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Re: Jinete
Posted: Wed Apr 18, 2018 6:20 pm
by makazuwr32
makazuwr32 wrote:it is harder to throw from horse than on foot, thus lower range and cooldown
And believe me, i know what am i talking about.
Yes momentum is higher and because higher damage output. But when you are riding a horse it is much-much-much-much-much harder to throw javelins because 1. horse will not stand still. 2. if while moving this is even harder. Try to shoot precisely from a car when you are moving through forest without road. And it is from current gunpowder weapons, not throwing javelin which has its own weight between 1.5-3 kilogramms.
And because they must either have lower range and 100% to damage target or higher range and a chance to miss. For 4 tiles 20-30% chance. If 5 then 50%.
I tried once ride a horse. It is really hard.
Re: Jinete
Posted: Wed Apr 18, 2018 7:15 pm
by StormSaint373
Yes, but also take into account that the Jinete is a trained soldier. I agree with a chance to miss at a long range. It can make for some sketchy combats.
" Jinete throws javalin to finish off near death heavy infantry, but instead the throw goes wide and kills the nearby general"
Re: Jinete
Posted: Wed Apr 18, 2018 7:33 pm
by makazuwr32
They are trained for throwing them because non-trained human will not even throw it in the saddle to the right direction.
Re: Jinete
Posted: Wed Apr 18, 2018 7:48 pm
by StormSaint373
If we are going in that direction... Make him cost 3
But your statement makes sense.
If he costs 4, does only the damage of a weak swordsman, moves only as fast as heavy cavalry, and has spear range of more accurate axe throwers, don't you think that people would choose other units over this one?
Re: Jinete
Posted: Wed Apr 18, 2018 7:50 pm
by godOfKings
Fine, Throw javelin
1 action
1turn cooldown
3 range
10 damage pierce
Wat should b icon for ability same as Maori?
No need miss chance, and with high p armor it is balanced
Re: Jinete
Posted: Wed Apr 18, 2018 7:54 pm
by godOfKings
Swordsmen aren't weak, it just they have too many weaknesses
Re: Jinete
Posted: Wed Apr 18, 2018 7:57 pm
by makazuwr32
it has for ability range 3 with 100% chance right now to deal damage.
Because of that, desent speed (only few have higher), ranged attack ability with desent damage, better p.armor if comparing to all other mounted units exept of shield knight (but he is slower) i will choose him as support for cavalry rather than archer. also because he is trainable at castles he is better choice than teutonic knight and japan ranged unit.
Re: Jinete
Posted: Wed Apr 18, 2018 8:01 pm
by StormSaint373
Ashigarus (butchered the name) have higher damage, longer range...
Teutonics can convert range 1
Camels have fear...
What makes the Jinete stand apart?
Re: Jinete
Posted: Wed Apr 18, 2018 8:09 pm
by makazuwr32
Each unit has its own purpose.
This one is pretty good cavalry for castle, better than camel (trains faster, has ranged attack, better speed on non-sand maps) but that doesn't mean that camels will become useless.
AoS is much, much more comlex game.
The only thing that can actually displace from castles all of them is trebushets if your opponent is massing artillery.
Re: Jinete
Posted: Wed Apr 18, 2018 9:20 pm
by StormSaint373
I see... Well that makes sense.
What else needs to be done to get this implemented?
I do believe that this debate needs to reach a close for the devs to set up.
Re: Jinete
Posted: Thu Apr 19, 2018 5:39 am
by makazuwr32
Maybe better image.
Right now he looks like a toy. Especially his horse.
Re: Jinete
Posted: Thu Apr 19, 2018 5:57 am
by godOfKings
yes i collected this neutral horse pic from the forums i m not good with drawing them
Re: Jinete
Posted: Thu Apr 19, 2018 9:44 am
by godOfKings
Changed sword angle, I think it looks better now, also added orange hilt
Re: Jinete
Posted: Thu Apr 19, 2018 9:51 am
by makazuwr32
Still to toyish for me.
Maybe redraw him from other cavalry?
Re: Jinete
Posted: Thu Apr 19, 2018 1:27 pm
by StormSaint373
Try It from non upgrade Knight and Lancer for best results.
Re: Jinete
Posted: Fri Apr 20, 2018 8:04 am
by godOfKings
samuelch will u try? u can use the helmet of this picture in ur version
Re: Jinete
Posted: Sat Apr 21, 2018 12:34 pm
by samuelch
I edit it.
Re: Jinete
Posted: Sat Apr 21, 2018 12:42 pm
by Puss_in_Boots
Cool, the rider looks too heavy for his smaller weak horse, but it's a nice image.
Re: Jinete
Posted: Sat Apr 21, 2018 1:12 pm
by makazuwr32
That is what i'm talking about.
Puss_in_Boots wrote:the rider looks too heavy for his smaller weak horse
That thing below the rider looks more like donkey or pony but not as a horse. With this pony he at most will have speed 3.
Re: Jinete
Posted: Sat Apr 21, 2018 1:19 pm
by samuelch
Lighter
Re: Jinete
Posted: Sat Apr 21, 2018 1:52 pm
by makazuwr32
Still rider on a donkey.
the rider itself looks good but that donkey...
Re: Jinete
Posted: Sat Apr 21, 2018 2:01 pm
by samuelch
To horse head.
Re: Jinete
Posted: Sat Apr 21, 2018 2:06 pm
by makazuwr32
Can you change the horse itself? it needs to be bigger.
Re: Jinete
Posted: Mon Apr 23, 2018 6:11 pm
by godOfKings
Complete revamp
Re: Jinete
Posted: Mon Apr 23, 2018 6:19 pm
by makazuwr32
That looks fine.
Re: Jinete
Posted: Mon Apr 23, 2018 7:02 pm
by Puss_in_Boots
His arm could use some team color too.
Re: Jinete
Posted: Mon Apr 23, 2018 7:40 pm
by godOfKings
Thanks for trying to fix up the image, it looks much better now
Re: Jinete
Posted: Sat May 05, 2018 1:55 pm
by COOLguy
Yes this is a different suggestion than the Javelin Knight.
This needs an image and I will accept it to the voting list
Re: Jinete
Posted: Tue Jun 05, 2018 10:21 pm
by COOLguy
Accepted
Re: Jinete - ACCEPTED
Posted: Sat Oct 27, 2018 6:43 am
by Stratego (dev)
accepted please someone make json for it - thanks!