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Re: Dwarven Rifleman
Posted: Mon Jun 18, 2018 10:09 pm
by makazuwr32
I like position on image up there that you used for inspiration.
And also i like that shield more. You did that image wuth roman-like shield and i think that is the best one so far.
Needs only change position of rifle so it will look to the side instead of to the up.
Re: Dwarven Rifleman
Posted: Mon Jun 18, 2018 10:27 pm
by Menselot
I have an idea.
When the unit can not shoot because it used all its actions its image will be replaced with a reloading image.
I will remove the smoke from the current one (and maybe mount the rifle upon the shield).
Also i will make the reloading image with the rifle position to the side to give the impression of the
"reloading process"
And finish my sketches !!!
Re: Dwarven Rifleman
Posted: Mon Jun 18, 2018 10:31 pm
by LordOfAles
Idk how much coding would that require
Re: Dwarven Rifleman
Posted: Mon Jun 18, 2018 10:48 pm
by Menselot
High goals need more work.
(More coding than normal)
Re: Dwarven Rifleman
Posted: Tue Jun 19, 2018 2:25 pm
by Menselot
Re: Dwarven Rifleman
Posted: Tue Jun 19, 2018 3:44 pm
by General Brave
Leave the animation to me.
Re: Dwarven Rifleman — ARCHIVED
Posted: Fri Aug 06, 2021 12:26 pm
by makazuwr32
Archived