It needs to be replaced to a Handcannon that most gunpowder units have.
Handgoneer Redesign IMPLEMENTED
Handgoneer Redesign IMPLEMENTED
Currently, handgoneer still has the musket from it's previous type - Unit Musketeer.
It needs to be replaced to a Handcannon that most gunpowder units have.

It needs to be replaced to a Handcannon that most gunpowder units have.
Re: Handgoneer Redesign
New Handgoneer.
- Attachments
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- unit_handgoneer.png (883 Bytes) Viewed 3829 times
Re: Handgoneer Redesign
Pose looks off. I will change it to firing stance. Though im still finding a good software to do pixel art. GraphicsGale is just wierd. My color pallete just went missing all of the sudden.
- Squirrel5555
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Re: Handgoneer Redesign
Really? I don't remember seeing it.
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: Handgoneer Redesign
You reminded me it really needs a rework
it was made long ago
- Attachments
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- handcannoneer.png (914 Bytes) Viewed 3794 times
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Re: Handgoneer Redesign
Oh yeah, it is identical. I'll change the stance of the new handgoneer when i get used to Aseprite.
- Squirrel5555
- Posts: 860
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Re: Handgoneer Redesign
Hmm does it look clear that the hand cannon is held under his arm?
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- handcannoneer.png (1.05 KiB) Viewed 3792 times
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Re: Handgoneer Redesign
For me, i don't think it looks clear.
At first, it looked like the hand cannon was cut in the handle.
Maybe move the left arm a little to the left and add a stick to make it seem like the handcannon was held under the arm.
As for the match, maybe move it also. To distinguish it from the handle.
At first, it looked like the hand cannon was cut in the handle.
Maybe move the left arm a little to the left and add a stick to make it seem like the handcannon was held under the arm.
As for the match, maybe move it also. To distinguish it from the handle.
- Squirrel5555
- Posts: 860
- Joined: Sun Feb 16, 2020 3:43 pm
Re: Handgoneer Redesign
Yeah, it's what I thought too but I was too lazy to change it on mobile

A little better I guess
A little better I guess
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- handcannoneer2.png (1.06 KiB) Viewed 3753 times
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Re: Handgoneer Redesign
Maybe it is better to have the handle to be visible.
Suggestion is to make the right hand grab the handcannon handle and the left hand will be holding the match. Currently the match is not really visible due to it's small size. Maybe animating the fire to move and add lighting to the near parts would help the visibility add on
Suggestion is to make the right hand grab the handcannon handle and the left hand will be holding the match. Currently the match is not really visible due to it's small size. Maybe animating the fire to move and add lighting to the near parts would help the visibility add on
Re: Handgoneer Redesign
New Handcannoneer Pose.
I also made the cannon lit.
I also made the cannon lit.
- Attachments
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- unit_handgoneer.png (882 Bytes) Viewed 3730 times
Re: Handgoneer Redesign
Perhaps like this @Squirrel5555.
Maybe i should change headgear.
Maybe i should change headgear.
Re: Handgoneer Redesign
What do you think @Endru1241?
Re: Handgoneer Redesign
Replaced.
Old one went to alternatives skinpack.
Old one went to alternatives skinpack.
Age of Strategy design leader