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Re: Combined Bones
Posted: Wed Nov 07, 2018 5:25 pm
by StormSaint373
Can we look at this?
Re: Combined Bones
Posted: Wed Feb 13, 2019 1:58 pm
by StormSaint373
This tech has been on the back burner for some time...
Can this be looked at?
Re: Combined Bones
Posted: Wed Feb 13, 2019 2:09 pm
by Midonik
Isn't it... Ready and approved by Alex? Only thing it could need to be JSONed is Stratego's approval...
Re: Combined Bones
Posted: Wed Feb 13, 2019 3:15 pm
by StormSaint373
There was no OFFICIAL approval...
@Stratego
What do you think?
Re: Combined Bones
Posted: Wed Feb 13, 2019 6:06 pm
by Alexander82
It is ok for me. let's wait for @Stratego (dev)
Re: Combined Bones
Posted: Wed Feb 13, 2019 6:15 pm
by Stratego (dev)
ok, but i think needs coding to be able to set only skeletons to sacrifice there (eg not zombies) - or can we already configure?)
Re: Combined Bones
Posted: Wed Feb 13, 2019 6:51 pm
by Alexander82
I think not since this is the same problem we have with the fodder cannon using any kind of unit
Re: Combined Bones
Posted: Thu Feb 14, 2019 1:30 am
by General Brave
But once you make it work for a certain unit, the possibilities of combining units to make something better will be good.
Re: Combined Bones
Posted: Thu Feb 14, 2019 7:28 am
by Stratego (dev)
yes, General: please open topic for this new ability too. thanks
Re: Combined Bones
Posted: Thu Feb 14, 2019 1:54 pm
by Alexander82
Great to hear that
Re: Combined Bones
Posted: Fri Sep 20, 2019 2:44 pm
by Alexander82
I think we might implement that but I think we should implement the specific monsters suggested by @makazuwr32