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Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Thu Aug 02, 2018 3:17 pm
by General Brave
@LordOfAles Battle For Wesnoth? What's that.
@Tankhead
@Lynx Shafir Maybe, but this is our fantasy, we don't necessarily have to be like Lord of the Ring, Warhammer, Dungeons & Dragons, and whatever else you find these things. We've been focusing on the Kobold lately, and their Dragon, how about we should think about and focus on the Snakemen and lizards.

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Thu Aug 02, 2018 3:21 pm
by LordOfAles
Hah. Tankhead mentoined for nothing.

Also this is wesnoth.
https://www.wesnoth.org/

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Thu Aug 02, 2018 3:24 pm
by General Brave
It's a copycat. Ahhhhh.

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Thu Aug 02, 2018 3:26 pm
by Lynx Shafir
General Brave wrote: Thu Aug 02, 2018 3:17 pm how about we should think about and focus on the Snakemen and lizards.
I already made 2 suggestions for. (Brute, Shaman)
But they aren't Dinosaurs.

Links
viewtopic.php?f=119&t=5856&sid=2faca926 ... bd5#p65879


viewtopic.php?f=119&t=5857&sid=2faca926 ... bd5#p65910

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Thu Aug 02, 2018 3:30 pm
by General Brave
I can see that, can you put the links here.

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Thu Aug 02, 2018 3:32 pm
by Lynx Shafir
If u want Dinosaurs(like) units start something simple
Raptor-light cavalry, no mounted

What is basilisk/komodo speed?

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Thu Aug 02, 2018 3:38 pm
by General Brave
Let me see.

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Thu Aug 02, 2018 3:48 pm
by Lynx Shafir
They are there

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Thu Aug 02, 2018 3:51 pm
by General Brave
Not bad, although we need more Snake Man.

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Thu Aug 02, 2018 5:43 pm
by Savra
I was wondering, rather than making the lizards ride a Komodo why not make it ride a Megalania which is much bigger than a Komodo and acts somewhat the same way, they're cousins and I found out about through tv and looked it up to confirm it.

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Thu Aug 02, 2018 7:57 pm
by godOfKings
The problem is two fold, first u have to draw a bigger mount, second u might have to make lizard even smaller depending on mount size

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Thu Aug 02, 2018 8:08 pm
by General Brave
A Megalania?

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Thu Aug 02, 2018 9:20 pm
by Savra
1. Maybe just make the komodo just a bit mailer for it if not you can scrap the idea of use it as a upgrade or new unit.
2.When I first heard it, it was apparently found on Australia and from what I heard ancient people used to go out early in the Joe and burn the fields were they pay cuz they caused much problems to the settlers, I do you'd have to look it up to figure out the rest.

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Thu Aug 02, 2018 9:21 pm
by General Brave
I will check out what they are.

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Fri Aug 03, 2018 1:57 am
by Savra
Savra wrote: Thu Aug 02, 2018 9:20 pm 1. Maybe just make the komodo just a bit mailer for it if not you can scrap the idea of use it as a upgrade or new unit.
2.When I first heard it, it was apparently found on Australia and from what I heard ancient people used to go out early in the Joe and burn the fields were they pay cuz they caused much problems to the settlers, I do you'd have to look it up to figure out the rest.
Sorry I meant pailer.

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Fri Aug 03, 2018 1:59 am
by General Brave
Okay, anything else.

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Fri Aug 03, 2018 9:39 pm
by Savra
So if lizards are semi-elites, does that mean the Brutes are the elites of are you thinking of something else like dragon guards or something to that effect?

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Fri Aug 03, 2018 9:43 pm
by General Brave
I don't know, depends on the stats.
Perhaps we should add Dragonborn.

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Fri Aug 03, 2018 10:08 pm
by LordOfAles
Dragonborn bonus against dragons 800% power 40

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Fri Aug 03, 2018 10:23 pm
by General Brave
Maybe bonus against dragons and dragons have bonus against them.

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Sat Aug 04, 2018 12:47 am
by Savra
Give them the dragon shout too. :lol:

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Sat Aug 04, 2018 1:39 am
by LordOfAles
Tech 1 "FUS"

Tech 2 "RO"

Tech 3 "DAH"

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Sat Aug 04, 2018 1:40 am
by General Brave
We might as well give them the power to rain down train from the skies.

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Sat Aug 04, 2018 1:48 am
by LordOfAles
I could probably mess with his abilities all day so i will stop now.

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Sat Aug 04, 2018 1:51 am
by General Brave
Anyways this ain't exactly Dragonborn from the Elder Scroll.

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Sat Aug 04, 2018 3:50 am
by Savra
So make them like red lizardman with wings?

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Sat Aug 04, 2018 4:46 am
by General Brave
Lizard man's ain't even Dragon like.

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Sat Aug 04, 2018 4:51 am
by General Brave
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Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Sat Aug 04, 2018 6:22 am
by Lynx Shafir
First some snakeman, casters
Elite lizards-Brute, may Raptors.

And No flying lizardmen

Re: Claws, Tails and Poison. Scaledfolk Race.

Posted: Sat Aug 04, 2018 6:36 am
by General Brave
Flying lizard man? What made you think of that idea.