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Re: arquebusier (another powder unit)

Posted: Wed Aug 01, 2018 9:14 pm
by LordOfAles
hmm oh no. Musketeer is more than 32 pixels wide.

Re: arquebusier (another powder unit)

Posted: Wed Aug 01, 2018 9:20 pm
by Gral.Sturnn
game can handle it it needs to be coded a s building

Re: arquebusier (another powder unit)

Posted: Wed Aug 01, 2018 9:23 pm
by LordOfAles
IT doesn't work like that.

Re: arquebusier (another powder unit)

Posted: Wed Aug 01, 2018 9:26 pm
by Gral.Sturnn
Well dangit

Re: arquebusier (another powder unit)

Posted: Wed Aug 01, 2018 9:29 pm
by makazuwr32
Uhm...
Musketeers are already ingame and don't need image.

Re: arquebusier (another powder unit)

Posted: Wed Aug 01, 2018 9:34 pm
by Gral.Sturnn
makazuwr32 wrote: Wed Aug 01, 2018 9:29 pm Uhm...
Musketeers are already ingame and don't need image.
The current image is very odd and it doesent look like one

Re: arquebusier (another powder unit)

Posted: Wed Aug 01, 2018 9:34 pm
by Gral.Sturnn
But if that oke is prefered well its ok

Re: arquebusier (another powder unit)

Posted: Wed Aug 01, 2018 9:45 pm
by Gral.Sturnn
fixed

Re: arquebusier (another powder unit)

Posted: Wed Aug 01, 2018 10:12 pm
by LordOfAles
Now wait until i polish both of them?

Re: arquebusier (another powder unit)

Posted: Wed Aug 01, 2018 10:14 pm
by Gral.Sturnn
sure

Re: arquebusier (another powder unit)

Posted: Wed Aug 01, 2018 10:31 pm
by LordOfAles
This might jusst work for arqebusier. Green didnu look ok. And team color was missing.

Re: arquebusier (another powder unit)

Posted: Wed Aug 01, 2018 10:35 pm
by Gral.Sturnn
lemme check

check: pants look a bit wierd but i suppose theres were the team color goes

Re: arquebusier (another powder unit)

Posted: Wed Aug 01, 2018 10:42 pm
by LordOfAles
Yes i found the solution.

Re: arquebusier (another powder unit)

Posted: Wed Aug 01, 2018 10:44 pm
by Gral.Sturnn
LordOfAles wrote: Wed Aug 01, 2018 10:42 pm Yes i found the solution.
Looks really good now, what program u use because i dont know wich are the rgb colors in gimp

Re: arquebusier (another powder unit)

Posted: Wed Aug 01, 2018 10:46 pm
by LordOfAles
GIMP 2. Since i have core units i can copy paste their team color onto the new ones without problem. And it's on pc.

Re: arquebusier (another powder unit)

Posted: Wed Aug 01, 2018 10:54 pm
by LordOfAles
And maybe musketeer can look like something like this.

Re: arquebusier (another powder unit)

Posted: Wed Aug 01, 2018 11:02 pm
by Gral.Sturnn
I see what you tried to do but that type if clothing is exclusivelly french heres a more generic european one (to fot more posssibilities)

Re: arquebusier (another powder unit)

Posted: Wed Aug 01, 2018 11:13 pm
by LordOfAles
How about you makea topic about musketeer redesign and improve this unfinished whatever this is image.

Re: arquebusier (another powder unit)

Posted: Wed Aug 01, 2018 11:15 pm
by Gral.Sturnn
Sure, now what else do you think about the arquebusier?

Re: arquebusier (another powder unit)

Posted: Wed Aug 01, 2018 11:16 pm
by LordOfAles
This is a closer range damager unit. Suggest stats.

Re: arquebusier (another powder unit)

Posted: Wed Aug 01, 2018 11:19 pm
by LordOfAles
Stats:
Cost: 3-4
Hp: 20
Damage Attack: 16 (Normal Armor Damage)
Movement Speed:3
Sight: 5
Attack Range:3
Spell resistance: 0%
Armor:1
Armor piercing:2
Action Turn: 1
Bonuses:
Infantry 10%
Builders: Castle

Re: arquebusier (another powder unit)

Posted: Wed Aug 01, 2018 11:20 pm
by Gral.Sturnn
MightyGuy wrote: Sat Jul 28, 2018 11:13 am Here is my suggestion/opinion:
Since this is gem-purchase unit

Stats:
Cost: 4 or 3
Hp: 20
Damage Attack: 12
Movement Speed:3
Sight: 5
Attack Range:3
Armor:1
Armor piercing:2
Action Turn: 1
10% bonus v/infantry

Re: arquebusier (another powder unit)

Posted: Wed Aug 01, 2018 11:47 pm
by Gral.Sturnn
16 is a bit 2 high isnt it?

Re: arquebusier (another powder unit)

Posted: Thu Aug 02, 2018 12:40 am
by LordOfAles
It has 3 range and you need gunpowder tech + castle to research it + train cost. So no it isn't.

Re: arquebusier (another powder unit)

Posted: Thu Aug 02, 2018 1:11 am
by Gral.Sturnn
Well then it is ready to vote I guess

Re: arquebusier (another powder unit)

Posted: Thu Aug 02, 2018 1:19 am
by LordOfAles
We need other people. To see this, and COOLguy to approve. Here is everything summarised.

Stats:
Cost: 3
Hp: 20
Damage Attack: 16 (Normal Armor Damage)
Movement Speed:3
Sight: 5
Attack Range:3
Spell resistance: 0%
Armor:1
Armor piercing:2
Action Turn: 1
Bonuses:
Infantry 10%
Builders: Castle

Re: arquebusier (another powder unit)

Posted: Thu Aug 02, 2018 1:21 am
by LordOfAles
Ok i notified him in his sticky topic. Now we just wait for response.

Re: arquebusier (another powder unit)

Posted: Thu Aug 02, 2018 1:25 am
by Gral.Sturnn
LordOfAles wrote: Thu Aug 02, 2018 1:21 am Ok i notified him in his sticky topic. Now we just wait for response.
Good now i will work on the rodelero reiter and herruelo

Re: arquebusier (another powder unit)

Posted: Thu Aug 02, 2018 2:55 am
by godOfKings
the img isn't complete, u need to add player colour, may b the pants and shoulders, player colour is magenta with code 255:0:255 to 255:255:255


best is if u download any existing unit pic, and copy its pink colour to arqubuiser

Re: arquebusier (another powder unit)

Posted: Thu Aug 02, 2018 2:58 am
by Gral.Sturnn
Well supossedly lord of Ales added it but I will see.