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Re: Images needing polishing
Posted: Thu Apr 15, 2021 11:03 am
by Midonik
Oh no! Please use the ones from the second message, those are the ones at the right height!
Re: Images needing polishing
Posted: Fri Apr 23, 2021 11:05 am
by Anchar
Changed the position in space according to the new reference images, I hope the engine height is ok. I also detailed as much as I could. Removed an extra pixel on the shadow.
Re: Images needing polishing
Posted: Fri Apr 23, 2021 11:06 am
by Anchar
That's what happened with this aircraft.
Re: Images needing polishing
Posted: Fri Apr 23, 2021 11:11 am
by Midonik
Hm, why is the tail higer at first but then goes down? Can you just make it straight?
Re: Images needing polishing
Posted: Fri Apr 23, 2021 11:53 am
by Anchar
Update
Re: Images needing polishing
Posted: Fri Apr 23, 2021 11:54 am
by Midonik
I don't really notice a change?
Re: Images needing polishing
Posted: Fri Apr 23, 2021 11:57 am
by Anchar
So you mean the plane itself is at an angle? That the tail is higher than the cockpit?
Re: Images needing polishing
Posted: Fri Apr 23, 2021 12:03 pm
by Midonik
The tail is higher than the cockpit. The plane's angle is great
Re: Images needing polishing
Posted: Fri Apr 23, 2021 12:07 pm
by Anchar
Why not? As far as I can see from the crosses, is it something like a medical aircraft? If so, then he must lean closer to the ground in order to look for the wounded, as well as have time to sit down to pick them up, and not fly at supersonic speed forward.
Re: Images needing polishing
Posted: Fri Apr 23, 2021 12:15 pm
by Midonik
What? It's an fighter aircraft that can also attack ground units with missiles. The crosses are even read, they aren't meant to show that it's a medical aircraft. Didn't I sent you the Dev version? You should check what the units do in game.
Regardless, the tail looks wierd when it lowers like that, please make it straight.
Re: Images needing polishing
Posted: Fri Apr 23, 2021 1:12 pm
by Anchar
How about that?
Re: Images needing polishing
Posted: Fri Apr 23, 2021 1:20 pm
by Midonik
I like this more.
Re: Images needing polishing
Posted: Fri Apr 23, 2021 5:39 pm
by Midonik
Oh, and these are the redesign for the race icons, thanks to @Badnorth
Re: Images needing polishing
Posted: Sat Apr 24, 2021 9:24 am
by Anchar
It seems he forgot to remove something to the right of the VS inscription
Re: Images needing polishing
Posted: Sat Apr 24, 2021 10:00 am
by Midonik
It's UC, it stands for "Under construction" and is supposed to be there to inform players that it's a not yet completed race.
Re: Images needing polishing
Posted: Sat Apr 24, 2021 11:47 am
by Anchar
there is a certain black line to the right of this inscription. I removed it from this image if it is not already removed.
Re: Images needing polishing
Posted: Sat Apr 24, 2021 12:22 pm
by Midonik
Oh ok. Thx.
Re: Images needing polishing
Posted: Sat Apr 24, 2021 2:19 pm
by Anchar
I want to ask: Should the air strider be a copy of the one on foot, but without legs? If so, do you need to respect the height for the turbo? And if so, where is his turbine? The problem is that if it is at number 1, then most likely I will have to draw a turbine, but even so it is not clear where the nitro should come from this square.
Re: Images needing polishing
Posted: Sat Apr 24, 2021 2:55 pm
by Anchar
I also changed these builders a little, I changed their legs so that they looked more like insects and enlarged their eyes. It didn't take long and I think that I could quickly change the legs of all insects so that they would bend at the knees backward and not forward.
Re: Images needing polishing
Posted: Sat Apr 24, 2021 7:29 pm
by Midonik
Anchar wrote: ↑Sat Apr 24, 2021 2:19 pm
I want to ask: Should the air strider be a copy of the one on foot, but without legs? If so, do you need to respect the height for the turbo? And if so, where is his turbine? The problem is that if it is at number 1, then most likely I will have to draw a turbine, but even so it is not clear where the nitro should come from this square.
Please consider 1 the engine and keep it on the same height.
Anchar wrote: ↑Sat Apr 24, 2021 2:55 pm
I also changed these builders a little, I changed their legs so that they looked more like insects and enlarged their eyes. It didn't take long and I think that I could quickly change the legs of all insects so that they would bend at the knees backward and not forward.
I agree that they should bent that way, however you appear to have edited an old image - there's been a redesign for the workers, both in appearance and in their tools. Can you apply the same change to attached workers?
Re: Images needing polishing
Posted: Sat Apr 24, 2021 10:58 pm
by Anchar
.
Re: Images needing polishing
Posted: Sun Apr 25, 2021 7:12 am
by Midonik
Thanks
Re: Images needing polishing
Posted: Mon Apr 26, 2021 6:16 am
by Anchar
I think it's worth giving these legs to the rest (it would be strange that the builders have unique legs), can you send new images or give a link to where they are?
Re: Images needing polishing
Posted: Mon Apr 26, 2021 7:49 am
by Midonik
Re: Images needing polishing
Posted: Tue Apr 27, 2021 9:49 am
by Anchar
.
Re: Images needing polishing
Posted: Tue Apr 27, 2021 9:50 am
by Midonik
Nice, but I think Menselot is making a redesign for the strider too, I forgot about that.
Re: Images needing polishing
Posted: Wed May 05, 2021 7:34 pm
by Anchar
I tried to improve the icon of this
Re: Images needing polishing
Posted: Wed May 05, 2021 8:04 pm
by Midonik
Its nice.
Re: Images needing polishing
Posted: Thu May 06, 2021 9:46 am
by Anchar
.
Re: Images needing polishing
Posted: Thu May 06, 2021 9:54 am
by Midonik
Cool. I thought the previous image was good but this is better. That said, there are some worse looking images that I'd like you to prioritize if possible. Also can you make the redesign for basic antmen and antmen grenadiers with the new legs? They are still missing. And maybe the missile ones too, but they need the new colour pallette as well.