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Re: Here from New tiles

Posted: Sat Jan 20, 2018 6:10 am
by Stratego (dev)
i could but i dont feel it spreadly use, which tiles would u require , i can make some but not all.

idea: i can make a decoration that is nothing else but a little darkening. however u will not be able to put it over another decoration.

Re: Here from New tiles

Posted: Sat Jan 20, 2018 6:03 pm
by General Brave
Well it could work as decoration if you had the option to make a secondary decoration layer. So imagine this, so you have a grass tile with a red flower on it but the secondary decoration 'darkening layer' will overlap all including units possibility. Here's some examples.

Without units.
Image
Darkening layer affects Unit.
Image
It doesn't.
Image

If you can't do this, I would recommend darker grass and Bush tiles along with snow and river.

But I'm pretty sure having a second layer would be much easier and could lead to some interesting mapmaking.

Re: Here from New tiles

Posted: Sun Jan 21, 2018 7:30 am
by Stratego (dev)
earlier i planned to hamve a free decoration layer (that is not tile dependant, bur randomly placable)
maybe that will solve this question

Re: Here from New tiles

Posted: Sun Jan 21, 2018 7:52 am
by General Brave
If anything helps I accept it. I hope it doesn't take too long to implement.