Page 2 of 2
Re: Spell images
Posted: Mon Jun 01, 2020 4:29 am
by Savra
Another.
Re: Spell images
Posted: Mon Jun 01, 2020 4:55 am
by Savra
Might change later.
Re: Spell images
Posted: Mon Jun 01, 2020 7:02 am
by Alexander82
Savra wrote: ↑Mon Jun 01, 2020 2:47 am
How large can we make the indicators now?
I didn't have time to search for the new measurements.
I generally start from existing indicators.
You can use that one as a reference
Re: Spell images
Posted: Tue Jun 02, 2020 4:19 pm
by Savra
Another phantom one.
Re: Spell images
Posted: Tue Jun 02, 2020 4:58 pm
by Savra
Another.
Re: Spell images
Posted: Tue Jun 02, 2020 5:46 pm
by Savra
Some icons.
Re: Spell images
Posted: Wed Jun 03, 2020 12:18 am
by Alexander82
@Savra I think that glade ability buttons shouldn't portray a glade unit. For example the ability that grant a double shot could just show a bow with 2 arrows. Let's try keeping them simple.
Re: Spell images
Posted: Wed Jun 03, 2020 4:52 pm
by Savra
Updated.
Re: Spell images
Posted: Wed Jun 03, 2020 5:15 pm
by Savra
Aimed shot.
Re: Spell images
Posted: Wed Jun 03, 2020 5:41 pm
by Savra
Icon.
Re: Spell images
Posted: Wed Jun 03, 2020 5:59 pm
by Alexander82
I like these ones
Re: Spell images
Posted: Fri Jun 05, 2020 5:38 am
by Savra
Still need the hoof image for the protector.
I'll see about the other.
Re: Spell images
Posted: Fri Jun 05, 2020 12:07 pm
by Alexander82
here
Re: Spell images
Posted: Sat Jun 06, 2020 6:10 pm
by Savra
Not sure about the last one but.
Re: Spell images
Posted: Sun Jun 07, 2020 5:03 pm
by Savra
Should I make some form of upgrade look to the minotaur ones since they have a different effect each minotaur upgrade?
Re: Spell images
Posted: Sun Sep 20, 2020 5:58 pm
by Savra
Some additional things for the phantom crusher.
Re: Spell images
Posted: Sun Sep 20, 2020 6:10 pm
by Alexander82
Yeah, I was thinking to use the same for the troll crusher, I think it is like a merge of the basic and master ones.
Re: Spell images
Posted: Wed Oct 14, 2020 3:56 pm
by Savra
Should I start adding these?
Re: Spell images
Posted: Thu Oct 15, 2020 8:10 am
by Alexander82
I think that thr whirling chain can be added and minotaur icons can be replaced as well. I won't add glades icons for now cause the units will undergo some changes once we update them with their mounted variants.
Re: Spell images
Posted: Thu Oct 15, 2020 2:11 pm
by Savra
What about aimed shot for both humans and elves?
Re: Spell images
Posted: Thu Oct 15, 2020 5:30 pm
by Savra
Alexander82 wrote: ↑Thu Oct 15, 2020 8:10 am
I think that thr whirling chain can be added and minotaur icons can be replaced as well. I won't add glades icons for now cause the units will undergo some changes once we update them with their mounted variants.
The phantom crushers ability is ready and tested. Should I send you the whole asset pack or just the parts involving the phantom crusher? (I have some map editor units that I coded in for practice that are working as well.)
Re: Spell images
Posted: Thu Oct 15, 2020 9:47 pm
by Savra
Might as well add this too.
Re: Spell images
Posted: Fri Oct 16, 2020 1:35 am
by Savra
I did the animation for the phantom sword master, however I can't post it here because the file is too large. Should I also replace the phantoms sword master ability with it?
Re: Spell images
Posted: Fri Oct 16, 2020 2:53 am
by Savra
Updated.
Re: Spell images
Posted: Fri Oct 16, 2020 6:54 pm
by Savra
Finished the phantom swordmaster and crushers abilities as well as all the minotaur abilities.
Also put in the smaller bullet for the dwarves.