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Crystals reworked, team coloured

Posted: Thu Mar 18, 2021 12:35 pm
by Hyuhjhih
I am currently working on a campaign that considerably has some role with crystals. Ihe current crystal image is fine but i tried to give them a new look. Also i wanted them to have team colors. (I dont want these crystals spoiled by auto team coluring on replacing RB_, so gave them manual graphics)
And i also wanted a black(corrupted) crystal.
I have provided them in spsht png format, so it could be easily extracted to frames.

ME unit
Cost 1
Hp 100
Arm 0/8

I also flagged this in graphics sub forum. http://www.ageofstrategy.net/viewtopic. ... 119b24fe1c

Re: Crystals reworked, team coloured

Posted: Thu Mar 18, 2021 12:42 pm
by Hyuhjhih
@Endru1241

Re: Crystals reworked, team coloured

Posted: Sat Mar 20, 2021 7:37 pm
by Endru1241
The only thing I can do is just bring 8 new units.
Or 2 - corrupted and regular team colored one (corrupted could be team-colored too actually).

As far as I know there is no way to change the way team coloring works.
So any pixel with r=255,b=255 is changed to proper team color.