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Hiveship IMPLEMENTED

Posted: Sat Apr 10, 2021 6:46 pm
by Midonik
An insectoid destroyer class able to use the ability of the Beelzefly nest (see in that topic) and also has a 5 range gun dealing ok damage. The flies will be hard to kill on sea since not many units can hit them, so they can be used to keep the enemy away from insectoid navy, that has many melee ships. Perharps it could have less cooldown to allow more flies and so more blocking (since on sea there is no tcs and thats what flies are best used in), but Im worried about the possibility of using it for ground support. We will see hwo useful it will be in practice.

I orginally suggested for the to be the cruiser, but a destroyer will be better - this ships purpose is literally mainly screening, and also if its cheaper then you can get more flies more realistically.

Re: Beelzefly destroyer

Posted: Sat May 29, 2021 8:46 am
by Anchar
I tried to draw an image to it. In the image, the ball is an incubator and at the same time a habitat for flies.

Re: Beelzefly destroyer

Posted: Sat May 29, 2021 9:58 am
by Midonik
I honestly imagined it just with the tower from this topic on it's back: viewtopic.php?f=169&t=10552

I guess this can work too, I just feel like that ball doesn't make you think of a flies habitat.

Re: Beelzefly destroyer

Posted: Sat May 29, 2021 10:50 am
by Anchar
?

Re: Beelzefly destroyer

Posted: Sat May 29, 2021 11:20 am
by Midonik
Yea, I think thats better

Re: Beelzefly destroyer

Posted: Sun Jun 06, 2021 3:27 pm
by Midonik
Renamed to hiveship