new unit: landmine — ARCHIVED
Posted: Tue Apr 27, 2021 11:49 pm
kinda like the wolf hole in AOS
stats:
category: trap
effects: burning weapon
cost: 5
HP: 2 (this is explosive so it must be fragile)
atack power15
range: 0
speed and defenses: 0
the rest is prety obvious
damage bonuses:
100% siege machines
70% undeads
stats:
category: trap
effects: burning weapon
cost: 5
HP: 2 (this is explosive so it must be fragile)
atack power15
range: 0
speed and defenses: 0
the rest is prety obvious
damage bonuses:
100% siege machines
70% undeads