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Re: Phantom Guard - Undead Elite - Long post!

Posted: Wed Aug 23, 2017 1:16 pm
by LordOfAles
lol i just now read the first post :shock:

Re: Phantom Guard - Undead Elite - Long post!

Posted: Thu Aug 24, 2017 12:16 am
by Dagravian
Those where nice stats, it just need some improvements on the sprites, like to improve the dullahan and swordmaster chests, i just see that i left them bit ackwards :lol: also put some notes that i think that might work better on these 2...

[quote="LordOfAles"](These are unit acquired so far)I think everyone should be made in mansion.Ill update the stats if you guys think we should make phantom garrison <--- i currently think it is better since i plan to make few more phantom units for it and is also the place to make their future upgrades...

Phantom Basher <--- his name is Crusher :lol: , i was thinking on it being a siege unit but i really liked this anti-infantry perspective aswell.

Cost:7
Hp:50
Attack:16
Armor:3/3
Action/turn:1
Range:1 <--- he can do swing that spiked ball all around, maybe increase to 2?
Speed:3
Sight:4
Spell resist:60%
Bonuses:Infantry(100%)
Active effects: Trample (Damaging all 8 foes around him by same damage) <--- you mean the enemy right? This unit is obviously really tough by itself, maybe could damage allies on range too as downside?...
Abilities: Whirlwind (Damaging all 8 foes around himself by same damage) <--- you did forget his skill xD


Dullahan

Cost:0 <--- maybe up to 10 rounds?
Hp:75
Attack:24
Armor:5/10
Action/turn:1
Range:1
Speed:3
Sight:4
Spell resist:100%
Bonuses:Buildings(200%)
Active effects: Fear
Abilities:Throw Pumpkin (Fixed 999999 damage,spell range 3,cooldown 10) <---This is not viable skill, seriously serious :lol: , maybe something like "Execution", that instantly kills a flesh/blood unit, 1 range, cooldown 6 or a sword enchant skills like warmage, maybe a "soul cursing strike" (that works like magical arrow, but dealing less damage and adding curse).

Re: Phantom Guard - Undead Elite - Long post!

Posted: Thu Aug 24, 2017 12:48 am
by Sunrise Samurai
Lol don't worry about balance on dullahan. Hero units are okay being overpowered in some ways, since they are map editor only. Good idea on crusher/basher. Trampling allies as well as enemies makes a fun tactical challenge.

Re: Phantom Guard - Undead Elite - Long post!

Posted: Thu Aug 24, 2017 2:32 am
by MightyGuy
But you can just change its STATS on Trigger Editor

Re: Phantom Guard - Undead Elite - Long post!

Posted: Thu Aug 24, 2017 1:55 pm
by LordOfAles
Updated Phantom Crusher stats

Re: Phantom Guard - Undead Elite - Long post!

Posted: Thu Aug 24, 2017 8:34 pm
by LordOfAles
Updated Dullahan so he can hit only flesh and blood units

Re: Phantom Guard - Undead Elite - Long post!

Posted: Thu Aug 24, 2017 10:14 pm
by LordOfAles
Added Phantom garrison to the list

Re: Phantom Guard - Undead Elite - Long post!

Posted: Thu Aug 24, 2017 10:41 pm
by LordOfAles
Made Dullahans chest more visible and added spark animation
Image in phantom list updated

Re: Phantom Guard - Undead Elite - Long post!

Posted: Thu Aug 24, 2017 10:45 pm
by LordOfAles
... like to improve the dullahan and swordmaster chests...
I improved dullahans,but swordmasters looks great,no need to change anything lol

Re: Phantom Guard - Undead Elite - Long post!

Posted: Thu Aug 24, 2017 10:46 pm
by LordOfAles
Ok DoomsdayDragonfire hit me with a new design! :)

Re: Phantom Guard - Undead Elite - Long post!

Posted: Fri Aug 25, 2017 7:40 pm
by LordOfAles
Added nicer outlines

Re: Phantom Guard - Undead Elite - Long post!

Posted: Fri Aug 25, 2017 7:59 pm
by MightyGuy
All images are cool, but, The dullahan armor on.his body look sqaure, Can you Reshaping it?

Re: Phantom Guard - Undead Elite - Long post!

Posted: Fri Aug 25, 2017 8:00 pm
by LordOfAles
Ill try

Re: Phantom Guard - Undead Elite - Long post!

Posted: Fri Aug 25, 2017 8:09 pm
by LordOfAles
But first of all,improved Dullahans outlines :D

Re: Phantom Guard - Undead Elite - Long post!

Posted: Fri Aug 25, 2017 10:38 pm
by MightyGuy
cool!

Re: Phantom Guard - Undead Elite - Long post!

Posted: Sat Aug 26, 2017 9:09 am
by Dagravian
3 things you improve!

-The 2 sprites of the axeman, and pikeman where already finished, so not need to change them m8... But i do apreciate your attempt on them :D
-The garrison is too dark... that color didn't fit very well on it... Make it more stone like building, try to add the impression of bricks for the walls , also put a little moss on some parts to give the impression of abandonment on it. To help you find the right tone, try using some of the terrain of game as background reference when doing the sprites (Thx Alexander for this tip). Then re-shade it. If doens't became cool, try to change to another building, I personally would use the Cathedral as base building to mod...
-On dullahan, you should re-check the size of the area available to change the sprite to not leave the effect disproportional on it, try to add this effect to the sword
3166304.jpg
, it is smaller and will fit it better, just make the light walk from the base to the tip, then the light disapear on the top. Then wait few instants and do the animation again.

Re: Phantom Guard - Undead Elite - Long post!

Posted: Sat Aug 26, 2017 9:17 am
by LordOfAles
The%202%20sprites%20of%20the%20axeman,%20and%20pikeman%20where%20already%20finished,%20so%20not%20need%20to%20change%20them%20m8...%20But%20i%20do%20apreciate%20your%20attempt%20on%20them%20
Yes i did,their chests are more visible

Re: Phantom Guard - Undead Elite - Long post!

Posted: Sat Aug 26, 2017 2:58 pm
by LordOfAles
Made a new phantom garrison(might as well use this cool unused texture)

Re: Phantom Guard - Undead Elite - Long post!

Posted: Sat Aug 26, 2017 3:08 pm
by LordOfAles
about 30 layers lol

Re: Phantom Guard - Undead Elite - Long post!

Posted: Sat Aug 26, 2017 3:17 pm
by LordOfAles
Im working on his body now

Re: Phantom Guard - Undead Elite - Long post!

Posted: Sat Aug 26, 2017 3:19 pm
by LordOfAles
Also dont forget that unit list in page 2 is always updating images and stats

Re: Phantom Guard - Undead Elite - Long post!

Posted: Sun Aug 27, 2017 5:00 pm
by LordOfAles
Dullahan's body is not squary anymore

Re: Phantom Guard - Undead Elite - Long post!

Posted: Sun Aug 27, 2017 5:08 pm
by MightyGuy
Try making more the outlining of Phantom garrison to make it more fit

Re: Phantom Guard - Undead Elite - Long post!

Posted: Sun Aug 27, 2017 5:11 pm
by LordOfAles
K,btw reshaped down part of Dullahans armor

Re: Phantom Guard - Undead Elite - Long post!

Posted: Sun Aug 27, 2017 5:23 pm
by LordOfAles
Added nicer outlines

Re: Phantom Guard - Undead Elite - Long post!

Posted: Mon Aug 28, 2017 7:07 am
by MightyGuy
cool!

Re: Phantom Guard - Undead Elite - Long post!

Posted: Fri Sep 15, 2017 2:26 am
by Dagravian
wow, you nailed on the building ihmo :D

Re: Phantom Guard - Undead Elite - Long post! ACCEPTED

Posted: Fri Sep 15, 2017 5:19 am
by Stratego (dev)
it needs finalisation but i like the idea, and i like the first building image too, maybe polishing would do well.
(i accepted it thinking it needs no coding - but i am not sure, please make a final stat - thx)

Re: Phantom Guard - Undead Elite - Long post! ACCEPTED

Posted: Fri Sep 15, 2017 8:53 am
by Alexander82
Ok. I'll revise everything later. Is it ok to have them as a single vote or should I put them as separate units?

Re: Phantom Guard - Undead Elite - Long post! ACCEPTED

Posted: Fri Sep 15, 2017 10:07 am
by Sunrise Samurai
Right now, undead seems to be creeping towards being the weakest race, especially in the face of goblin grenade, which I just realized they have little defense against since undead lack any real range. This being said, voting these as a group is probably a good way to give undead some tender loving care.