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Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 2:47 pm
by makazuwr32
I don't like color of background for glyph, not of the symbol itself.
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 2:59 pm
by LordOfAles
I tried this.
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 3:04 pm
by makazuwr32
That looks better.
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 3:10 pm
by LordOfAles
Should i make next armor mithril or golden?
The armor is small. Dwarves are too. No logic in making it any bigger.
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 3:18 pm
by makazuwr32
Still image can be a bit bigger. Next image for dwarves will be better to be a mithril.
Expand current image to down. Both arms and torso parts.
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 3:30 pm
by LordOfAles
Made it a big bigger
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 3:30 pm
by makazuwr32
That is perfect as for me.
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 3:32 pm
by LordOfAles
Edited it to make arms bigger a bit
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 3:41 pm
by General Brave
Much better.
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 3:43 pm
by makazuwr32
I'll add all ready images for techs into my first post in this topic later.
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 3:45 pm
by LordOfAles
Dwarven Armor Smithing 2
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 3:45 pm
by General Brave
Is that all or are there some more?
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 3:47 pm
by General Brave
Maybe the armor should be a bit bigger, unless that's how big the Dwarf are.
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 3:48 pm
by LordOfAles
That's all about armors. I make it any bigger it won't be dwarven anymore.
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 3:53 pm
by makazuwr32
Maybe change color of those gray torso lines to more darker and last one will be fine.
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 3:55 pm
by General Brave
it should be more darker shading on the left side, so it looks more 3D or something.
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 3:57 pm
by LordOfAles
Lighter missiles [dwarves are using crossbows]
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 3:57 pm
by LordOfAles
I will continue later, gtg beach
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 3:58 pm
by General Brave
So do you have the Dev version?
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 3:59 pm
by makazuwr32
Yes he has.
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 4:00 pm
by General Brave
How about we all play a game, we can be all scalefolks?
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 6:56 pm
by LordOfAles
Lighter projectiles visible and mithril armor improved
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 6:58 pm
by LordOfAles
Improved Gunpowder Mixtures. I honestly don't know how to make 2nd and 3rd so i did this:
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 6:58 pm
by LordOfAles
Militant Priesthood
Re: Dwarf tech tree
Posted: Tue Jun 19, 2018 7:05 pm
by General Brave
Good.
Re: Dwarf tech tree
Posted: Wed Jun 20, 2018 9:42 pm
by LordOfAles
Improved Gunpowder Mixtures 1-3.
Re: Dwarf tech tree
Posted: Wed Jun 20, 2018 9:45 pm
by makazuwr32
Maybe a bit more polishing but concept is great.
Re: Dwarf tech tree
Posted: Wed Jun 20, 2018 9:53 pm
by LordOfAles
I did a bit of smoothing.
Re: Dwarf tech tree
Posted: Wed Jun 20, 2018 9:54 pm
by makazuwr32
That is much better.
Also can you work for this
makazuwr32 wrote:
Underwater physics
Researchable at TC, Siege Workshop for 4 turns
Unlocks Submarines
Re: Dwarf tech tree
Posted: Wed Jun 20, 2018 9:54 pm
by LordOfAles
Is there anything left?