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Re: Necrophage DISCUSSING
Posted: Fri Aug 25, 2017 11:48 am
by MightyGuy
The Combination of Grave Digger and Necrophage is Really Strong.
Re: Necrophage DISCUSSING
Posted: Fri Aug 25, 2017 11:48 am
by LordOfAles
Maybe humans will be able to kill him INSTANTLY with Egzorcizm?So you need to protect him from priests
Re: Necrophage DISCUSSING
Posted: Fri Aug 25, 2017 11:50 am
by MightyGuy
How about the Orcs and elves?
Re: Necrophage DISCUSSING
Posted: Fri Aug 25, 2017 11:52 am
by LordOfAles
Elves are generally shooters,and there are many of them,i dont think they are dumb enough to stand next to him and shoot him

.Plus necrophage has 0/0 armor
Orcs have their Etttin(whose range is 8 and is cheaper)and also their troll shamans can summon green dragon(which is flying unit )so necrophage cant attack it
Re: Necrophage DISCUSSING
Posted: Fri Aug 25, 2017 11:54 am
by MightyGuy
but some everyone dont know about that..
Re: Necrophage DISCUSSING
Posted: Fri Aug 25, 2017 11:55 am
by MightyGuy
Mayne you're right.... I have a suggestion about the image.. sorry if I'd make a problem... just saying the comparisons.. The image looks LEGO Character... and need more shade and shape to make it little realistic
Re: Necrophage DISCUSSING
Posted: Fri Aug 25, 2017 11:57 am
by LordOfAles
Oh tell me about the image id like to hear the suggestion!

Re: Necrophage DISCUSSING
Posted: Fri Aug 25, 2017 11:58 am
by LordOfAles
Ok,ill shape it like an abomination
Re: Necrophage DISCUSSING
Posted: Fri Aug 25, 2017 11:58 am
by LordOfAles
With extra limbs and such
Re: Necrophage DISCUSSING
Posted: Fri Aug 25, 2017 11:59 am
by MightyGuy
Reshade the image, Reshape the image to make it more creepy and little realistic.. more shadow
Re: Necrophage DISCUSSING
Posted: Fri Aug 25, 2017 12:01 pm
by LordOfAles
Im working on it
Re: Necrophage DISCUSSING
Posted: Fri Aug 25, 2017 12:17 pm
by LordOfAles
Image updated.Its in the first post
Re: Necrophage DISCUSSING
Posted: Fri Aug 25, 2017 2:40 pm
by Puss_in_Boots
But the maximum amount of hp it gains is only 4 per turn, you will need to create 12 grave differs to keep him growing in these amount of turns. It would take about 20 turns to get him to 80hp and attack. If it was vs undead and somebody took the time to babysit this, I would kill it in an instant with just a 3 turn costing mummy.

Re: Necrophage DISCUSSING
Posted: Fri Aug 25, 2017 2:43 pm
by LordOfAles
Well duh i surely didnt mean him to have 100% resist.He is pure muscles,so you must protect him from magic(and from liches convert!)
Re: Necrophage DISCUSSING
Posted: Fri Aug 25, 2017 2:51 pm
by Puss_in_Boots
Actually, I like the idea it's pointless against its own kind (in most situations), but can cause havoc on other races.
Re: Necrophage DISCUSSING
Posted: Fri Aug 25, 2017 2:52 pm
by Puss_in_Boots
But my point was that it's too expensive for such risks, just give him cost 8, or more starting Hp.
Re: Necrophage DISCUSSING
Posted: Fri Aug 25, 2017 2:53 pm
by LordOfAles
For human defense we could set that exorcism deals 75 dmg
Re: Necrophage DISCUSSING
Posted: Fri Aug 25, 2017 2:55 pm
by LordOfAles
Puss_in_Boots wrote:But my point was that it's too expensive for such risks, just give him cost 8, or more starting Hp.
Ok ill down it to 9(it can be better than Death Knight)and give it 4 hp
Re: Necrophage DISCUSSING
Posted: Fri Aug 25, 2017 2:57 pm
by LordOfAles
Stats updated
Re: Necrophage
Posted: Sat Aug 26, 2017 11:11 pm
by MightyGuy
We need to edit more the Image
Re: Necrophage
Posted: Tue Aug 29, 2017 6:44 pm
by LordOfAles
Image edited,teeth r now golden and added skeletal parts
Re: Necrophage
Posted: Wed Aug 30, 2017 9:03 am
by patroid
Hi
You want too much. You add too much detail for such a small tile. Try to focus more on tje 3 dimensional structure of the bidy instead of soo many details. And i would suggest making 3 developement stages that change if the Unit gets stronger.
Patroid
Re: Necrophage
Posted: Wed Aug 30, 2017 1:58 pm
by MightyGuy
Thanks for your Helpful Suggestions or Opinion. ^v^

Patroid.
@LordOfAles If you need some help or request on the image, I Can make it, but, not now , If i got some free time... I can work it to do that. .
Re: Necrophage
Posted: Wed Aug 30, 2017 3:26 pm
by LordOfAles
MightyGuy wrote:Thanks for your Helpful Suggestions or Opinion. ^v^

Patroid.
@LordOfAles If you need some help or request on the image, I Can make it, but, not now , If i got some free time... I can work it to do that. .
Thanks MightyGuy!But i think i should practice my drawing skills so i can make less mistakes,but feel free to edit it if you would like to

Re: Necrophage
Posted: Wed Aug 30, 2017 10:44 pm
by MightyGuy

- CorpseDevouree.png (1.11 KiB) Viewed 8882 times
you can edit it if you want
Re: Necrophage
Posted: Thu Aug 31, 2017 8:15 am
by LordOfAles
Great!thx!

Re: Necrophage
Posted: Mon Oct 23, 2017 7:06 pm
by LordOfAles
Decorated him a bit
Re: Necrophage
Posted: Mon Oct 23, 2017 7:09 pm
by LordOfAles
Completely revamped the stats, its in the first post
Re: Necrophage
Posted: Mon Oct 23, 2017 7:30 pm
by Typhoon
Cool picture!
Re: Necrophage
Posted: Mon Oct 23, 2017 7:31 pm
by Alexander82
I think that 2 attacks is fine. $ attacks means that it can devour 4 corpses per turn that is a bit too exploitable.