Req: Cond - Objs Destroyed in Area
Posted: Mon Apr 26, 2021 12:51 am
I'm in my campaign creation setting triggers to make condition of destroying several unit in a tight pack, the found that only Cond: Obj Destroyed being in the list. This made a simple dragged condition took more works into 4 applied same condition with different objects.
May we get the new condition Cond: Objs Destroyed in Area? I'll be glad to see it happens.
Thanks.
May we get the new condition Cond: Objs Destroyed in Area? I'll be glad to see it happens.
Thanks.