Vote
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Stratego (dev)
- Site Admin
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- Joined: Fri Apr 25, 2014 9:28 pm
Re: Vote for units
finished:
1. Roman legionare
2. light cavalry
3. -
unfinished
0. fire archers
1. spahi
2. templar knight
1. Roman legionare
2. light cavalry
3. -
unfinished
0. fire archers
1. spahi
2. templar knight
Re: Vote for units
Hi
Finished:
1.Roman Legionaire
2.Peasent
3.Maceman
Unfinished:
1.templar
2.fire archer
3.indian (american native (tomahak throwing native))
Patroid
Finished:
1.Roman Legionaire
2.Peasent
3.Maceman
Unfinished:
1.templar
2.fire archer
3.indian (american native (tomahak throwing native))
Patroid
Re: Vote for units
Light cavalry: 7 points
Ninja: 6 points
Roman legionare: 6 points
peasant: 5 points.
the 4 chosen one
Let's work on these hard, cause they are wanted
:
Fire archer: 8 points
Moat: 5 points, but it is yet halted.
Spahi:4 points
Road: 4 points (but it is yeg halted)
Dam: 4 points (If the road is avaiable it has only 2)
Ninja: 6 points
Roman legionare: 6 points
peasant: 5 points.
the 4 chosen one
Let's work on these hard, cause they are wanted
Fire archer: 8 points
Moat: 5 points, but it is yet halted.
Spahi:4 points
Road: 4 points (but it is yeg halted)
Dam: 4 points (If the road is avaiable it has only 2)
This is Hungary and winter is coming.
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Dgkfadomo777
- Posts: 231
- Joined: Tue Apr 29, 2014 9:00 pm
Re: Vote for units
Whatever happened to the vote?
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Stratego (dev)
- Site Admin
- Posts: 15822
- Joined: Fri Apr 25, 2014 9:28 pm
Re: Vote for units
it is my turn i guess to choose and implement one of the finished ones,
(unless we have some images for the unfinished ones
)
i plan to do it in a week
(unless we have some images for the unfinished ones
i plan to do it in a week
Re: Vote for units
We vote once in a month, and at the moment I am quite overhelmed with my studies...
So, the next vote starts on when February started, and Daniel omplemented the previous winners.
So, the next vote starts on when February started, and Daniel omplemented the previous winners.
This is Hungary and winter is coming.
Re: Vote for units
This is Hungary and winter is coming.
Re: Vote for units
the votes actually count, but I will look for better vote maker 
This is Hungary and winter is coming.
Re: Vote for units
Cool idea!balint wrote:http://goo.gl/pUaGUr
you can vote there.
It is an experimental vote. but it will count too
"I don't care who I have to step on on my way down."
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max-damage
- Posts: 548
- Joined: Mon Jan 19, 2015 1:04 am
- Location: right behind you...
Re: Vote for units
I entered my votes in the Google link you put up...if I'm not eligible to vote, I'll withdraw my vote...
It's better to keep your mouth shut and let people wonder if you're a fool than to open it and remove all doubt...
Re: Vote for units
Hi
In my opinion its a bad vote maker
Cause you can vote more then one times
For mire then one unit.
I can make one where everybody get a account
And log-in. And a admin have to reset the vites manual
And have to put in manually the vote-names.
I hope i can do sucha site in a month.
There we also can see that noone is making
Many accounts/votes and the passwords will
Be md5-saved.
Patroid
In my opinion its a bad vote maker
Cause you can vote more then one times
For mire then one unit.
I can make one where everybody get a account
And log-in. And a admin have to reset the vites manual
And have to put in manually the vote-names.
I hope i can do sucha site in a month.
There we also can see that noone is making
Many accounts/votes and the passwords will
Be md5-saved.
Patroid
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max-damage
- Posts: 548
- Joined: Mon Jan 19, 2015 1:04 am
- Location: right behind you...
Re: Vote for units
If everyone can only vote for only one unit, then the "vote for your 3 favorites" system disappears...
It's better to keep your mouth shut and let people wonder if you're a fool than to open it and remove all doubt...
Re: Vote for units
The number of votes is a
Easy changeable (for programming) not
Important detail that i can chanhe easely.
Patroid
Easy changeable (for programming) not
Important detail that i can chanhe easely.
Patroid
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max-damage
- Posts: 548
- Joined: Mon Jan 19, 2015 1:04 am
- Location: right behind you...
Re: Vote for units
Okay, let's have a look!! 
It's better to keep your mouth shut and let people wonder if you're a fool than to open it and remove all doubt...
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max-damage
- Posts: 548
- Joined: Mon Jan 19, 2015 1:04 am
- Location: right behind you...
Re: Vote for units
@pat-can you set it up to allow one username per IP?
It's better to keep your mouth shut and let people wonder if you're a fool than to open it and remove all doubt...
Re: Vote for units
Hi
I donr really know,
I thought daniel send me the
List of users in the forum or
That i fill in all new user...
But i also can make 1 day for register and
All new user manual or i try one user per
Ip lets see.
Patroid
(The side will be totally programmed by
Myself but i can do it reallative fastly (cause i did
Everything before (not in only one site)))
I donr really know,
I thought daniel send me the
List of users in the forum or
That i fill in all new user...
But i also can make 1 day for register and
All new user manual or i try one user per
Ip lets see.
Patroid
(The side will be totally programmed by
Myself but i can do it reallative fastly (cause i did
Everything before (not in only one site)))
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max-damage
- Posts: 548
- Joined: Mon Jan 19, 2015 1:04 am
- Location: right behind you...
Re: Vote for units
Cool, just as long as it's functional (and not too much trouble to make...
)
It's better to keep your mouth shut and let people wonder if you're a fool than to open it and remove all doubt...
Re: Vote for units
.....patroid wrote:Hi
I donr really know,
I thought daniel send me the
List of users in the forum or
That i fill in all new user...
But i also can make 1 day for register and
All new user manual or i try one user per
Ip lets see.
Patroid
(The side will be totally programmed by
Myself but i can do it reallative fastly (cause i did
Everything before (not in only one site)))
Ok. please try to say it less complex, because it is quite hard for me to understand.
but if you think it will be good, I believe you.
This is Hungary and winter is coming.
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max-damage
- Posts: 548
- Joined: Mon Jan 19, 2015 1:04 am
- Location: right behind you...
Re: Vote for units
@balint-if it works the way he says, it will be great...i just hope it isn't too much trouble to program it...
It's better to keep your mouth shut and let people wonder if you're a fool than to open it and remove all doubt...
Re: Vote for units
Isn't it possible to use the vote maker off the forum? Maybe that would be easier.
Thanks!
Josh
Josh
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max-damage
- Posts: 548
- Joined: Mon Jan 19, 2015 1:04 am
- Location: right behind you...
Re: Vote for units
It's options are extremely limiting...
It's better to keep your mouth shut and let people wonder if you're a fool than to open it and remove all doubt...
Re: Vote for units
Oh.
BTW, IP limits are not necessarily foolproof through location mask thingies. (I won't say anything, but apparently you can watch the London Olympics online through BBC.) Also if a person has access to multiple devices (ie library) they can still vote more than once.
BTW, IP limits are not necessarily foolproof through location mask thingies. (I won't say anything, but apparently you can watch the London Olympics online through BBC.) Also if a person has access to multiple devices (ie library) they can still vote more than once.
Thanks!
Josh
Josh
Re: Vote for units
In the long run, it might actual be easier to do it the old way.
"I don't care who I have to step on on my way down."
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max-damage
- Posts: 548
- Joined: Mon Jan 19, 2015 1:04 am
- Location: right behind you...
Re: Vote for units
Possibly...but if someone wants to go all the way to the library or mcdonald's to make another account just to vote twice for a game unit, i say let them...personally, that's too much trouble for the purpose... 
It's better to keep your mouth shut and let people wonder if you're a fool than to open it and remove all doubt...