much?

Re: Alpha

Posted: Wed Oct 25, 2017 5:00 pm
by Midonik
They dont look too much like humans,those heads prevents it.

Re: Alpha

Posted: Fri Oct 27, 2017 5:09 am
by Midonik
Can you make images for upagred ones too?

Re: Alpha

Posted: Fri Oct 27, 2017 12:46 pm
by LordOfAles
Sure

Re: Alpha

Posted: Sat Oct 28, 2017 1:47 am
by Puss_in_Boots
Hold on! Whats with the need for upgrades?

Upgrades were originally set in place to keep basic units, "relevant." Throwing in some upgrades will not have that much of a positive impact.

Re: Alpha

Posted: Sat Oct 28, 2017 9:47 pm
by Sunrise Samurai
1. When posting stats, can we start including damage type? This one would be energy damage.

2. I actually think some form of technology progression rewards forward thinking plans. The question is, do we make it specific unit upgrades, or blanket upgrades like blacksmith techs?

Re: Alpha

Posted: Sat Oct 28, 2017 9:55 pm
by Puss_in_Boots
I would prefer the idea of giving yhem the blanket upgrades, but only when necessary. We will give them copies of weapon upgardes just so stealing becomes useful between cross races. *Lets try to make reverse engineering a thing here* :mrgreen:

We could start off with the reptilian race and human race first. Then we will add every other basic units from accepted races into the game, and start adding more units from there.

With all basic units and races added into the game we will be able to balance and plan unit development out from there.

Re: Alpha

Posted: Sun Oct 29, 2017 6:15 am
by LordOfAles
We could start off with the reptilian race and human race first.
FINALLY!!! SOMEONE WHO UNDERSTANDS!!!

Re: Alpha

Posted: Sun Oct 29, 2017 9:29 am
by Midonik
But we are adding them first lol.
Steling weapons across races sounds cool thought.

Re: Alpha

Posted: Sun Oct 29, 2017 12:10 pm
by Sunrise Samurai
I was thinking that. For example, a reptilians upgrade for energy weapons can't be researched by humans, but their laser troops can certainly make use of them if stolen.

Re: Alpha

Posted: Sat Nov 04, 2017 1:33 pm
by Midonik
Basic os ready thought.

Re: Alpha

Posted: Sat Nov 04, 2017 1:35 pm
by LordOfAles
Can you add "READY" in the title of forst post?

Re: Alpha

Posted: Sat Nov 04, 2017 1:37 pm
by Midonik
I wanted to ask you about opinion.

Re: Alpha READY

Posted: Sat Nov 04, 2017 1:38 pm
by LordOfAles
oh, it is ready to me

Re: Alpha READY

Posted: Sat Nov 04, 2017 1:39 pm
by LordOfAles
Added to the organisation post

Re: Alpha READY

Posted: Sat Nov 04, 2017 2:00 pm
by LordOfAles
Oh and, please post the final stats

Re: Alpha READY

Posted: Sat Nov 04, 2017 2:16 pm
by Midonik
In first post

Re: Alpha READY

Posted: Sat Nov 04, 2017 2:18 pm
by LordOfAles
Action/turn?
Spell resistance?
Builders?

Sorry :lol: but we need details too :)

Re: Alpha READY

Posted: Sat Nov 04, 2017 2:21 pm
by Midonik
Edited.

Re: Alpha READY

Posted: Sat Nov 04, 2017 2:23 pm
by LordOfAles
Putting onto the list

Re: Alpha IMPLEMENTED

Posted: Fri Nov 02, 2018 7:26 pm
by Menselot
reshaped image