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Re: Sacred Tracker
Posted: Wed Apr 11, 2018 2:57 pm
by Typhoon
Drawings are very well made
But I'm not fan of bonuses against undead tbh
Bonus against all undead 150% (skeletons and zombies I suppose) is a bit to much with all his dodge and counter possibilities it may be pain to kill him for undead players since skeletons are basic of their army
Bonus against vampires 700% is alright it makes sense maybe a let's make it smaller a bit
Bonus against liches I think it's not really needed since lich is easy to kill
Bonus against Spectral RidersMaybe not giving him high bonuses against more elite units is kinda OP
Bonus against Skeleton Dragon
Again bonus against elite unit that is not that easy to produce while his ranged version already have bonuses against flying units I think
Bonus against Demon Lesser Will be alright I think
Bonus against werewolfs Same as vampire makes sense
Re: Sacred Tracker
Posted: Wed Apr 11, 2018 3:36 pm
by makazuwr32
Typhoon wrote:Drawings are very well made
But I'm not fan of bonuses against undead tbh
Bonus against all undead 150% (skeletons and zombies I suppose) is a bit to much with all his dodge and counter possibilities it may be pain to kill him for undead players since skeletons are basic of their army
Bonus against vampires 700% is alright it makes sense maybe a let's make it smaller a bit
Bonus against liches I think it's not really needed since lich is easy to kill
Bonus against Spectral RidersMaybe not giving him high bonuses against more elite units is kinda OP
Bonus against Skeleton Dragon
Again bonus against elite unit that is not that easy to produce while his ranged version already have bonuses against flying units I think
Bonus against Demon Lesser Will be alright I think
Bonus against werewolfs Same as vampire makes sense
Agree with.
Lower bonus to 100% to all undeads and to 200% to vampires and demons, remove dodges exept dodge counter. Maybe raise spell resist to 50%.
Re: Sacred Tracker
Posted: Wed Apr 11, 2018 3:53 pm
by StormSaint373
I didn't know that Ranged units get a bonus vs Dragons
"As you wish."
Sacred Tracker bonuses revised...
StormSaint373 wrote:Sacred Tracker (Elite unit) High Man
Cost: 7 turns
Hp: 37
Attack: 13 (Ranged)
Attack: 17 ( Melee)
Range: 7 (Ranged)
Range: 1 (Melee)
Armor: 3
Pierce Armor: 3
Speed: 3 (1) Mountains
Sight:7
Action per turn: 2/2
Dodge Counter: 30%
Spell Resistance: 50%
Size: 1x1
Bonuses
All undead: 100%
Vampire: 200%
Demon, Lesser: 200% (only if it is implemented)
Werewolf: 200% (due to silver, and only if it is implemented)
Active Effects:
Burning Weapon (Silver)
Team Hunting: +1 attack for every other Sacred Tracker standing next to him
Abilities:
Heal (as priest)
Switch Stance (as Faramir)
Final Draft!!!
Edited... Any better?
(Note: No bonuses vs Necromancers,Death Knights, Golems Bone/Flesh, or units of any other Factions)
The Knight has slightly higher bonuses, and against more units.
He also has less hp than most other units of his cost range.
Re: Sacred Tracker
Posted: Wed Apr 11, 2018 5:34 pm
by LordOfAles
Looks good to me
Re: Sacred Tracker
Posted: Wed Apr 11, 2018 6:07 pm
by StormSaint373
Is there anything else, that needs to be done before asking Alexander about it?
Re: Sacred Tracker
Posted: Wed Apr 11, 2018 6:09 pm
by makazuwr32
I think nothing more. It is ready.
Re: Sacred Tracker
Posted: Wed Apr 11, 2018 6:18 pm
by StormSaint373
What say ye Alexander?
Re: Sacred Tracker
Posted: Wed Apr 11, 2018 7:04 pm
by LordOfAles
He's been quite busy lately. Might need to wait for a while
Re: Sacred Tracker
Posted: Wed Apr 11, 2018 7:10 pm
by StormSaint373
Ok. Do let him know when available...
Re: Sacred Tracker
Posted: Fri Aug 03, 2018 4:40 am
by General Brave
We should really do something about this.
Re: Sacred Tracker
Posted: Fri Aug 03, 2018 5:50 pm
by LordOfAles
I can't keep up with these topicssss
Re: Sacred Tracker
Posted: Fri Aug 03, 2018 6:05 pm
by General Brave
It's going to be like that for a while.
Re: Sacred Tracker
Posted: Wed Aug 08, 2018 8:35 am
by The shadow King
What kind of tool do you guy use to draw attachment?
Re: Sacred Tracker
Posted: Wed Aug 22, 2018 5:18 pm
by StormSaint373
I used Pixly
Re: Sacred Tracker
Posted: Wed Aug 22, 2018 5:20 pm
by General Brave
We should really have that Tavern idea, where we can put all mercenary types units.
Re: Sacred Tracker
Posted: Wed Aug 22, 2018 5:26 pm
by StormSaint373
Could you post a link so I can read up on that? Sounds interesting!
Re: Sacred Tracker
Posted: Wed Aug 22, 2018 5:28 pm
by General Brave
Re: Sacred Tracker
Posted: Wed Aug 22, 2018 5:35 pm
by StormSaint373
Seems... AWESOME!!!
Although, it should focus more on irregular units, like LOTR units, creatures you wouldn't normally get from your race.
Re: Sacred Tracker
Posted: Wed Aug 22, 2018 5:37 pm
by General Brave
Which is the main ideas of.
Re: Sacred Tracker
Posted: Wed Aug 22, 2018 5:41 pm
by StormSaint373
I support!
Has any one heard from Alexander? This subject has 7 or so pages and hasn't been accepted, I believe I have cause to worry...
Re: Sacred Tracker
Posted: Wed Aug 22, 2018 5:51 pm
by General Brave
Perhaps you should mention his name.
Re: Sacred Tracker
Posted: Wed Aug 22, 2018 5:57 pm
by StormSaint373
How, do I directly pm him?
I Know that he is busy, but I still worry.
Re: Sacred Tracker
Posted: Wed Aug 22, 2018 6:08 pm
by General Brave
@Alexander82
Re: Sacred Tracker
Posted: Tue Aug 28, 2018 12:12 am
by StormSaint373
@Alexander82
Need review of Subject. Has 4 pages and still in "discussion"
I'm a little worried.
Re: Sacred Tracker
Posted: Tue Aug 28, 2018 1:11 pm
by Alexander82
Can you summarize everything?
Re: Sacred Tracker
Posted: Tue Aug 28, 2018 1:55 pm
by StormSaint373
StormSaint373 wrote: ↑Wed Apr 11, 2018 3:53 pm
Sacred Tracker bonuses revised...
Sacred Tracker (Elite unit) High Man
Recruited From: CHURCH
Gem cost: 7
Cost: 7 turns
Hp: 37
Attack: 13 (Ranged)
Attack: 17 ( Melee)
Range: 7 (Ranged)
Range: 1 (Melee)
Armor: 3
Pierce Armor: 3
Speed: 3 (1) Mountains
Sight:7
Action per turn: 2/2
Dodge Counter: 30%
Spell Resistance: 50%
Size: 1x1
Bonuses
All undead: 100%
Vampire: 200%
Demon, Lesser: 200% (only if it is implemented)
Werewolf: 200% (due to silver, and only if it is implemented)
Active Effects:
Burning Weapon (Silver)
Team Hunting: +1 attack for every other Sacred Tracker standing next to him
Abilities:
Heal (as priest)
Switch Stance (as Faramir)
Final Draft!!!
(Note: No bonuses vs Necromancers,Death Knights, Golems Bone/Flesh, or units of any other Factions)
He also has less hp than most other units of his cost range.
Re: Sacred Tracker
Posted: Tue Aug 28, 2018 2:55 pm
by Savra
This would be helpful with the many giants, terrain, undead, etc.
Re: Sacred Tracker
Posted: Tue Aug 28, 2018 4:39 pm
by Alexander82
Where is it recruited? Church?
Re: Sacred Tracker
Posted: Tue Aug 28, 2018 4:42 pm
by Savra
Yes. First page tells you.
Re: Sacred Tracker
Posted: Tue Aug 28, 2018 4:44 pm
by StormSaint373
Edited!