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Req: Cond - Objs Destroyed in Area

Posted: Mon Apr 26, 2021 12:51 am
by Aral_Yaren
I'm in my campaign creation setting triggers to make condition of destroying several unit in a tight pack, the found that only Cond: Obj Destroyed being in the list. This made a simple dragged condition took more works into 4 applied same condition with different objects.

May we get the new condition Cond: Objs Destroyed in Area? I'll be glad to see it happens.

Thanks.

Re: Req: Cond - Objs Destroyed in Area

Posted: Tue Apr 27, 2021 2:38 am
by Badnorth
Sounds Nice to have it. Speeds up the progress of things. Not necessary but we could use it.