Page 3 of 3

Re: Samurai master

Posted: Sun Oct 29, 2017 4:07 pm
by Puss_in_Boots
I remember a topic originally given the name, "Samurai Master." It would be the upgrade of the samurai, but then became renamed the Hatamoto. :|

My question is, aren't these the same thing?

Re: Samurai master

Posted: Sun Oct 29, 2017 7:02 pm
by godOfKings
Yes I guess but his speciality is the buff he gives to samurai and I basically got this idea when I was thinking of something as an incentive to make dojo like auxiliary units are special for roman garrison, and also there was nothing to produce yari ashigaru so dojo could be used to put it into the game, but if dojo isn't implemented then I see no reason y this should be implemented either, just an idea that's all

Re: Samurai master

Posted: Sun Oct 29, 2017 11:59 pm
by Sunrise Samurai
Maybe adjust the aura to give nearby samurai 50% counter dodge. That helps handle the biggest problem with multi hit units, that of retaliation damage.

Re: Samurai master

Posted: Mon Oct 30, 2017 7:39 am
by godOfKings
Good idea could work.
But I still don't see whether cool guy or the dev likes it :(

Re: samurai to master samurai - ACCEPTED

Posted: Sun Feb 18, 2018 8:39 pm
by COOLguy
Merged and this suggestion is already implemented

Re: Edited: Samurai to "Samurai with Nodachi"

Posted: Wed Feb 21, 2018 1:49 am
by COOLguy
There is already an upgrade for the samurai, so I will merge this one with that.

Thanks to mak