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Re: Squig Rider

Posted: Sun Nov 12, 2017 11:36 am
by Alexander82
added everything

Re: Squig Rider

Posted: Sun Nov 12, 2017 12:50 pm
by Menselot
If you add a chain that the goblins will hold then the image will be perfect!!!!

Re: Squig Rider

Posted: Sun Nov 12, 2017 12:53 pm
by Alexander82
What about a chain that drop from the squig's back? Like the goblin simply hold it when needed (considering that you use an action to make it jump is like sheathing a sword to hold the chain).

Re: Squig Rider

Posted: Sun Nov 12, 2017 1:25 pm
by Menselot
Sound nice

Re: Squig Rider

Posted: Sun Nov 12, 2017 2:17 pm
by MightyGuy
Those are cool!

Re: Squig Rider

Posted: Sun Nov 12, 2017 2:29 pm
by Alexander82
here are chained

Re: Squig Rider

Posted: Sun Nov 12, 2017 3:13 pm
by Menselot
Very good :)

Re: Squig Rider

Posted: Sun Nov 12, 2017 3:19 pm
by Puss_in_Boots
The images look very good!

Also, you almost have 5000 post! :D

Re: Squig Rider

Posted: Sun Nov 12, 2017 4:52 pm
by Alexander82
Lol think how many i might have had if I was a spammer xD

Re: Squig Rider

Posted: Sun Nov 12, 2017 5:06 pm
by Alexander82
Final proposal

STRATEGO LOOK HERE

Squig rider
Image
Stats:
Cost:4
Hp:26
Attack:6
Armor:3
Pierce Armor:3
Speed:4
Sight:6
Action Turn:2
Spell Resistance:30%
Builders: Monster's cave, TCs
Special: Jump (2 tiles)

Elite Squig rider
Image
Stats:
Cost:4
Hp:33
Attack:8
Armor:4
Pierce Armor:4
Speed:4
Sight:7
Action Turn:2
Spell Resistance:40%
Builders: Monster's cave, TCs
Special: Jump (3 tiles)

Master Squig rider

Image
Stats:
Cost:4
Hp:40
Attack:10
Armor:5
Pierce Armor:5
Speed:4
Sight:8
Action Turn:2
Spell Resistance:50%
Builders: Monster's cave, TCs
Special: Jump (4 tiles)

Re: Squig Rider

Posted: Sun Nov 12, 2017 7:09 pm
by MightyGuy
Cool Images And Cool STATS... :)

Re: Squig Rider

Posted: Sun Nov 12, 2017 8:09 pm
by Menselot
I agree with the stats i think that the unit is finished ?

Re: Squig Rider

Posted: Sun Nov 12, 2017 8:12 pm
by Alexander82
Yes, i'll set it as finalized

Re: Squig Rider - FINALIZED

Posted: Sun Nov 12, 2017 8:15 pm
by Menselot
Great i can not wait to see it realeased at the game !!!

Re: Squig Rider - FINALIZED

Posted: Sun Nov 12, 2017 8:17 pm
by Alexander82
Done. It will take at least one mont and half tough since orcs won the last vote ;)

Re: Squig Rider - FINALIZED

Posted: Sun Nov 12, 2017 8:18 pm
by Alexander82
Ok i've deleted the other images since we are almost reachd the attachment quota

Re: Squig Rider - FINALIZED

Posted: Sun Nov 12, 2017 8:22 pm
by Puss_in_Boots
Aaaand.... You have now reached 5000 post.

Congratulations! :)

Re: Squig Rider - FINALIZED

Posted: Sun Nov 12, 2017 8:23 pm
by Menselot
Bah i will vote it each time we have a vote (i love squigs)

Re: Squig Rider - FINALIZED

Posted: Sun Nov 12, 2017 8:25 pm
by Alexander82
lol thanks! xD

btw i assume that squig is a registered trademark.

We might try another name (maybe not just jumping meatball xD)

Re: Squig Rider - FINALIZED

Posted: Sun Nov 12, 2017 8:25 pm
by Menselot
congratulations :mrgreen:

Re: Squig Rider - ACCEPTED

Posted: Sun Dec 03, 2017 3:42 pm
by Stratego (dev)
ACCEPTED

Re: Squig Rider - IMPLEMENTED

Posted: Tue Feb 12, 2019 11:52 am
by Alexander82
- IMPLEMENTED