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Re: Nomadic camp
Posted: Thu Aug 19, 2021 5:03 pm
by L4cus

looks like they carried the whole tent

this is a packed versino of a small yurt i see...
we could have packed and unpacked?, unpacked would not be able to produce units, but moves faster
Re: Nomadic camp
Posted: Wed Feb 09, 2022 1:30 am
by Endru1241
I'll probably use these images.
Re: Nomadic camp
Posted: Wed Feb 09, 2022 1:33 am
by L4cus
agree, they look good! what is the current units for the steppe rooster?
Re: Nomadic camp
Posted: Wed Feb 09, 2022 1:49 am
by Endru1241
I haven't added it yet.
Roster must definitely consist of mounted archer, mongolian archer, raider, light cavalry, lancers and not yet added support unit.
For techs: mounted archer upgrades, not yet added raider upgrade (unique to the building), light cav upgrades, at least one new tech boosting steppe units.
Some more units would need Steppe category added.
Maybe some completely new units needs to be made.
Re: Nomadic camp
Posted: Wed Feb 09, 2022 2:42 am
by L4cus
I see, i was just wondering what units were acepted from the forum that fit this factory...
Re: Nomadic camp
Posted: Wed Feb 09, 2022 10:36 am
by godOfKings
Dont forget the upgrade of mongolian horse archer to mangudai
https://www.google.com/url?sa=t&source ... RHAfFFef1
In civ 5, there is also
keshik of mongolia that replaces knight
Military unit of the Mongols
The mangudai or mungadai were military units of the Mongol Empire. Source: wikipedia
Basically mongolian horsearchers are the nomadic raider archers while their upgrade, the mangudai are properly trained military archer units.
I remember suggesting many stats, but dont remember which topic, anyways considering the changes in aos, my old suggestion is already obsolete so we should make new stats
Mongolian horsearcher:
Hp: 22
Atk: 5
Range: 4
Armor: 0/0
Speed: 6
Action: 2
Spell resist: 100%
Upgrade to mangudai
Tech cost: 6
Hp: 25
Atk: 6
Range: 5
Armor: 1/1
Speed: 6
Action: 2
Spell resist: 100%