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Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Sat Oct 01, 2016 11:55 pm
by MightyGuy
Here it is.

New Units & Techs ( All Of These Ideas By Midonik )
- Lizard Maceman
- Lizard Elite Maceman

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Sun Oct 02, 2016 6:22 am
by Midonik
Cool. Mayby spear thrower (lest change this to jeveliner) hold spear up to his head.

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Sun Oct 02, 2016 10:50 am
by MightyGuy
sorry midonik but it is not fit in 32x32 it will exceed, i tried it but no ways to make it as you wish or it will cover the head by its spear.

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Sun Oct 02, 2016 10:54 am
by MightyGuy
Lizard Shaman Image

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Sun Oct 02, 2016 2:37 pm
by Skelegonsans
Amazing work. Just put a few more details at elite maceman, or he will look to much like normal maceman.

Re: Dragons as a separate race

Posted: Sun Oct 02, 2016 2:40 pm
by Skelegonsans
Skelegonsans wrote:
Skelegonsans wrote:Well, continuing with the units:
Psychic dragon (cost:4 / flying) (possesses the mind of its enemies. It can convert enemies. Since this is this dragons main characteristic, he can convert with a higher chance, maybe 50% rather than 30%. Also has some resistance against spells.)
hp 16
Atk 6
Arm/p.arm 1/1
Speed 4
Sight 5
Description: this dragon is not that good in combat, however it can manipulate enemies' minds and convert them. It is also somewhat resistant to spells.
(60% spell resistance.)
i just tried to do a sprite for this one too.... but again, it suckz....
ah, its hard to draw dragons!! Well...... can u guys do this one too pls :mrgreen:
hey mightyguy can u make a sprite for this one too?
btw what u think of this unit guys?

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Sun Oct 02, 2016 2:42 pm
by Midonik
I think it cool. Not only undeads will got convert.

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Sun Oct 02, 2016 2:52 pm
by Skelegonsans
Thanks :D but once again... i think stats are a little bit underpowered... do you?

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Sun Oct 02, 2016 2:58 pm
by Midonik
No,I think they are ok. (Convert unit with HP like dragon would be too op,I think)

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Sun Oct 02, 2016 3:00 pm
by Skelegonsans
I guess ur right.
Can u make sprite, mightyguy?

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Sun Oct 02, 2016 5:46 pm
by MightyGuy
i will try. dragon is the harder thing to draw for me. i will try it later.. and the Elite maceman

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Sun Oct 02, 2016 6:03 pm
by MightyGuy
Lizard Elite Maceman New Edited. :)

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Sun Oct 02, 2016 6:11 pm
by Midonik
Nice

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Sun Oct 02, 2016 7:02 pm
by MightyGuy
The Physchic Dragon (Ideas by Skelegonsans) :D

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Sun Oct 02, 2016 7:03 pm
by Midonik
Nice too.

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Sun Oct 02, 2016 7:10 pm
by MightyGuy
Thanks, btw Midonik whats happen now to your profile avatar? i posted again an another link,you dont like it? its okay (i will give it to other users)

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Sun Oct 02, 2016 7:14 pm
by Midonik
Dont work too... Mayby I try it on computer...

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Sun Oct 02, 2016 7:17 pm
by MightyGuy
ok, :)

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Sun Oct 02, 2016 8:53 pm
by MightyGuy
Structure: Spike Tower (Wooden Tower with Spikes) (Not a Gem)
-STATS-

Cost:3
Hp:30
Armor:0
Pierce:2
Sight:4

- Basic Structure

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Sun Oct 02, 2016 8:56 pm
by MightyGuy
What is the stats of psychic dragon?

start making a stats on units.

Re: Dragons as a separate race

Posted: Sun Oct 02, 2016 9:51 pm
by Skelegonsans
That psychic dragon Sprite is amazing! U grate at that! Btw:
Skelegonsans wrote:Well, continuing with the units:
Psychic dragon (cost:4 / flying) (possesses the mind of its enemies. It can convert enemies. Since this is this dragons main characteristic, he can convert with a higher chance, maybe 50% rather than 30%. Also has some resistance against spells.)
hp 16
Atk 6
Arm/p.arm 1/1
Speed 4
Sight 5
Description: this dragon is not that good in combat, however it can manipulate enemies' minds and convert them. It is also somewhat resistant to spells.
(60% spell resistance.)
The stats are here.

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Mon Oct 03, 2016 5:36 am
by MightyGuy
ahhhh. ok!! thanks.. I will make an image for iguana rider.. i think all basic units posted here like infantry ,ranged, water (not the ships because lizards ka swim on water ,flying, and spell.... next, Post some perfect ideas about STRUCTURES :idea: :D

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Mon Oct 03, 2016 7:10 am
by MightyGuy
RACE STATUS not all is here
(if theres missing stats like Sight,Spell resist..etc, you will set it)

Image
Lizardfolk Worker
cost:3
hp:11
attack power:1 (using his tail)
Armor:0
Pierce Armor:0
Speed:3
Sight:4
Spell Resistance:0%

Image
L spearman:
Cost: 2
Hp: 15
Attack power: 6
Range: 1
Armor: 0
Pierce armor: 0
Speed: 3
300% bonus againist cavalry.

Image
L Phalanx:
Cost: 2
Hp: 19
Attack power: 7
Range: 1
Armor: 0
Pierce armor: 0
Speed: 3
300% bonus againist cavalry.

Image
Lizard Shaman:
Cost: 5
Hp: 15
Attack power: 3
Spell Range:5
Armor: 0
Pierce armor: 0
Speed: 3
Sight:5
Spell resist:20%
Ability Spells:
-Freeze (Cant move enemy in 2 turns)
-Poison

Image
L maceman:
Cost: 3
Hp: 16
Attack power: 8
Armor:0
Peirce armor: 1
Speed:3
Sight:4
Spell Resist:0
Bonus against infantry units 75%

Image
L Elite maceman:
Cost: 3
Hp: 20
Attack power: 9
Armor:0
Peirce armor: 1
Speed:3
Sight:4
Spell Resist:20
Bonus against infantry units 75%

Image
L spear thrower
Cost:2
Hp:15
Attack power: 5
Range: 3
Armor:0
Peirce armor: 0
Speed:3
Sight:4
Spell resist:0
50% bonus againist archers

Image
Lizard spearman to Lizard phalanx
Cost:6

Image
Lizard maceman to Elite maceman
Cost:6

Image Image
Swamp Barracks
Cost:3
(Same Barracks Humans)

Image Image
Hunters Hut (Archery
Cost:3
Hp: (same on human archery)

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Mon Oct 03, 2016 10:07 am
by Skelegonsans
I think maceman is weak for basic unit. Imo 19 hp is better.

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Mon Oct 03, 2016 11:53 am
by Midonik
Is this spike tower work like elves spikes? Conter attack when hit?

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Mon Oct 03, 2016 12:40 pm
by Skelegonsans
And btw, i think every basic unit like warrior and such should cost 2. Especially the maceman, for those stats, 3 is way too much. So try reducing cost to 2 and putting hp at 19. Also, being a lizardman, he probably has pretty hard scales, so i guess his armor/pierce armor should both be 1.

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Mon Oct 03, 2016 1:04 pm
by MightyGuy
whats the stats of lizard shaman? pls answer quickly thanks

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Mon Oct 03, 2016 1:22 pm
by Midonik
Give him stats like for orks shaman

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Mon Oct 03, 2016 1:48 pm
by MightyGuy
thanks. btw, we need structures ideas make sure it is useful.

Re: Scaledfolks - Dragons and reptiles - MERGED

Posted: Mon Oct 03, 2016 1:56 pm
by Midonik
If lizardfolks shaman will got albitly to summon rain and make water tile,it would be best defense,becouse most lizardfolks can swim,and most of other units cant,and make brigde is near to impassible if enemy got his units near. Anyway,I later write about posion mashrom tower.