Page 12 of 17

Re: Insects

Posted: Fri Aug 17, 2018 6:43 pm
by Savra
Cockroaches were supposed to be more tanky and I believe they were elite units too, unless your going with something different? Btw I still have my images so I can repost them anytime.

Re: Insects

Posted: Fri Aug 17, 2018 6:47 pm
by Tankhead
Savra wrote: Fri Aug 17, 2018 6:43 pm Cockroaches were supposed to be more tanky and I believe they were elite units too, unless your going with something different? Btw I still have my images so I can repost them anytime.
Yea, they should be the fast light units to make especially if wanting to cover ground.
Plus one of this races strong points are numbers. Imma stick with that concept

Re: Insects

Posted: Fri Aug 17, 2018 6:49 pm
by General Brave
Can you post the updated images with clear backgrounds also.
So these cockroaches can multiply their self becoming the most perfect early Calvary to capture cities.

Re: Insects

Posted: Fri Aug 17, 2018 8:35 pm
by Savra
Here's the updated images.

Re: Insects

Posted: Fri Aug 17, 2018 8:37 pm
by Savra
Hmmm these all aren't the images that were supposed to go up let me see.

Re: Insects

Posted: Fri Aug 17, 2018 8:40 pm
by Savra
Here's some more. Btw this is all I got for replacing the animation background so how do you make it come out suit again or do I have to put that back?

Re: Insects

Posted: Fri Aug 17, 2018 8:49 pm
by General Brave
Can you provide the not animated ones.

Re: Insects

Posted: Fri Aug 17, 2018 9:09 pm
by Savra
Yes and here's the others I think I fixed them.

Re: Insects

Posted: Fri Aug 17, 2018 9:09 pm
by Savra
Hmmm 5 didn't go as planned that's odd.

Re: Insects

Posted: Fri Aug 17, 2018 9:16 pm
by General Brave
What is wrong?

Re: Insects

Posted: Fri Aug 17, 2018 9:32 pm
by Savra
Well if you read their descriptions you'll figure out the problem I'm having I'll just post the ones that are working.

Re: Insects

Posted: Fri Aug 17, 2018 9:34 pm
by Savra
Missing another 2, hmm gonna have to figure this one out.

Re: Insects

Posted: Fri Aug 17, 2018 9:42 pm
by Tankhead
Nice images you currently have, once the problem is fix with your images i can't wait to see the design on Cockroaches/roaches along tech/ability icon

Re: Insects

Posted: Fri Aug 17, 2018 9:50 pm
by General Brave
Elite? Is this a second upgrade.

Re: Insects

Posted: Fri Aug 17, 2018 10:06 pm
by Savra
Thx I'll work on those when bug is fixed. Kinda ironic don't you think? :D
Here's a few sounds btw
https://freesound.org/people/dasrealized/sounds/266014/ moving
https://freesound.org/people/JeffNeving ... ds/414745/Talking
https://freesound.org/people/tec%20stud ... ds/125648/Atacking

Re: Insects

Posted: Fri Aug 17, 2018 10:07 pm
by Savra
General Brave wrote: Fri Aug 17, 2018 9:50 pm Elite? Is this a second upgrade.
No it's to replace champions for now since you didn't want that. I'll find something else later.

Re: Insects

Posted: Fri Aug 17, 2018 10:26 pm
by Savra
Tankhead what kind of sellers did you picture your roachfolk and cockroachfolk people to have before I finish them up?

Re: Insects

Posted: Fri Aug 17, 2018 10:42 pm
by Tankhead
Savra wrote: Fri Aug 17, 2018 10:26 pm Tankhead what kind of sellers did you picture your roachfolk and cockroachfolk people to have before I finish them up?
How they look in real life, but with a fantasy decorative look.
If you had something else in mind by all means go ahead

Re: Insects

Posted: Fri Aug 17, 2018 10:47 pm
by Tankhead
Savra wrote: Fri Aug 17, 2018 10:06 pm Thx I'll work on those when bug is fixed. Kinda ironic don't you think? :D
Here's a few sounds btw
https://freesound.org/people/dasrealized/sounds/266014/ moving
https://freesound.org/people/JeffNeving ... ds/414745/Talking
https://freesound.org/people/tec%20stud ... ds/125648/Atacking
You know you gave me an idea.
Anyone mention a fly? If not this could fit right in with Cockroaches/roaches as a light flying Calvary unit
It fits the building "trash scraps" and flys are a everyday rodent like Cockroaches and roaches

Re: Insects

Posted: Fri Aug 17, 2018 10:49 pm
by General Brave
Savra wrote: Fri Aug 17, 2018 10:07 pm
General Brave wrote: Fri Aug 17, 2018 9:50 pm Elite? Is this a second upgrade.
No it's to replace champions for now since you didn't want that. I'll find something else later.
Just wait let me see what am I missing.

Re: Insects

Posted: Fri Aug 17, 2018 10:50 pm
by General Brave
I see now you, change the name. Elite is perfect.

Re: Insects

Posted: Fri Aug 17, 2018 11:52 pm
by Savra
Tankhead wrote: Fri Aug 17, 2018 10:42 pm
Savra wrote: Fri Aug 17, 2018 10:26 pm Tankhead what kind of sellers did you picture your roachfolk and cockroachfolk people to have before I finish them up?
How they look in real life, but with a fantasy decorative look.
If you had something else in mind by all means go ahead
Sorry I meant weopons.

Re: Insects

Posted: Sat Aug 18, 2018 12:26 am
by Savra
Here's conclave at mega building size.

Re: Insects

Posted: Sat Aug 18, 2018 12:32 am
by General Brave
I was thinking that most of the insects could have their own mini megas. Like the ants and the bees and perhaps the spiders. The mega building for the insects should be combination of all of those. Perhaps it should have a tree for the bees, a ant colony somewhere all and spider den somewhere in the pictures.

Re: Insects

Posted: Sat Aug 18, 2018 12:56 am
by Savra
We don't really have to worry about the spiders because they could be ant spiders and ant spider folk who live in ant colonys for protection and food like they do in real life. We could make them Offensive mages and builders only but they won't be cav like the arahnids are for beastfolk because they must resemble any folk in appearances which is why my spider folk image looks the way it does. Scorpion folk are the ones we need a barracks for unless we paid them up in their spider den and just call it the arachnid den. As for their rocks we could go for a hatchery pool. Here's the spider den.

Re: Insects

Posted: Sat Aug 18, 2018 1:07 am
by General Brave
Anything else we missing.

Re: Insects

Posted: Sat Aug 18, 2018 1:14 am
by Savra
Here's the updated spider den and a burrow, The burrow could be a tunnel for units that get placed inside to be accessible to any other burrow of the players. Or just make it a factory either or works for me.

Re: Insects

Posted: Sat Aug 18, 2018 1:16 am
by Savra
Some units I made that won't show are on pg 7-8-9-10.

Re: Insects

Posted: Sat Aug 18, 2018 1:39 am
by Savra

Re: Insects

Posted: Sat Aug 18, 2018 2:31 am
by Tankhead
Savra wrote: Fri Aug 17, 2018 11:52 pm
Tankhead wrote: Fri Aug 17, 2018 10:42 pm
Savra wrote: Fri Aug 17, 2018 10:26 pm Tankhead what kind of sellers did you picture your roachfolk and cockroachfolk people to have before I finish them up?
How they look in real life, but with a fantasy decorative look.
If you had something else in mind by all means go ahead
Sorry I meant weopons.

Well they come from trash scrap, so something crappy and trashy for weapons