AOF TMX based random maps removal
Posted: Sat Jan 23, 2021 1:47 pm
the TMX based random maps below will all be removed in next update, so if u like any of these please re-make them in mapeditor and send me to put in (as new maps)
Code: Select all
// ml.mapNamesArr.add(Maps.getMap("greenfield_20.tmx"));
// ml.mapNamesArr.add(Maps.getMap("mediterrain_20.tmx"));
//ml.mapNamesArr.add(Maps.getMap("rnd_user_perilous_realm.tmx"));
ml.mapNamesArr.add(Maps.getMap("aof_rnd_user_perilous_realm.tmx"));
ml.mapNamesArr.add(Maps.getMap("rnd_desert_medi_20.tmx"));
ml.mapNamesArr.add(Maps.getMap("rnd_user_v2_river_roads20.tmx"));
ml.mapNamesArr.add(Maps.getMap("rnd_user_v2_forest_river_20.tmx"));
ml.mapNamesArr.add(Maps.getMap("rnd_user_grimhold.tmx"));
// ml.mapNamesArr.add(Maps.getMap("lakes_20.tmx"));
ml.mapNamesArr.add(Maps.getMap("rnd_user_mound_battle_ground_20.tmx"));
ml.mapNamesArr.add(Maps.getMap("aof_rnd_user_two_islands_27_30.tmx"));
//ml.mapNamesArr.add(Maps.getMap("rnd_user_the_ruin_world_25.tmx")); wrong bridge was on it - so disqualified at 2019.07.24 - you can delete it in a few months.
ml.mapNamesArr.add(Maps.getMap("aof_rnd_user_island_30.tmx"));
ml.mapNamesArr.add(Maps.getMap("rnd_user_north_south_30.tmx"));
ml.mapNamesArr.add(Maps.getMap("rnd_user_v2_river_roads30.tmx"));
ml.mapNamesArr.add(Maps.getMap("rnd_user_the_flood_plain.tmx"));
ml.mapNamesArr.add(Maps.getMap("rnd_user_the_mansion_30.tmx"));
//ml.mapNamesArr.add(Maps.getMap("rnd_user_forest_run_45.tmx")); //wrong bridge was on it - so disqualified at 2019.07.24 - you can delete it in a few months.
ml.mapNamesArr.add(Maps.getMap("aof_rnd_user_fire_altar.tmx"));
ml.mapNamesArr.add(Maps.getMap("rnd_user_abandoned_city_35.tmx"));
//ml.mapNamesArr.add(Maps.getMap("rnd_user_v2_continent_bridge.tmx"));
ml.mapNamesArr.add(Maps.getMap("aof_rnd_user_3Dv2_continent_bridge.tmx"));