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Re: Buidlings' images redesign request
Posted: Thu Sep 26, 2019 4:27 am
by Savra
You know, while I'm at it maybe you can post some of the other buildings here too, so we can just get the building phase of them all done as well rather then just putting it off a bit longer. I have an idea on how they'll look.
Re: Buidlings' images redesign request
Posted: Thu Sep 26, 2019 5:08 am
by makazuwr32
All that i have in first post.
Re: Buidlings' images redesign request
Posted: Thu Sep 26, 2019 5:30 am
by makazuwr32
On second thought we can update one more image:
96_unit_elf_bld_great_tree.png
I think it will be better if around great tree there will be some small city like here:
3d View video of Sylvan city in HOMM 5
As for other buildings and ideas they are in first post.
Also updated first post.
Re: Buidlings' images redesign request
Posted: Thu Sep 26, 2019 5:43 am
by Stratego (dev)
i think it is (also) looking good as it is
Re: Buidlings' images redesign request
Posted: Thu Sep 26, 2019 5:49 am
by makazuwr32
Yes it looks good but we think to make it fitting better for upcoming subs of elves (i should remind that most if not all units of subs would be trainable in mega building of elves) great tree needs some minor update.
Rising sun elves won't agree i fear to live in tree after their cities close to human ones and new moon as well after their gothic towns.
Re: Buidlings' images redesign request
Posted: Thu Sep 26, 2019 5:56 am
by Stratego (dev)
ok but i dont suggest "removing" current mega buildings, but i suggest making new megabuldings for the subs.
and keeping normal mega buildings for non-sub units
i think subs a new race within another race, they can have their own mega buildings.
in general i support more mega buildings within a race (the reason we have only one was luck of design - but i always wanted 3-4 mega building types for a race)
Re: Buidlings' images redesign request
Posted: Thu Sep 26, 2019 6:07 am
by makazuwr32
For elves this is minor improvement to image, not removal kr something like that.
Re: Buidlings' images redesign request
Posted: Fri Sep 27, 2019 11:32 pm
by Savra
Here's what I have. At the moment, most likely it still needs some edits.
Re: Buidlings' images redesign request
Posted: Fri Sep 27, 2019 11:37 pm
by Stratego (dev)
i still think current is good untouched

Re: Buidlings' images redesign request
Posted: Fri Sep 27, 2019 11:57 pm
by Alexander82
I was expecting something totally different xD
Re: Buidlings' images redesign request
Posted: Sat Sep 28, 2019 4:52 am
by makazuwr32
Actually i also expected different thing.
Some sort of city under great tree, not walls.
Re: Buidlings' images redesign request
Posted: Sat Sep 28, 2019 5:14 am
by Alexander82
Especially not made of stone

Re: Buidlings' images redesign request
Posted: Sat Sep 28, 2019 5:44 am
by Savra
Ya, at the moment I had no idea what I was doing anymore with it since I was in and out of the thing so many times but now I have a better idea revolving around one I thought of last December I believe, were I just build a few buildings within the tree, not made of stone.
Re: Buidlings' images redesign request
Posted: Sat Sep 28, 2019 4:52 pm
by Alexander82
Re: Buidlings' images redesign request
Posted: Sat Sep 28, 2019 9:01 pm
by Belosteel
Maybe make the tree more mushroom shaped with a taller trunk. And have like small window holes around the trunk with small stairs zigzag across the trunk?
Re: Buidlings' images redesign request
Posted: Sat Sep 28, 2019 9:23 pm
by Belosteel
Something like this maybe? I would have completed it but i started pixel drawing since yesterday so a more advanced person would make it alot better
Re: Buidlings' images redesign request
Posted: Sat Sep 28, 2019 9:51 pm
by Alexander82
Belosteel wrote: ↑Sat Sep 28, 2019 9:23 pm
Something like this maybe? I would have completed it but i started pixel drawing since yesterday so a more advanced person would make it alot better
Interesting concept.
What do you think
@Stratego (dev)?
Re: Buidlings' images redesign request
Posted: Sun Sep 29, 2019 12:25 am
by Stratego (dev)
got too 2dish but nice concept.
Re: Buidlings' images redesign request
Posted: Sun Sep 29, 2019 7:04 am
by makazuwr32
That's a good start as for me.
Re: Buidlings' images redesign request
Posted: Sun Sep 29, 2019 7:11 am
by Stratego (dev)
but i still dont understand why modifying a perfect image

Re: Buidlings' images redesign request
Posted: Sun Sep 29, 2019 12:11 pm
by DreJaDe
Stratego (dev) wrote: ↑Sun Sep 29, 2019 7:11 am
but i still dont understand why modifying a perfect image
Because change is inevitable.
LOL
Re: Buidlings' images redesign request
Posted: Sun Sep 29, 2019 7:26 pm
by Stratego (dev)
DreJaDe wrote: ↑Sun Sep 29, 2019 12:11 pm
Stratego (dev) wrote: ↑Sun Sep 29, 2019 7:11 am
but i still dont understand why modifying a perfect image
Because change is inevitable.
LOL
or but a perfect can only transormed to similarly perfect again, or only worse

Re: Buidlings' images redesign request
Posted: Sun Sep 29, 2019 7:48 pm
by Alexander82
Age of Philosophy
Re: Buidlings' images redesign request
Posted: Tue Oct 01, 2019 5:56 am
by Savra
Does anyone have an elven parapet? Maybe we can just limit this to a very minor modification. As if the building was in the tree canopy itself. I was looking at the parapet in game and it seemed the best route for this.
Re: Buidlings' images redesign request
Posted: Tue Oct 01, 2019 6:04 am
by makazuwr32
I will provide image later today.
Re: Buidlings' images redesign request
Posted: Tue Oct 01, 2019 6:37 am
by Alexander82
That is making me think about a 2x2 parapet.
@Stratego (dev) is it possible to exceed current 4 slots of limit for carry capacity?
Re: Buidlings' images redesign request
Posted: Tue Oct 01, 2019 6:59 am
by Stratego (dev)
yes, but visually needs testing (if that goes out of screen or not in several devices)
.
but u can set eg. 6 already.
Re: Buidlings' images redesign request
Posted: Sat Oct 12, 2019 6:40 pm
by Savra
Re: Buidlings' images redesign request
Posted: Sat Oct 12, 2019 6:41 pm
by Savra
Huh, turned out better then I thought...
Re: Buidlings' images redesign request
Posted: Sat Oct 12, 2019 6:49 pm
by Stratego (dev)
nice! i suggest being an upgrade to current !
or a more costy more healthy castle
(that can build SAM missiles lol

)