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Hunnic Riders
Posted: Mon Jun 18, 2018 3:38 pm
by samuelch
A mounted unit with fast speed and raid ability. Raid ability will set a building on fire, heal the rider, and make the building unproductive for 2 turns (cooldown=4 turns). Hunnic rider has weak attack and hp.
Re: Hunnic Riders
Posted: Mon Jun 18, 2018 3:41 pm
by LordOfAles
Isn't that too similar to this, which is already accepted?
http://ageofstrategy.net/viewtopic.php?f=77&t=4470
Re: Hunnic Riders
Posted: Mon Jun 18, 2018 3:48 pm
by samuelch
This one has healing the rider.
Re: Hunnic Riders
Posted: Mon Jun 18, 2018 4:15 pm
by LordOfAles
Yes, but that's the only feature that differentiates. They are too similar
Re: Hunnic Riders
Posted: Mon Jun 18, 2018 7:29 pm
by samuelch
How about with extra ability called scorched earth. This ability will make tcs unproductive. Cooldown=7 turns.
Re: Hunnic Riders
Posted: Mon Jun 18, 2018 7:30 pm
by LordOfAles
Maybe make any building unproductive if attacked. Lasts for 2 turns.
Re: Hunnic Riders
Posted: Mon Jun 18, 2018 7:31 pm
by samuelch
That is good.
Re: Hunnic Riders
Posted: Sun Jul 08, 2018 2:15 am
by COOLguy
I'm just going to merge it anyway.
LordOfAles wrote: ↑Mon Jun 18, 2018 7:30 pm
Maybe make any building unproductive if attacked. Lasts for 2 turns.
Extra coding here.
I will change the unit name to "Hun Raider" and he can have fire effect.
Re: Hun Raider - ACCEPTED
Posted: Sat Oct 27, 2018 6:42 am
by Stratego (dev)
accepted please someone make json for it - thanks!
Re: Hun Raider - ACCEPTED
Posted: Sun Sep 15, 2019 10:23 pm
by Endru1241
Graphics torch sprite;
{
"idString":"SPRITE_ARROW_TORCH",
"addRotation": 0.1f,
"onLayer":"HIGHLIGHT",
"texture": {
"idString": "TEXTURE_ARROW_TORCH",
"imgName":"projectiles/torch.png",
"imgColumns":1,
"withColoring":"true"
}
}
Gonna test it.
Edit: Small mistakes
Re: Hun Raider - ACCEPTED
Posted: Mon Sep 16, 2019 4:25 am
by Morningwarrior
Add the damage gains building 150 insead 100.
Re: Hun Raider - ACCEPTED
Posted: Mon Sep 16, 2019 11:23 am
by Puss_in_Boots
Uh, no thanks. We're not looking to completely replace trebuchets.