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Re: King's Mage
Posted: Tue Aug 07, 2018 6:52 am
by Tankhead
Not just that global lighting spell, with his other spells I'm pretty sure this unit can hold down a area along with a few war mages ( that's what I plan to do )
Re: King's Mage
Posted: Tue Aug 07, 2018 6:53 am
by makazuwr32
It is globular, not global.
And it still has range - 7 tiles and cooldown 3 turns.
Re: King's Mage
Posted: Tue Aug 07, 2018 7:08 am
by Savra
Ohhh, ok now I get it.
Re: King's Mage
Posted: Tue Aug 07, 2018 7:10 am
by makazuwr32
Savra wrote: ↑Tue Aug 07, 2018 7:08 am
Ohhh, ok now I get it.
Read stats carefully. I added all - what spell does, what is its range, what is cooldown.
Re: King's Mage
Posted: Tue Aug 07, 2018 3:31 pm
by Savra
Well I already knew about the other spells and their range the globular lightning was the only one I got the wrong idea about.
Re: King's Mage
Posted: Sun Aug 19, 2018 8:26 pm
by Tankhead
The king mage has to have a red robe
Re: King's Mage
Posted: Fri Nov 16, 2018 3:20 am
by Savra
Bumped, I believe he's ready besides spell images but I can take care of that.
Re: King's Mage
Posted: Fri Nov 16, 2018 7:19 am
by Lynx Shafir
Unique units are rejected for now.
Re: King's Mage
Posted: Mon Aug 02, 2021 3:32 pm
by makazuwr32
May be used later for fun unit. But for now archived.