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Re: Insects

Posted: Sat Aug 18, 2018 2:48 am
by Savra

Re: Insects

Posted: Sat Aug 18, 2018 2:49 am
by General Brave
You mean like a Shiv?

Re: Insects

Posted: Sat Aug 18, 2018 2:50 am
by Savra
Tankhead wrote: Sat Aug 18, 2018 2:31 am
Savra wrote: Fri Aug 17, 2018 11:52 pm
Tankhead wrote: Fri Aug 17, 2018 10:42 pm

How they look in real life, but with a fantasy decorative look.
If you had something else in mind by all means go ahead
Sorry I meant weopons.

Well they come from trash scrap, so something crappy and trashy for weapons
:lol: ok I'll think of something "trashy"

Re: Insects

Posted: Sat Aug 18, 2018 2:52 am
by General Brave
You mean something like Mad Max and Fallout.

Re: Insects

Posted: Sat Aug 18, 2018 4:58 am
by Savra
How's this for one of the roaches?

Re: Insects

Posted: Sat Aug 18, 2018 5:18 am
by General Brave
Nice.

Re: Insects

Posted: Sat Aug 18, 2018 5:18 am
by Savra
Here's the hatchery pool.

Re: Insects

Posted: Sat Aug 18, 2018 5:29 am
by Savra
Here's the updated burrow any idea about what to do with it? We have two ideas.

A tunnel that works kinda like a teleporter were you stick a unit or units inside the burrow and you gain access to it in any other burrows of yours. Name will need a change.

It's a production building. Keeps the name.

Re: Insects

Posted: Sat Aug 18, 2018 6:05 am
by Tankhead
Savra wrote: Sat Aug 18, 2018 4:58 am How's this for one of the roaches?
Darken the colors a bit? ( unless you seen roaches that light nvm ) other than that I like it
Btw your image says Cockroach but your saying roach. Which is it?

Re: Insects

Posted: Sat Aug 18, 2018 6:11 am
by Savra
That's what I'm asking you for, which do you want it to be? Here's also the new co believe tell me if you prefer this or the original.

Re: Insects

Posted: Sat Aug 18, 2018 6:17 am
by Savra
This color work? Btw there doesn't seem to be a difference between cockroaches and roaches since they are the same thing.

Re: Insects

Posted: Sat Aug 18, 2018 6:21 am
by Savra
So does this mean wasps are elities? If so then I may begin working on them.

Re: Insects

Posted: Sat Aug 18, 2018 6:21 am
by General Brave
I like it.
Also do like the burrow idea. About the tunnel.

Re: Insects

Posted: Sat Aug 18, 2018 6:26 am
by Savra
Savra wrote: Sat Aug 18, 2018 5:29 am Here's the updated burrow any idea about what to do with it? We have two ideas.

A tunnel that works kinda like a teleporter were you stick a unit or units inside the burrow and you gain access to it in any other burrows of yours. Name will need a change.

It's a production building. Keeps the name.
Maybe we should make this a ant tunnel. And I could come up with something different for the burrow. We should start making stats for those units we have ready at the moment. We also need to place units in buildings and decide how this race is going to work, right now all I know is they develop new 'biped' or "mutations" of units in order to get new units and their main force. Kinda like scaledfolk in a way.

Re: Insects

Posted: Sat Aug 18, 2018 6:28 am
by General Brave
You right, we must thought stats with the regular ones.

Re: Insects

Posted: Sat Aug 18, 2018 6:29 am
by Tankhead
A cockroach species commonly called a “palmetto bug” is the American cockroach (Periplaneta americana). Adult American cockroaches are large and winged. Their coloration is dark brown with a cream-colored prothorax that has dark markings that resemble sunglasses. American cockroaches prefer damp conditions and often are found in sewers, woodpiles and mulch. They will fly to lights. This particular behavior is disconcerting for homeowners who encounter a large roach that flies near their face when entering doors with lights nearby in the evening.- these Cockroaches

Another large species that may be called a “palmetto bug” is the smokybrown cockroach. The adults are a dark mahogany color and winged as well. They lack the sunglasses markings on the prothorax and are slightly smaller. - these roaches

Your being racist to Cockroaches and roaches

Re: Insects

Posted: Sat Aug 18, 2018 2:07 pm
by General Brave
I should make my post again.

Re: Insects

Posted: Sat Aug 18, 2018 3:12 pm
by Savra
Tankhead wrote: Sat Aug 18, 2018 6:29 am A cockroach species commonly called a “palmetto bug” is the American cockroach (Periplaneta americana). Adult American cockroaches are large and winged. Their coloration is dark brown with a cream-colored prothorax that has dark markings that resemble sunglasses. American cockroaches prefer damp conditions and often are found in sewers, woodpiles and mulch. They will fly to lights. This particular behavior is disconcerting for homeowners who encounter a large roach that flies near their face when entering doors with lights nearby in the evening.- these Cockroaches

Another large species that may be called a “palmetto bug” is the smokybrown cockroach. The adults are a dark mahogany color and winged as well. They lack the sunglasses markings on the prothorax and are slightly smaller. - these roaches

Your being racist to Cockroaches and roaches
:lol: well at least I know the two color scheme s I'm supposed to use. I'll probably give the other axes.

Re: Insects

Posted: Sat Aug 18, 2018 3:22 pm
by Savra
Ok so first tier is the basic ants and bees and such correct or are we mixing them in with their biped cousins?

Re: Insects

Posted: Sat Aug 18, 2018 3:32 pm
by General Brave
I suppose it starts basic, then after researching Tech you are allowed to get that bipedal ones which maybe are stronger or more useful.

Re: Insects

Posted: Sat Aug 18, 2018 3:57 pm
by Savra
Ok sound s good. Here's the updated burrow and the state for the start off workers according to me.
Worker ant+upgrade
Cost 2
Hp:7-10
Atk:5-7
Spd:3
Rng:1
Sight:4
Mend:5-9
Actions:1
Builds:
Conclaive
Lookout
Burrow
Ant tunnel
Hatchery pool
Insectoid bridge

Worker bee+upgrade
Cost 3
Flying
Hp:5-8
Atk:3-5
Rng:1
Spd:4-5
Sight:4-5
Mend:4-6
Builds:
Conclaive
Hive buildable in forest tiles too
Nest ^
Swarm tower^
Insectoid bridge
Burrow

Ant spider trapper+upgrade
Cost 5
Hp:15-18
Atk:8-10
Spd:3
Rng:1
Sight:4
Mend:7-9
Arm:1
P.arm:1
Passive poison weopon
Builds:
Conclaive
Web
Trapdoor
Spider pit
Arachnid den
Insectoid bridge
Acid tower
Spider snare

Re: Insects

Posted: Sat Aug 18, 2018 4:15 pm
by General Brave
Any images to go with them and also that image is a improvement.

Re: Insects

Posted: Sat Aug 18, 2018 4:26 pm
by Savra
Actually the old burrow is going to be the Ant tunnel idea. The teleported basicaly.

Re: Insects

Posted: Sat Aug 18, 2018 4:34 pm
by General Brave
So what is burrow v2 going to be?

Re: Insects

Posted: Sat Aug 18, 2018 5:09 pm
by Savra
A factory, it's an actual burrow. Here's the ant worker and bee worker I'm working on the Ant spider now.

Re: Insects

Posted: Sat Aug 18, 2018 5:13 pm
by General Brave
I will start making my post.

Re: Insects

Posted: Sat Aug 18, 2018 5:29 pm
by Savra
Here's the ant spider, made it to resemble the Ant in appearance hence the team color style. We could say they were found out about when they change and were offered continued protection in exchange for their assistance in some of the defences and battles of the insectoids. They will be accessible through the Ant colony and conclusive since ants and then live in the same place apparently. Through them the Insectoids were able to get some of the arachnid s to assistance them in their battles as well as get new structure possibilities.

Re: Insects

Posted: Sat Aug 18, 2018 5:35 pm
by General Brave
We might need healers type, like nursemaid or something for the ants.

Re: Insects

Posted: Sat Aug 18, 2018 5:47 pm
by Savra
I was thinking a bee. For offensive mages we make them ant spider folk considering how they are going to be workers and mages only (to avoid confusion) not cav.

Re: Insects

Posted: Sat Aug 18, 2018 5:51 pm
by Savra
Updated worker stats to include their mutation to bipeds. Btw ant spider folk upgrade to viper is included with ants one because the two adapt together.