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Bandit

Posted: Wed Apr 14, 2021 10:50 am
by Badnorth
Neutral Bandit. Roams around the map. Hostile.
Will be a good hostile unit in multiplayer as they will defend neutral towns or uncaptured areas.
Stats:
Cost: 1
Hp: 14
Att: 5
spd: 3
armor: 0/0
sight: 4
bonuses:
Swordsmen Bonuses.
categories:
Medium Foot Melee, Shield Bearer, Anti-Buildings.

Re: Bandit

Posted: Tue May 25, 2021 4:53 pm
by Morningwarrior
Of course,he can be have a Ability steal tech

Re: Bandit

Posted: Wed May 26, 2021 12:49 am
by Badnorth
Why does a neutral unit need an ability of stealing? They can't use abilities in the first place.
And i don't think that is necessary to be added in it since there is already a tech of stealing.