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Re: Water Skeleton
Posted: Sat Aug 26, 2017 11:43 pm
by Alexander82
Those stats are exactly the same of the swordsman but he traded in the shield (pierce armor) for the ability to walk water at land speed.
Being made to face melee units like merlocks and mermen it should work fine.
Re: Water Skeleton
Posted: Sat Aug 26, 2017 11:45 pm
by Alexander82
I also think we should give the ghost ship a spell that can reanimate pirates from body.
I would like the ghost ship to have some space (as a transport) but it should be specific for pirates.
I hope it can be done.
Re: Water Skeleton
Posted: Sun Aug 27, 2017 12:17 am
by LordOfAles
Good stats
Re: Water Skeleton
Posted: Wed Nov 01, 2017 6:02 pm
by LordOfAles
Can we use these images for an unit?
Also can we put 4 speed while unable to walk on land?
Re: Water Skeleton
Posted: Fri Nov 03, 2017 2:12 pm
by MightyGuy
Its a good idea, but, I think not, since undeads supposed to be walkable thru both land and water. imho
Re: Water Skeleton
Posted: Fri Nov 03, 2017 2:22 pm
by LordOfAles
I know, but they are terribly slow

Re: Water Skeleton
Posted: Fri Nov 03, 2017 3:40 pm
by samuelch
We can have sea hunter skeletons. They covered their body with kelp and invisible while not moving. They have ability to ambush ships (board enemy ship unknown and cause havoc on board).
Re: Water Skeleton
Posted: Fri Nov 03, 2017 4:09 pm
by LordOfAles
They r too good to come out of corpses on water lol
Re: Water Skeleton
Posted: Tue Nov 07, 2017 7:26 am
by Alexander82
Before i didn't put it to vote cause i wanted them to be part of the ghost vessel proposal but Daniel told me to make a vote for them:
Skeleton pirate + upgrade:
Skeleton pirate

Stats:
Cost: 2
Hp: 15
Attack: 7
Range: 1
Armor: 0
Pierce: 1
Speed: 3 (both land and water)
Sight: 4
Action: 1
Spell resistance: 0
Armored skeleton pirate

Stats:
Cost: 2
Hp: 18
Attack: 10
Range: 1
Armor: 0
Pierce: 2
Speed: 3 (both land and water)
Sight: 4
Action: 1
Spell resistance: 0
Water corpse
They can be reanimatable with the reanimation spell or built in the undead docks and tcs
Re: Water Skeleton - skeleton pirate - FINALIZED
Posted: Tue Nov 07, 2017 2:06 pm
by MightyGuy
Very Nice
Question: I really Don't know what FINALIZED means??
Re: Water Skeleton - skeleton pirate - FINALIZED
Posted: Tue Nov 07, 2017 2:11 pm
by Alexander82
It means that Daniel must check it ti decide about accepting it ir not.
Re: Water Skeleton - skeleton pirate - FINALIZED
Posted: Tue Nov 07, 2017 8:25 pm
by MightyGuy
Thanks

Re: Water Skeleton
Posted: Mon Dec 04, 2017 6:29 am
by Alexander82
Daniel is that ok for you?
Skeleton pirate + upgrade:
Skeleton pirate

Stats:
Cost: 2
Hp: 15
Attack: 7
Range: 1
Armor: 0
Pierce: 1
Speed: 3 (both land and water)
Sight: 4
Action: 1
Spell resistance: 0
Armored skeleton pirate

Stats:
Cost: 2
Hp: 18
Attack: 10
Range: 1
Armor: 0
Pierce: 2
Speed: 3 (both land and water)
Sight: 4
Action: 1
Spell resistance: 0
Gold skeleton pirate

Stats:
Cost: 2
Hp: 21
Attack: 13
Range: 1
Armor: 0
Pierce: 3
Speed: 3 (both land and water)
Sight: 4
Action: 1
Spell resistance: 0
Water corpse
They can be reanimatable with the reanimation spell or built in the undead docks and tcs
Re: Water Skeleton - skeleton pirate - FINALIZED
Posted: Tue Dec 05, 2017 7:24 pm
by Stratego (dev)
how do we get water corpses?
Re: Water Skeleton - skeleton pirate - FINALIZED
Posted: Wed Dec 06, 2017 10:04 am
by Alexander82
From mermen and merlocks mostly
Re: Water Skeleton - skeleton pirate - FINALIZED
Posted: Wed Dec 06, 2017 10:05 am
by Alexander82
Can we make merlocks spawn 2 bodies? One plainsealkable (warrior corpse) and another waterwalkable (water corpse)?
Otherwise water corpse is perfectly ok
Re: Water Skeleton - skeleton pirate - FINALIZED
Posted: Wed Dec 06, 2017 5:48 pm
by StormSaint373
Reminds me of 1st Pirates of the Carribean...
I like it!
Re: Water Skeleton - skeleton pirate - FINALIZED
Posted: Tue Feb 27, 2018 5:41 pm
by Alexander82
StormSaint373 wrote:Reminds me of 1st Pirates of the Carribean...
I like it!
I've made it with that in mind
Anyway Daniel is that ok for you?
Re: Water Skeleton - skeleton pirate - ACCEPTED
Posted: Tue Mar 06, 2018 3:05 pm
by Alexander82
Image for gold version
Re: Water Skeleton - skeleton pirate - ACCEPTED
Posted: Wed Aug 04, 2021 12:50 pm
by makazuwr32
Implemented