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Re: Town and Factory building graphics

Posted: Wed Jul 11, 2018 12:13 am
by Belfry777

Re: Town and Factory building graphics

Posted: Wed Jul 11, 2018 12:36 am
by Hyacintho
I'll get to work.

Re: Town and Factory building graphics

Posted: Fri Jul 27, 2018 2:45 am
by Hyacintho
Sorry General Brave, but I decided to take care of this because why not?
Here they are, in all finality, the team color notifiers are exactly 255: 0: 255:
What do you think @@Stratego (dev) ? Do they stand a chance?

Re: Town and Factory building graphics

Posted: Fri Jul 27, 2018 7:46 am
by Stratego (dev)
nice, but look here, the produced units are not visible on them.

Re: Town and Factory building graphics

Posted: Fri Jul 27, 2018 4:32 pm
by Hyacintho
Damn! And you know the worst part about, I actually love the way they look. Except for that blocky cutoff onto the next tile (ask me to elaborate if you dont understand.)
Perhaps I could add in some more windows, maybe some chimney smoke to add some more contrast and let players know the unit they have. However, in my opinion, I reckon that they don't necessarily have to see the unit on the TC, they just have to know they are there.
All, in all, I'll see what I can do.

Re: Town and Factory building graphics

Posted: Fri Jul 27, 2018 4:33 pm
by Gral.Sturnn
Hyacinto you are amazing!!!

Re: Town and Factory building graphics

Posted: Fri Jul 27, 2018 4:47 pm
by Hyacintho
Thanks you.
Give me 15 trys, and I may just put out a work of art. I just took a stroll down memory lane at those first few pictures I made. (Look at page 1 of this topic.) Good God, have I evolved, and I am thankful for it, as well as your support of the images.

Re: Town and Factory building graphics

Posted: Fri Jul 27, 2018 4:49 pm
by Gral.Sturnn
Sure!!! Any kind of help you need dont doubt to ask

Re: Town and Factory building graphics

Posted: Fri Jul 27, 2018 4:51 pm
by godOfKings
ur avatar speaks of ur evolution :shock: , any more evolving and i might piss my pants :lol:

Re: Town and Factory building graphics

Posted: Fri Jul 27, 2018 4:57 pm
by Hyacintho
Well then, Thanks! And I'm sorry if I ruin any of your pants in the future, my friend. My evolution will never stop, though I doubt I can get much better than this.
:lol:

(The only time I will use an emoji! Savor it, it's a special occasion.)

Re: Town and Factory building graphics

Posted: Fri Jul 27, 2018 5:12 pm
by General Brave
I wouldn't worry about able to see the unit, it's the same problem with the other Town Hall, at least this one it seems there are in the town.

Re: Town and Factory building graphics

Posted: Fri Jul 27, 2018 5:28 pm
by godOfKings
looks like they r giants walking around buildings

Re: Town and Factory building graphics

Posted: Fri Jul 27, 2018 5:31 pm
by Gral.Sturnn
Proportions are not a strong point in this game

Re: Town and Factory building graphics

Posted: Fri Jul 27, 2018 5:36 pm
by General Brave
You are right about that.

Re: Town and Factory building graphics

Posted: Fri Jul 27, 2018 5:51 pm
by Hyacintho
I'll still revise the image, see just what I can do. Afterwords, perhaps we could hold a vote to see which one will be implemented. The new, or the current.

Re: Town and Factory building graphics

Posted: Fri Jul 27, 2018 6:21 pm
by Stratego (dev)
i suggest fading the colors, i mean the saturation.

maybe that will help - also you can try the units on them and if u see them clearly than there you are!

Re: Town and Factory building graphics

Posted: Fri Jul 27, 2018 6:33 pm
by Hyacintho
I turned the saturation down, added some new windows on the south building, and added some chimney smoke. I can test it by pasting a P47 over it, but I reckon the P47 would stand out on anything except a mountain tile. I don't have any other units to paste over it.

Re: Town and Factory building graphics

Posted: Fri Jul 27, 2018 7:00 pm
by Stratego (dev)
use infantry and tanks to ttest appaearance.

Re: Town and Factory building graphics

Posted: Fri Jul 27, 2018 7:29 pm
by Hyacintho
I have no images to use for the units. Do you know where I can find an image to use?
The only image I have is the P47, which I made myself. I have no packs or anything.
Wait I also have those plane images you sent me, the Messershmit and Junkers. But I have no infantry or tanks.

Re: Town and Factory building graphics

Posted: Fri Jul 27, 2018 7:42 pm
by Stratego (dev)
here

Re: Town and Factory building graphics

Posted: Fri Jul 27, 2018 7:48 pm
by Hyacintho
Thanks. I'll test them out.

Re: Town and Factory building graphics

Posted: Fri Jul 27, 2018 9:35 pm
by Hyacintho
I had some trouble seeing the details of the infantry, but I could see the outline with little effort.
The tank was extremely easy to see.

I tested it on:
The AT rifle,
Bazooka,
Normal infantry,
Pershing tank.

I faded the colors a little more on the images to help me see them.
If you want me to test some more units, I can.
What do you think, @Stratego (dev)?

Re: Town and Factory building graphics

Posted: Sat Jul 28, 2018 6:22 am
by Stratego (dev)
plese post some test images.

also idea!: make that brown building on the bottom white or much lighter brown - that will make all units on it more visible.

Re: Town and Factory building graphics

Posted: Sat Jul 28, 2018 3:42 pm
by Hyacintho
Below are the new TC images, with south building brightened up.
Beneath those are the test images, showing both my TC and the one in use.

Re: Town and Factory building graphics

Posted: Sat Jul 28, 2018 5:17 pm
by Hyacintho
I modified the images again, to make them for better on the tile. However, they are quite tall now, so that may be an issue later on.
@Stratego (dev)

Re: Town and Factory building graphics

Posted: Sat Jul 28, 2018 6:22 pm
by Stratego (dev)
seems good!

we can check it in game - uos 20

i suggest trying the black contours as on other buildings (i mean the buildings have a black contour mostly)

Re: Town and Factory building graphics

Posted: Sat Jul 28, 2018 6:49 pm
by Hyacintho
You mean black outlines? I could do that.
By the way, I'm not sure what UOS means. Is that the Dev version?

Re: Town and Factory building graphics

Posted: Sat Jul 28, 2018 9:51 pm
by General Brave
Yes, in the dev.

Re: Town and Factory building graphics

Posted: Sat Jul 28, 2018 10:36 pm
by Hyacintho
I can't update the game until Monday, so I won't be able to test it myself.

Re: Town and Factory building graphics

Posted: Sun Jul 29, 2018 6:01 am
by Hyacintho
I darkened the borders of all the buildings except the white center house, since it stands out well enough. I didn't use jet black because I felt it wouldn't work well with the buildings to make them realistic. If you need me to darken them further, then say so.
@Stratego (dev)