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Re: Knighthood of Aurora Argentum
Posted: Fri Sep 21, 2018 12:23 am
by Savra
Actually I planned it to be a attack with cool and acts like melee variant of exorcism. Maybe aoe though.
Re: Knighthood of Aurora Argentum
Posted: Mon Sep 24, 2018 1:07 pm
by StormSaint373
Cooldown 3 for Smite! 3 is a magic number
Would someone be so kind as to draw up an image for the Silver-Winged Falcon?
Does anyone know how to edit preexisting images on pixly?
Need help...
Re: Knighthood of Aurora Argentum
Posted: Mon Sep 24, 2018 1:23 pm
by Lynx Shafir
Of course,
Send me for edit
Re: Knighthood of Aurora Argentum
Posted: Mon Sep 24, 2018 4:41 pm
by StormSaint373
That's just it!
I can download image from forum, but I Can't edit...

Re: Knighthood of Aurora Argentum
Posted: Mon Sep 24, 2018 6:51 pm
by Lynx Shafir
Show img or concept u wish
Re: Knighthood of Aurora Argentum
Posted: Mon Sep 24, 2018 7:08 pm
by StormSaint373
Scout Bird: human scout
I don't know how to put it up...

Re: Knighthood of Aurora Argentum
Posted: Mon Sep 24, 2018 7:47 pm
by Tankhead
Seems you might be having similar problems like me where you try to edit existing comments and put up an image but doesn't do anything
( for me I got an error and it log me out )
Re: Knighthood of Aurora Argentum
Posted: Tue Sep 25, 2018 2:15 pm
by StormSaint373
No no no... What I mean is when someone posts an image on to the forum, I can download but not edit via pixly.
I am intent upon editing the Scout bird. My skills for art are limited...

Re: Knighthood of Aurora Argentum
Posted: Tue Sep 25, 2018 2:18 pm
by Midonik
Doesn't "open" option work?
Re: Knighthood of Aurora Argentum
Posted: Tue Sep 25, 2018 2:25 pm
by StormSaint373
OOOOHHHH!!!! SO THAT IS WHAT THAT BUTTON DOES!!!!
Thanks a bunch Midonik!
Could someone please post an image of the scout bird?
Re: Knighthood of Aurora Argentum
Posted: Wed Sep 26, 2018 10:08 pm
by StormSaint373
Edited Argent Soldiers, Take a look, and see what I added

Re: Knighthood of Aurora Argentum
Posted: Wed Sep 26, 2018 10:19 pm
by Savra
More shading?
Re: Knighthood of Aurora Argentum
Posted: Wed Sep 26, 2018 10:24 pm
by Savra
Hmm, since Ethereal is light and air, maybe you could replace the storm dragon with an Ethereal dragon instead with Ethereal breath witch works like thunderstorm only a light version that disenchants too, instead of slowing. Since Ethereal can pass through objects with ease but that's not needed in game we can make Ethereal do disenchant instead as an added effect. I plan to give my guy Ethereal spells but not until it's possible to give to someone else too.
Re: Knighthood of Aurora Argentum
Posted: Wed Sep 26, 2018 10:28 pm
by Savra
Basically for Ethereal storm just make yellow version of the Thunderstorm. This could be the Ethereal bolt.
Re: Knighthood of Aurora Argentum
Posted: Wed Sep 26, 2018 10:32 pm
by StormSaint373
Savra wrote: ↑Wed Sep 26, 2018 10:19 pmMore shading?
Umm. I can't, if I do. It would be too dark. You could try if you like...
Re: Knighthood of Aurora Argentum
Posted: Wed Sep 26, 2018 10:34 pm
by StormSaint373
Savra wrote: ↑Wed Sep 26, 2018 10:28 pm
Basically for Ethereal storm just make yellow version of the Thunderstorm. This could be the Ethereal bolt.
Savra wrote: ↑Wed Sep 26, 2018 10:24 pm
Hmm, since Ethereal is light and air, maybe you could replace the storm dragon with an Ethereal dragon instead with Ethereal breath witch works like thunderstorm only a light version that disenchants too, instead of slowing. Since Ethereal can pass through objects with ease but that's not needed in game we can make Ethereal do disenchant instead as an added effect. I plan to give my guy Ethereal spells but not until it's possible to give to someone else too.
Etherial Storm, Etherial Bolts... I like the concept of disenchant better than slowing.
Re: Knighthood of Aurora Argentum
Posted: Wed Sep 26, 2018 10:35 pm
by Savra
StormSaint373 wrote: ↑Wed Sep 26, 2018 10:32 pm
Savra wrote: ↑Wed Sep 26, 2018 10:19 pmMore shading?
Umm. I can't, if I do. It would be too dark. You could try if you like...
No, no, I thought you added more shading.
Re: Knighthood of Aurora Argentum
Posted: Wed Sep 26, 2018 10:40 pm
by StormSaint373
Oh! I'm sorry.
No, um, I added a leather undering under the chainmail.
This is also my best concept of horse-hair helm/ great helm crossover.
Do these guys look too small? They are within the parameters...
Re: Knighthood of Aurora Argentum
Posted: Wed Sep 26, 2018 10:51 pm
by StormSaint373
Argent Saint
Cost: 8
Hp: 35
Attack: 10
Range: 1
Armor: 3
Pierce: 3
Vision: 5
Speed: 3
Spell Resistance: 100%
Dodge Counter: 100%
Action/Turn: 1
Bonuses: Undead 700%
Spells:
Etherial Storm: range 5, cool down 3 (Disenchants)
Etherial bolt: range 7, Ignores armor, Disenchant
Heal: 30hp
Double strike: provides extra action, others affected only
Strengthen: +3 attack and armor, others affected only
True conversion: 100%, spell resistance reduces chance, cool down 3
Hammer of the Gods: deals 37 damage, ignores armor, AOE same as catapult, no miss chance, cool down 6
Image is still in progress...
Re: Knighthood of Aurora Argentum
Posted: Thu Sep 27, 2018 12:19 am
by Savra
StormSaint373 wrote: ↑Wed Sep 26, 2018 10:40 pm
Oh! I'm sorry.
No, um, I added a leather undering under the chainmail.
This is also my best concept of horse-hair helm/ great helm crossover.
Do these guys look too small? They are within the parameters...
Oh, that's what's different. Btw they are fine in size.
Re: Knighthood of Aurora Argentum
Posted: Thu Sep 27, 2018 12:22 am
by Savra
StormSaint373 wrote: ↑Wed Sep 26, 2018 10:51 pm
Argent Saint
Cost: 8
Hp: 35
Attack: 10
Range: 1
Armor: 3
Pierce: 3
Vision: 5
Speed: 3
Spell Resistance: 100%
Dodge Counter: 100%
Action/Turn: 1
Bonuses: Undead 700%
Spells:
Etherial Storm: range 5, cool down 3 (Disenchants)
Etherial bolt: range 7, Ignores armor, Disenchant
Heal: 30hp
Double strike: provides extra action, others affected only
Strengthen: +3 attack and armor, others affected only
True conversion: 100%, spell resistance reduces chance, cool down 3
Hammer of the Gods: deals 37 damage, ignores armor, AOE same as catapult, no miss chance, cool down 6
Image is still in progress...
Umm, magic attacks already ignore armour. Plus add some damage
Ethereal bolt:rng:7-dmg:8-disenchant
Ethereal storm:rng:6-dmg: how much does thunderstorm do? -aoe:3-disenchant cool:3, requires research.
Re: Knighthood of Aurora Argentum
Posted: Thu Sep 27, 2018 1:17 am
by General Brave
These are pretty great images.
Re: Knighthood of Aurora Argentum
Posted: Thu Sep 27, 2018 4:47 am
by Savra
General Brave wrote: ↑Thu Sep 27, 2018 1:17 am
These are pretty great images.
btw, do you know how much damage Thunderstorm does?
Re: Knighthood of Aurora Argentum
Posted: Thu Sep 27, 2018 5:29 am
by makazuwr32
10 damage.
Re: Knighthood of Aurora Argentum
Posted: Thu Sep 27, 2018 12:10 pm
by StormSaint373
Range for buffs and True Convert is 3
Re: Knighthood of Aurora Argentum
Posted: Thu Sep 27, 2018 4:33 pm
by Savra
Alright so Ethereal storm does 8 damage then.
Re: Knighthood of Aurora Argentum
Posted: Thu Sep 27, 2018 5:08 pm
by StormSaint373
Why 8?
Thunderstorm does 10, slowing 1
Fireball does 10, Burning
That was default AOE damage...
Re: Knighthood of Aurora Argentum
Posted: Thu Sep 27, 2018 5:27 pm
by StormSaint373
Savra, can Etherial shield replace strengthen for the Argent Saint?
Seems there is a lot of Units that use strengthen now.
New Etherial spell:
Etherial Will/Tide: enemies within area are Disenchanted, allies gain strengthen and double strike (lasts 3 turns, AOE 3, centered on self, cooldown 6)
If accepted, put in place of double strike
Add: Aura: heal (10) area 5
Re: Knighthood of Aurora Argentum
Posted: Thu Sep 27, 2018 5:55 pm
by Savra
StormSaint373 wrote: ↑Thu Sep 27, 2018 5:08 pm
Why 8?
Thunderstorm does 10, slowing 1
Fireball does 10, Burning
That was default AOE damage...
Because it can disenchant those spells that can't be disenchanted any other way. It's a compensation.
Re: Knighthood of Aurora Argentum
Posted: Thu Sep 27, 2018 5:57 pm
by Savra
StormSaint373 wrote: ↑Thu Sep 27, 2018 5:27 pm
Savra, can Etherial shield replace strengthen for the Argent Saint?
Seems there is a lot of Units that use strengthen now.
New Etherial spell:
Etherial Will/Tide: enemies within area are Disenchanted, allies gain strengthen and double strike (lasts 3 turns, AOE 3, centered on self, cooldown 6)
If accepted, put in place of double strike
Add: Aura: heal (10) area 5
Yes you may have the shield. I don't see anything wrong with that other spell other then the buffs. It needs to be only resistance and disenchanted base, nothing else.