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Re: Valentine's Vote <3

Posted: Wed Feb 21, 2018 8:15 pm
by godOfKings
U can edit now

Re: Valentine's Vote <3

Posted: Wed Feb 21, 2018 10:11 pm
by Belfry777
dose n't really matter though.

Re: Valentine's Vote <3

Posted: Sun Feb 25, 2018 4:25 am
by COOLguy
Counting up the votes now - Taking into account Daniel's and mine and the ones on fb.

Re: Valentine's Vote <3

Posted: Sun Feb 25, 2018 5:12 am
by Belfry777
could you show the final count?

Re: Valentine's Vote <3

Posted: Fri Mar 02, 2018 5:44 pm
by COOLguy
Here is the final count. Daniel and I are working on implementations so I will announce those later!

Re: Valentine's Vote <3

Posted: Fri Mar 02, 2018 5:47 pm
by COOLguy
In other news, Daniel and I are working on finding another voting method that is less time consuming

Re: Valentine's Vote <3

Posted: Fri Mar 02, 2018 8:27 pm
by patroid
Hi,
well there are some points missing.
o changed my vote in time after someone pointed out that i voted for existing.
Btw i already made a votepage and offered to make it an small app or a good optimized mobile page.

But for whtever reason you dropped my votepage.
it already aged but is still up btw ( http://www.ageofstrategy.bplaced.net )

Dan disliked that everyone had to create a account on that page and disliked that it was on another page though.
Since the game itself supports html and i guess php i offered daniel some time ago to give him my working code and
help him with his database namings and stuff , ut he rejected and instead asked me to make it InApp compatible, wich i cant caus i have no clue
of how his app is coded but he wasnt willing to give me a coregame copy to edit ,-)

patroid

My offer still stands i can optimize a webpage for our voting needs. just give me an excact picture of how it shoudl work.
( if you fear giving me this task since i already dont fnished my new tc generating system, dont fear im better in websites tho i didnt finish the tc thing
hence of not knowing the excact syntx and coding of the game itself and without the possibility to test my progress in the game itself i could just write the code
in another programm in another envoirment. And i ddint totally drop it i just... got a bit bored of coding for a while and was more into drawin on paper in those few hours i had a day since i worked
full time.

Re: Valentine's Vote <3

Posted: Fri Mar 02, 2018 8:51 pm
by COOLguy
hi patroid,

I remember your vote page. The only reason that Daniel didn't like it was because it made everyone do separate logins. If there is a way that it can be forum native then that is best. We were looking at this https://www.phpbb.com/community/viewtop ... &t=2460191 but it seems our phpbb needs an update.

If you can make it in app compatible that would be awesome!! Are you able to work off a mod or make it out of html and php?

Re: Valentine's Vote <3

Posted: Sat Mar 03, 2018 3:26 am
by godOfKings
patroid i believe alt alt already won in the past vote so it can b considered implemented as well...

Re: Valentine's Vote <3

Posted: Sat Mar 03, 2018 9:07 am
by Ayush Tiwari
godOfKings wrote:patroid i believe alt alt already won in the past vote so it can b considered implemented as well...
Its in-game(dev version)lol

Re: Valentine's Vote <3

Posted: Sat Mar 03, 2018 2:49 pm
by COOLguy
ANNOUNCEMENT!

In response to the (BY FAR) largest vote turnout yet, Daniel and I have been working on the implementations for this month.

We promised that we would implement the winning suggestion. and that was the
1. Spahi
We also expanded this vote onto Facebook in order to help us reach our voting point goal. Because of the large turnout and support there we decided to also implement the winner (which also made it into the top 3 of the general vote). This was the
2. Shield Knight
Then, because you guys are awesome, we also are implementing a BONUS:
3. Heavy Chariot
BUT - the SUPER SECRET SURPRISE BONUS (the one that was promised if we reached 100 vote points) is also going to be implemented. This is the long waited secret
4. Ninja
I am really excited and happy about this last vote. I've also made and implemented some cool new multiplayer maps:
5. Regicide: Forest Trap
6. Capture the Flag: Desert Run


Those will both need to be tested pretty well, btw. Thank you all again. I will announce another vote near the end of the month.

Re: Valentine's Vote <3

Posted: Sat Mar 03, 2018 3:00 pm
by godOfKings
wow awesome did general brave make capture the flag map as per my suggestion (along with adding any other ideas as well)

Re: Valentine's Vote <3

Posted: Sat Mar 03, 2018 3:08 pm
by makazuwr32
134 points and 4 wiiner units (those which will be implemented) along with 2 new maps?
I really like it.

Re: Valentine's Vote <3

Posted: Sat Mar 03, 2018 4:01 pm
by Ayush Tiwari
Gr8.....

Re: Valentine's Vote <3

Posted: Sun Mar 04, 2018 3:29 am
by Belfry777
I am okay with the vote finale.

Re: Valentine's Vote <3

Posted: Mon Mar 05, 2018 4:49 pm
by Sunrise Samurai
I think this could be called the Ninja vote.

Re: Valentine's Vote <3

Posted: Tue Mar 06, 2018 2:44 am
by Belfry777
I am glad that my idea "Heavy Chariot" was voted in!

Re: Valentine's Vote <3

Posted: Thu Mar 29, 2018 10:02 am
by Etiopski Cesarz
1.Spahi
2.Atlatl
3.Roman chariot

Re: Valentine's Vote <3

Posted: Thu Mar 29, 2018 10:52 pm
by Belfry777
I am sorry, but the vote was counted already, go to coolguy if you want to vote on upcoming units.