AT antmen warriors IMPLEMENTED
Posted: Wed Mar 10, 2021 4:59 pm
Antmen warriors are a second from the bottom caste in insectoid society, as main defenders of hives. They aren't more intelligent than workers ans simple soliders, however they are larger and posses a lot of strength and resilience. The anti tank infantry units are equipped with a hand version of the heavy pulse gun. They possess abitlies and grenades to increase their combat ability.
Cost: 4 (built in hatchery and mega building)
Hp: 32 (4 less than AT HAP)
Attack: 12 (2 less than AT HAP), energy
Armor physical/energy: 2/1
Speed: 4 (modifiers like normal insectoid + 50% on mountains)
Bonuses: +50% mechanical, +25% big creatures
Abilities:
• Rage (like on brute, so more attack and speed at cost of armor for a turn, restores the action it takes)
• Stun grenade (like on HAP, stun for 1 turn with cooldown)
• Acid grenades - attack like antmen grenadiers and gives acid effect, cooldown 5
They and other antmen warrior units could probably sometimes be spawned from queen's eggs.
Image by @Typhoon
Cost: 4 (built in hatchery and mega building)
Hp: 32 (4 less than AT HAP)
Attack: 12 (2 less than AT HAP), energy
Armor physical/energy: 2/1
Speed: 4 (modifiers like normal insectoid + 50% on mountains)
Bonuses: +50% mechanical, +25% big creatures
Abilities:
• Rage (like on brute, so more attack and speed at cost of armor for a turn, restores the action it takes)
• Stun grenade (like on HAP, stun for 1 turn with cooldown)
• Acid grenades - attack like antmen grenadiers and gives acid effect, cooldown 5
They and other antmen warrior units could probably sometimes be spawned from queen's eggs.
Image by @Typhoon