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Re: Feral tribe Gnolls-hostile neutral
Posted: Thu Sep 06, 2018 11:57 am
by Alexander82
The encampment image isn't good enough. It must be properly shaded and have more details
Some units images require rework too
Re: Feral tribe Gnolls-hostile neutral
Posted: Thu Sep 06, 2018 4:25 pm
by Savra
Alexander82 wrote: ↑Thu Sep 06, 2018 11:57 am
The encampment image isn't good enough. It must be properly shaded and have more details
Some units images require rework too
Point out the ones and I'll see what I can do. Here's the new gnoll shaman btw. The last one I didn't like the blue.
Re: Feral tribe Gnolls-hostile neutral
Posted: Thu Sep 06, 2018 5:23 pm
by Savra
Well added a few things but as far as my talent goes I can't really add much else like lines or something to make it look like it has ridges. It just looked weird to me.
Re: Feral tribe Gnolls-hostile neutral
Posted: Thu Sep 06, 2018 5:27 pm
by Savra
Hmm, that leaves 8 left though. I'm still wondering how the brute should look. Feel free to make the gnoll brute the way you like just remember it has to look like a fast, 2 action tank weapons aren't official and can vary the way you think it should have I can lower range if they be switched to something close quarters like.
Re: Feral tribe Gnolls-hostile neutral
Posted: Thu Sep 06, 2018 5:34 pm
by Savra
Make him somewhat like these. It's a magic empowered one so he should be big. The first one is just for armour and style reference it's just some random monster unless you want the Gnoll brutal be just a brute and make that it's image.
Re: Feral tribe Gnolls-hostile neutral
Posted: Thu Sep 06, 2018 5:38 pm
by Savra
@Alexander82 what do you think? Should it be a Gnoll or a creature that works for the Gnolls? It would be nice to have some help on this topic.
Re: Feral tribe Gnolls-hostile neutral
Posted: Thu Sep 06, 2018 6:08 pm
by Savra
Hyena.
Re: Feral tribe Gnolls-hostile neutral
Posted: Thu Sep 06, 2018 6:11 pm
by Savra
Re: Feral tribe Gnolls-hostile neutral
Posted: Thu Sep 06, 2018 7:30 pm
by Savra
Now that I'm looking at it, the first image wouldn't be so bad for a brute. Just some random giant the Gnolls enlisted into their ranks.
Re: Feral tribe Gnolls-hostile neutral
Posted: Fri Sep 07, 2018 1:13 am
by Savra
Well, couldn't make the first image so I decided to just make it a Gnoll.
Re: Feral tribe Gnolls-hostile neutral
Posted: Fri Sep 07, 2018 5:36 am
by Savra
Hmm, needs some work. Maybe I'll make another attempt at pic one.
Re: Feral tribe Gnolls-hostile neutral
Posted: Fri Sep 07, 2018 4:19 pm
by Savra
Would this be fine for the brute? I think it is.
Re: Feral tribe Gnolls-hostile neutral
Posted: Fri Sep 07, 2018 4:25 pm
by Savra
Just a heads up the state aren't official so they can change.
Re: Feral tribe Gnolls-hostile neutral
Posted: Fri Sep 07, 2018 4:54 pm
by General Brave
Looks like a different type of breed, at least it remind me of Egypt's and jackals.
Re: Feral tribe Gnolls-hostile neutral
Posted: Fri Sep 07, 2018 10:30 pm
by Savra
Actually I tried to remake the giant in picture number 3 on that last string I posted.
Re: Feral tribe Gnolls-hostile neutral
Posted: Sun Sep 09, 2018 1:30 am
by Savra
Attempt #3
Re: Feral tribe Gnolls-hostile neutral
Posted: Sun Sep 09, 2018 1:33 am
by Savra
I think I might have got it this time.

Re: Feral tribe Gnolls-hostile neutral
Posted: Sun Sep 09, 2018 1:42 am
by Savra
Trickster hyena form. I'll be redoing the trickster image.
Re: Feral tribe Gnolls-hostile neutral
Posted: Sun Sep 09, 2018 2:17 am
by Savra
And here's the new trickster.
Re: Feral tribe Gnolls-hostile neutral
Posted: Sun Sep 09, 2018 3:40 am
by Savra
Tracker.
Re: Feral tribe Gnolls-hostile neutral
Posted: Sun Sep 09, 2018 5:36 am
by Savra
Gnoll hut.
Re: Feral tribe Gnolls-hostile neutral
Posted: Sun Sep 09, 2018 5:38 am
by Savra
Looks like I have 3 more to go. Then I can see about those bandits maybe.
Re: Feral tribe Gnolls-hostile neutral
Posted: Sun Sep 09, 2018 4:00 pm
by Savra
I'll start finalizing the state when I'm done with the last images. I won't post them on that page though until these images are considered finalized. Then we'll have one hostile neutral pack finished and ready.

Re: Feral tribe Gnolls-hostile neutral
Posted: Sun Sep 09, 2018 4:06 pm
by Savra
Re: Feral tribe Gnolls-hostile neutral
Posted: Sun Sep 09, 2018 4:09 pm
by Savra
Re: Feral tribe Gnolls-hostile neutral
Posted: Sun Sep 09, 2018 4:54 pm
by Savra
Savra wrote: ↑Wed Sep 05, 2018 3:23 pm
For future units to this group when it is in, I'll probably add the Bandersnatch, Condor rider, Gnoll defiler, Flind warchief, Flind bushwacker, Flind Corsair, Flind myrmidon, Flind Pathfinder, Gnoll Corrupter, Gnoll catapult, Gnoll raiding ship, Gnoll warship, Flind hut, Creature pen, gnoll docks. These will be in future.
Also to be added in the future:
Gnoll Armour Totem
Gnoll Spirit Totem
Gnoll Healing Totem
Re: Feral tribe Gnolls-hostile neutral
Posted: Sun Sep 09, 2018 6:23 pm
by Lynx Shafir
Seems It's gonna be like a full individual race (just for AI - and pretty strong)
U progress well with img
Re: Feral tribe Gnolls-hostile neutral
Posted: Sun Sep 09, 2018 8:00 pm
by Savra
Lynx Shafir wrote: ↑Sun Sep 09, 2018 6:23 pm
Seems It's gonna be like a full individual race (just for AI - and pretty strong)
U progress well with img
Ya, hilarious how I'm good with making a new race's image's without having a bases but when it comes to a race that has one I'm poor at it but still try for reference sake. Very few are good but then again they just need brushing up here and their and I'll eventually get them right.

Re: Feral tribe Gnolls-hostile neutral
Posted: Sun Sep 09, 2018 8:26 pm
by Savra
Would this be better on the brute?
Re: Feral tribe Gnolls-hostile neutral
Posted: Sun Sep 09, 2018 8:30 pm
by Savra
Updated.