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How to Set TCs Fairly?

Posted: Sat Jan 23, 2021 3:20 pm
by Aral_Yaren
Hi forumers,

I'm making a map with 6 islets surrounding a mainland. The main base should be in the respective islets.

Now how I suppose to place TC spawn-point fairly? I want every player starts with at least 2 in their own islet, the rest in the mainlad.

(I've tried 2-4-6-2-4-6 reslectively, but found out the TCs spawn not fair: two players got 4 tcs in starting island, meanwhile two others got only one)

Stay healthy all.

Re: How to Set TCs Fairly?

Posted: Sat Jan 23, 2021 3:55 pm
by phoenixffyrnig
Would you prefer to have randomly spawned TCs instead of pre-placed ones? (I'm still paddling in the shallow end of Map Editor, so please don't have any complicated follow-up questions :) )

Re: How to Set TCs Fairly?

Posted: Sat Jan 23, 2021 10:38 pm
by Aral_Yaren
I thought of it, yet in skirmish map all property is neutral. When I set it, some players started in the mainland instead of in the islet.

Re: How to Set TCs Fairly?

Posted: Sat Jan 23, 2021 11:38 pm
by phoenixffyrnig
Have you played around with the player spawn points? I think they're in <units> on ME

Re: How to Set TCs Fairly?

Posted: Sun Jan 24, 2021 1:32 am
by Aral_Yaren
Just like I've said in the first post, my friend.

Re: How to Set TCs Fairly?

Posted: Sun Jan 24, 2021 1:41 am
by phoenixffyrnig
Aral_Yaren wrote: Sun Jan 24, 2021 1:32 am Just like I've said in the first post, my friend.
Sorry, I'm drunk...again. I meant, and should have said, have you tried a combination of spawn points with pre-placed TCs? Not that I know what I'm on about, just thinking of variables, because it sounds like you are at a problem I will soon encounter in my cartography.